ITP / SED Day 1

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First day of lectures from Aalto University School of Economics' ITP summer programme's Strategy and Experience. https://itp.hse.fi/ Contents: Introduction, about the course, what is design and experience made of?

Transcript of ITP / SED Day 1

— www.nordkapp.fi— @Nordkapp

Strategy & Experience Design

ITP 2011Aalto University School of Economics

Sami NiemeläCreative Director, Nordkapp

sami.niemela@gmail.com@samin

01Tuesday, June 7, 2011

ABOUT ME/

Hello!

Tuesday, June 7, 2011

— Introductions— About SED— What is Design?— Case Studies

TODAY

Tuesday, June 7, 2011

/ABOUT ME

1996 TAMK

1998-2002 BA (Interactive Design) at TTVO

1998 IOM

1999-2002 Poko Rekords

97… 98 99 ’00 ’01 ’02 ’03 ’04 ’05 ’06 ’07 ’08 ’09 ’10

2000-02 Alma Media

1997+ Freelance

2003 Luxus2004-05Nine Yards Design

2005-07 Nokia Design FI/UK

Nordkapp

’11 +

2004 - Lecturing Strategy and Experience Design at Aalto University Business School 2010

UX-LxLisbon

2011 Cognitive Cities Berlin

Current workPast work

StudiesTalks / Teaching

2011 PLAYFUL ’11 London

Tuesday, June 7, 2011

HELLO,WE ARE NORDKAPP.

Tuesday, June 7, 2011

Sensemaking

We make sense of your business challenges through design by finding the right questions.

Deliverables: Design thinking, system design, personas, strategic frameworks and business design.

OFFERING

Concept Design

We use human centric design to innovate meaningful and viable concepts that people will love to have and use.

Deliverables: Low-to-high fidelity concepts for products, services and platforms

Interface Design

We deliver visual design, interaction design and experience design for interfaces, services, interactive environments and physical objects.

Deliverables: Interfaces, graphics, prototypes and services for mobile, touch, web and urban informatics.

Tuesday, June 7, 2011

TITLE TEXTOUR TYPICAL DESIGN PROJECT

Tuesday, June 7, 2011

OUR DESIGN FRAMEWORK

I Analysis & Insight II Concept Design III Detailed Design IV Implementation

Tuesday, June 7, 2011

HELSINKI

http://www.ixda.org/

Tuesday, June 7, 2011

AboutSED

Tuesday, June 7, 2011

In three weeks, you will learn how to design real products and services for real people.

GOALS

Tuesday, June 7, 2011

RULES + HYGIENE

Tuesday, June 7, 2011

— Participation is mandatory.

RULES + HYGIENE

Tuesday, June 7, 2011

— Participation is mandatory. — Being here = passing the course

RULES + HYGIENE

Tuesday, June 7, 2011

— Participation is mandatory. — Being here = passing the course— ALL group and individual assignments are required to pass.

RULES + HYGIENE

Tuesday, June 7, 2011

— Participation is mandatory. — Being here = passing the course— ALL group and individual assignments are required to pass.

—Start at 9

RULES + HYGIENE

Tuesday, June 7, 2011

— Participation is mandatory. — Being here = passing the course— ALL group and individual assignments are required to pass.

—Start at 9— break at 11

RULES + HYGIENE

Tuesday, June 7, 2011

— Participation is mandatory. — Being here = passing the course— ALL group and individual assignments are required to pass.

—Start at 9— break at 11 — finish 12:30-ish.

RULES + HYGIENE

Tuesday, June 7, 2011

Monday

Introduction

• You are here

Tuesday

Who are our customers? — Design deliverables— Personas

Thursday

What are we doing?

— Design Principles— Design Drivers

Friday

What’s the story we’re telling?

— Customer journey— Touchpoints— Scenarios

SCHEDULE WK 1

Tuesday, June 7, 2011

SCHEDULE WK2

Monday

Graphic Design

— Typography— Visual Design 101

Tuesday

Interaction Design

— Information Architecture— UX Flows

Thursday

Design Review + workshop— per project group

Friday

Detailed Design

— content TBA— per project group

Tuesday, June 7, 2011

SCHEDULE WK3

Monday

Design Review

Tuesday

Studio work:Iteration & Improvement

Thursday

Studio work:Iteration & Improvement

Friday

Final Presentation on Design

Tuesday, June 7, 2011

The basics; human centric design, design research, making strategy tangible…

WEEK 1

Tuesday, June 7, 2011

Getting more concrete; design as a craft, fleshing out the details…

WEEK 2

Tuesday, June 7, 2011

90% hands-on, tackling design challenges and having daily design reviews.

WEEK 3

Tuesday, June 7, 2011

(Probably) not what you’ve used to.

Tuesday, June 7, 2011

Modern design as it should be done. Studio work, hands-on iteration, co-creation, reviews, assignments, and so forth.

Tuesday, June 7, 2011

HOW?

Tuesday, June 7, 2011

— Think out loud

HOW?

Tuesday, June 7, 2011

— Think out loud— Post everything on the wall: on computer, it’s invisible

HOW?

Tuesday, June 7, 2011

— Think out loud— Post everything on the wall: on computer, it’s invisible— Try out things and fail

HOW?

Tuesday, June 7, 2011

— Think out loud— Post everything on the wall: on computer, it’s invisible— Try out things and fail— Have arguments of things

HOW?

Tuesday, June 7, 2011

— Think out loud— Post everything on the wall: on computer, it’s invisible— Try out things and fail— Have arguments of things— Challenge yourself and others

HOW?

Tuesday, June 7, 2011

— Think out loud— Post everything on the wall: on computer, it’s invisible— Try out things and fail— Have arguments of things— Challenge yourself and others— Don’t assume, prove

HOW?

Tuesday, June 7, 2011

— Think out loud— Post everything on the wall: on computer, it’s invisible— Try out things and fail— Have arguments of things— Challenge yourself and others— Don’t assume, prove— Have fun, enjoy what you do

HOW?

Tuesday, June 7, 2011

How about you? What brought you here?

Tuesday, June 7, 2011

LECTURE

What is Design?

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Tuesday, June 7, 2011

TITLE TEXTA TYPICAL DESIGN PROJECT

Tuesday, June 7, 2011

Cognitive Science

image credit http://www.flickr.com/photos/findingfaces/4956018364

Tuesday, June 7, 2011

Design Research

Tuesday, June 7, 2011

Apps,Products,Services,etc

shadow cities http://shadowcities.com

Tuesday, June 7, 2011

photo credit or URL here, strtch to leftcellphone coverage project Sha Hwang @ Stamen

Data

Tuesday, June 7, 2011

A Look Back

Tuesday, June 7, 2011

1995

Tuesday, June 7, 2011

1998

Tuesday, June 7, 2011

1999

screenshots http://www.flickr.com/photos/lanceosborne/

Tuesday, June 7, 2011

2000

screenshots http://www.flickr.com/photos/lanceosborne/

Tuesday, June 7, 2011

2000

Tuesday, June 7, 2011

2002

Tuesday, June 7, 2011

2004

Tuesday, June 7, 2011

http://www.leoburnett.ca/FLASH/index.htm

Tuesday, June 7, 2011

2006

Tuesday, June 7, 2011

square http://squareup.com

Tuesday, June 7, 2011

Tuesday, June 7, 2011

2010

Tuesday, June 7, 2011

windows phone 7

Tuesday, June 7, 2011

responsive web design dConstruct 2020 / Clearleft UK

Tuesday, June 7, 2011

Tuesday, June 7, 2011

2010 End of Control

Tuesday, June 7, 2011

http://punchcut.com/perspectives/expanding-universe-toolset-managing-screen-resolutions

Tuesday, June 7, 2011

http

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Tuesday, June 7, 2011

2011

Tuesday, June 7, 2011

Web = 99% typography

Tuesday, June 7, 2011

musiikkituottajat ry http://ifpi.fi

Tuesday, June 7, 2011

typekit http://www.typekit.com

Tuesday, June 7, 2011

Browseras Canvas

unfold http://www.unfold.no

Tuesday, June 7, 2011

nike better world http://www.nikebetteworld.com

http://www.nikebetteworld.com

Tuesday, June 7, 2011

“Post Digital __”

Tuesday, June 7, 2011

Tuesday, June 7, 2011

nappula Forum Virium / Helsingin Kaupunki

Tuesday, June 7, 2011

sitra / low2no project, jätkänsaari, helsinki http://www.low2no.org/

Tuesday, June 7, 2011

2012+

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Title Text

spotify radio Jordi Parra, http://zenona.com/

Tuesday, June 7, 2011

mutewatch http://mutewatch.com

Tuesday, June 7, 2011

http://designmind.frogdesign.com/blog/envisioning-your-future-in-2020.html

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Tuesday, June 7, 2011

photo credit or URL here, strtch to left

Tuesday, June 7, 2011

Tuesday, June 7, 2011

w

ord

of

m

outh

br

and

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anag

emen

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eng

ine

st

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gy

resp

onse

tim

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bro

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compa

tibility

stan

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complian

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WCAG-2 / section 508

compliance

colorscheme and contrast media use

graphic elements

placement

of elements

naming and

categorization

tone of voice

typography navigation

intuitiveness

structure

appropriate for

purpose

expected

information

no unexpected errors

conformity consistency

verifyability

satis

faction d

ifferen

tiatio

n

un

iquen

ess

content / presentation

separation

na

min

g

m

arke

ting

expected functionality

launch

implem

entation

graphic design

interaction design information architecture

content a

nd funct

iona

lity

use

r req

uire

men

ts

str

ategic foundation

phase

phase

phas

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phas

e

production

development

conceptu

al

st

rate

gic

cust

omer

provider

experi

ence

user

VALUE

findability accessability desirability usability

cr

edib

ility

u

sefu

lnes

s

Tuesday, June 7, 2011

“What about XYZ?”

Tuesday, June 7, 2011

User Experience

Tuesday, June 7, 2011

“UX is an acronym for "user experience." It's a term used to describe the overall experience and satisfaction a user has when using a product or system.…[…] …UX is the sum of a series of interactions. ”

http://www.fatdux.com/blog/2009/01/10/a-definition-of-user-experience/

— Eric Reiss / FatDUX

Tuesday, June 7, 2011

1. user interface design2. a step in the process3. about technology4. just about usability5. just about the user6. expensive7. easy8. the role of one person or department9. a single discipline10. a choice

UX IS NOT

http://mashable.com/2009/01/09/user-experience-design/?cp=2

Tuesday, June 7, 2011

ServiceDesign

Tuesday, June 7, 2011

“Service design addresses the functionality and form of services from the perspective of clients. It aims to ensure that service interfaces are useful, usable, and desirable from the client’s point of view and effective, efficient, and distinctive from the supplier’s point of view”

—Birgit Mager, Köln University

Tuesday, June 7, 2011

http://kipworks.com/upmc_holisticbook.pdf

Tuesday, June 7, 2011

TOUCHPOINTS

http://kipworks.com/upmc_holisticbook.pdf

Tuesday, June 7, 2011

http://www.servicedesigntools.org/repository

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Interaction Design

Tuesday, June 7, 2011

“Interaction Design is the creation of a dialogue between a person and a product, service or system.”

—Jon Kolko in Thoughts on Interaction Design

Tuesday, June 7, 2011

—Bryan Zmijewski, ZURBhttp://www.zurb.com/article/135/is-will-and-should

Tuesday, June 7, 2011

—David Armano, Logic + Emotionhttp://darmano.typepad.com/logic_emotion/2006/04/interaction_des.html

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Design Thinking

Tuesday, June 7, 2011

“Design thinking is a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.”

—Tim Brown, IDEO

Tuesday, June 7, 2011

Tuesday, June 7, 2011

ideo Keep the Change, 2006

Tuesday, June 7, 2011

bruce nussbaum

“Design Thinking has given the design profession and society at large all the benefits it has to offer and is beginning to ossify and actually do harm.”

http://www.fastcodesign.com/1663558/beyond-design-thinking

—Bruce Nussbaum @ fastcodesign

Tuesday, June 7, 2011

Information Architecture, Content Strategy, Design Fiction, Sketching Transmedia, Prototyping, etc etc ad nauseum

Tuesday, June 7, 2011

CaseStudies

Tuesday, June 7, 2011

Säästöpankki Oman talouden tuokio

CASE

Tuesday, June 7, 2011

“The bank wants to stand out as more human, and closer to our customers. We’ve identified an opportunity in our private customer products — please help us to synthesize this and make it happen.”

BRIEF

Tuesday, June 7, 2011

RESEARCH AND ANALYSIS

Tuesday, June 7, 2011

PERSONAS

Tuesday, June 7, 2011

CONCEPT

Tuesday, June 7, 2011

CONCEPT

Tuesday, June 7, 2011

Vuoden Huiput 2011 Hopeahuippu Palvelumuotoilussa

CONCEPT

Tuesday, June 7, 2011

— a clear increase in sales—Almost all the competitors have—copied the idea

— Silver in Best of year / Service Design!

RESULTS

Tuesday, June 7, 2011

SuomiTVTap the TV - TV concept for multitouch tablets

CASE

Tuesday, June 7, 2011

“What is the Future of TV, and how do is watching TV changing because of multitouch tablets?”

BRIEF

Tuesday, June 7, 2011

BENCHMARKING

Tuesday, June 7, 2011

CONTEXTUAL INQUIRY / INTERVIEWS

Tuesday, June 7, 2011

SYNTHESIS

Tuesday, June 7, 2011

CO-CREATION, PROTOTYPING

Tuesday, June 7, 2011

CONCEPT

Tuesday, June 7, 2011

UI SCENARIOS

Tuesday, June 7, 2011

INTERFACE VISUAL DESIGN

Tuesday, June 7, 2011

FINAL GRAPHICS

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Tuesday, June 7, 2011

Q&A time!

Tuesday, June 7, 2011

The End.See you tomorrow!

Tuesday, June 7, 2011