Lean UX and Design winning mobile apps

Post on 07-Aug-2015

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Transcript of Lean UX and Design winning mobile apps

Fake it. Make it. Ship it. Lean UX

to design winning mobile apps

Kosala Nuwan Perera@kosalanuwan

Question … Can you explain what UX is?

UX is not about #1 … How it looks like in brochures …

UX is not about #2 … How or what it made out of …

It’s about the “experience” that it gives you …

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Mobile is less forgiven than web if you do it wrong …

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Touch screen’s Thumb zones

Now we call itOW zones

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Question … How do you know if it’s usable?

Qualityassurance

Engineering

Visual design

Interactiondesign

UX is everyone’s responsibility …

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Simple enufAestheticsCombined sourcesAccuratelySingularity

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ComplexNot readableNot reliableToo slowDo it yourself

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Question … But, how can you know if it’s usable?

Feedback loopLearning as fastas possible!

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Lean UXby Jeff GothelfRead this book!

Shorter version … Do it in a cheaper, smarter, faster way …

Solving 80% of the original problem for 20% of the effort is a major win!

InstafindTesting usabilityw/ paper prototyping

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KeynotopiaTesting usabilityw/ interactive wireframing

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Everything’s an MVP!

Single featured MVP,Wizard of Oz,Fake doors,…

GoogleDropboxSingle featuredMVP

YeetupWizard of Ozfor behind the curtain peeps …

Approve.lyFake Doorsto build unknown, and fake the rest …

Approve.lyFake it before you make it …

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Fake it. Make it. Ship it.

Kosala Nuwan Perera@kosalanuwan