Ka-chunk! When customer experience design fails and how to avoid it

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We’ve all heard it. Customer experience should encompass every aspect of a company’s offering and consistently engage a customer across all touch points. This utopian vision speaks to our souls and warms our empathetic hearts. However, ask any UX professional who has rolled up their sleeves and attempted this mighty task of organisational unity (even at a micro-level) and they’ll tell you it can also fry the mind. Through personal and industry examples, this presentation highlights the challenges of creating an integrated customer experience, then shares practical models, techniques and tips that help break it down to size.

Transcript of Ka-chunk! When customer experience design fails and how to avoid it

Joel FlomUX Australia 2009, Canberra27 August 2009

KA-CHUNK!When customer experience design fails and how to avoid it

Bit about me

HELLO...

- A designer

- 12 years experience

- Start-ups to SMEs to corporates

- Experience split between Australia and US

- Still figuring it out

Customer experience defined

Customer experience defined

“Customer experience refers to the totality of experience a customer has with a

business, across all channels and touchpoints.”

Peter Merholz, Adaptive Path

Customer experience defined

“Customer experience should encompass every aspect of a company’s offering and

consistently engage a customer across all touch points.”

Joel Flom, Elavision

Customer experience defined

BLUE SKIES, RIGHT?

- Unified vision

- Rallying point

- Plenty of success stories (Apple, Amazon, Zappos)

- Required to stay competitive

- Customers demand it

Customer experience defined

Customer experience defined

Customer experience defined

BUT...

- Major challenges in creating an integrated customer experience

- Organisational unity impossible to achieve within timeframes

- Client not ready

- Customers misunderstood

Customer experience defined

Customer experience defined

Customer experience defined

SO WHO’S THE CULPRIT?

- Revisit our own perspective

- Empathise with the business

- Stop idolising the ideal customer

Revisit our own perspective

Revisit our own perspective

“...designers are very much focused on the service interface (eg. interaction with the

service provider), so much that they don’t notice what’s going on behind them.”

Marc Fonteijn, 31 Volts

Revisit our own perspective

BLINDED BY THE LIGHT

- We’re often blinded by the lights coming off the front-stage

- We seek the “ideal” customer

- We still get sucked into the medium

Garrett, Jesse James (2009). “How Integrated Are Your Customer Experiences?”.http://blogs.harvardbusiness.org/merholz/2009/07/how-integrated-are-your-custom.html

Revisit our own perspective

“WEB PLUS ONE” APPROACH

- “Multi-channel experiences” are often the web plus one other channel

- Our vantage point is mainly from the web outwards

- We're still fixated on the shiny object

- Other core services get overlooked

Revisit our own perspective

PROJECT-BASED UNDERSTANDING

- Look at customers, the business and technical teams through narrow lenses

- Perspectives are stitched together based on project objectives

- Business units aren’t necessarily seen as operating outside the design problem

Revisit our own perspective

“[Design thinking] is a discipline that uses the designer's sensibility and methods to

match people needs with what is technologically feasible and what a viable

business strategy can convert into customer value and market opportunity.”

Tim Brown, IDEO

Revisit our own perspective

Revisit our own perspective

360° design

Revisit our own perspective

Revisit our own perspective

Empathise with the business

Empathise with the business

Empathise with the business

“How did this happen? If I was running a company with the distinction

and history of American Airlines, I would be embarrassed -- no ashamed -- to have a website with a customer experience as terrible

as the one you have now. How does your CEO, Gerard J. Arpey, justify treating customers this way? Why does your board of directors

approve of this? Your website is abusive to your customers, it is

limiting your revenue possibilities, and it is permanently destroying the brand and image of your company in the mind of every visitor.”

Dustin Curtis, dustoncurtis.com

Curtis, Dustin (2009). “Dear American Airlines”.http://dustincurtis.com/dear_american_airlines.html

Empathise with the business

Empathise with the business

“You want a redesign? I’ve got six of them in my archives. It only

takes a few hours to put together a really good-looking one, as you demonstrated in your post. But doing the design isn’t the hard part,

and I think that’s what a lot of outsiders don’t really get, probably because many of them actually do belong to small, just-get-it-done

organizations. But those of us who work in enterprise-level situations

realize the momentum even a simple redesign must overcome, and not many, I’ll bet, are jumping on this same bandwagon. They know

what it’s like.”

Mr X’s response, dustoncurtis.com

Mr. X (2009). “The Response”.http://dustincurtis.com/dear_dustin_curtis.html

Empathise with the business

“To succeed on the Web we need to change our mentality from seeing ourselves as a

master to seeing ourselves as an apprentice.”

Gerry McGovern, gerrymcgovern.com

Empathise with the business

TOP-DOWN TO BOTTOM-UP IS HARD

- Many obstacles, from organisational structure to company culture

- Management suspicious of perceived value/risks

- Demands a different mind-set than earlier IT programs

- Invites all employees to the table

Martin, Roger (2005). “Why Decisions Need Design”.http://www.businessweek.com/innovate/content/aug2005/id20050830_416439.htm

Empathise with the business

DECISION FACTORIES

- Decisions don’t get made

- Decisions appear to have been made, but thenfall apart

- Decisions get made, but follow-up isn’t timely

- Decisions get made, but they’re bad

Empathise with the business

SILOS

- Rarely have incentives to coordinate their activities

- Often have stronger incentives to go own way

- Friction between silos can be systemic

- Clear division of labour (job titles with explicit set of responsibilities)

Empathise with the business

Spool, Jared (2009). “Deriving Design Strategy from Market Maturity, Part 1”http://www.uie.com/articles/derivingdesignstrategy/

Empathise with the business

MARKET MATURITY

- Determine which stage the organisation is in

- Work out the competition’s level of maturity (not just features and functionality)

- Look at level is across entire organisation, not just current design problem

- Understand what it will take to transition to the next stage

Maturity Model

Stage 1: Technology

Stage 2: Features

Stage 3: Experience

Stage 4: Commodity

Spool, Jared (2009). “Deriving Design Strategy from Market Maturity, Part 1”http://www.uie.com/articles/derivingdesignstrategy/

Empathise with the business

MARKET MATURITY

- Determine which stage the organisation is in

- Work out the competition’s level of maturity (not just features and functionality)

- Look at level is across entire organisation, not just current design problem

- Understand what it will take to transition to the next stage

Empathise with the business

Stop idolising the ideal customer

Stop idolising the ideal customer

BETTER EXPERIENCES NOT REQUIRED

- Loyalty over time can breed inaction

- “The devil you know” phenomenon

- Experience is not front and centre

- Relationship not required

Stop idolising the ideal customer

“We don’t want interaction! We want to minimise our interaction!”

Eric Reiss, FatDUX

Stop idolising the ideal customer

CUSTOMERS NOT ON A JOURNEY

- May interact with multiple touchpoints and series of interactions over time, but don’t view it as an “ecosystem”

- Often only a means to an end

- Not seeking rich interactions, but instead less interactions

Stop idolising the ideal customer

CUSTOMER SERVICE = HUMAN TOUCH

- Human touch still trumps online help/support

- Phone continues to be top preference

- Most customers don’t believe technology has improved customer service significantly

- Must move away from AVR mentality

Stop idolising the ideal customer

“Online, we don’t just see and readabout your brand.

We use it.”

Kristina Halvorson, Brain Traffic

Stop idolising the ideal customer

WHEN ONLINE, IT’S THE CONTENT

- When online, customers predominantly interact with content, not the business

- Useful, usable content

- Bridges the gap between audience needs and business requirements

Stop idolising the ideal customer

Stop idolising the ideal customer

Conclusion

FINAL THOUGHTS...

- Ensure we get a complete picture of the customer experience, not the one we yearn to see

- Be a student of the business

- Give the real customer what they need

Conclusion

“How we approach our work is often what determines its outcome. The more it's

about us, the knowers or gurus or smarter-than-thous, the less good the

experience we create.”

Mark Hurst, Creative Good

The End

- Web: www.elavision.com

- Blog: elavision.typepad.com

- Email: joel.flom@elavision.com

- Twitter: @joelflom

THANK YOU