Introductory Lecture on Digital Culture and Cybernrtics

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Transcript of Introductory Lecture on Digital Culture and Cybernrtics

How can a city perform as an open-source real-time system?, Wiki City Illustration by Kristian Kloeckl, MIT SENSEable City Lab.

Spatiality

Tem

pora

lity

Subj

ectiv

ity

Networks

Technology

Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?

Cros

s--M

anip

ulati

on

Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?

Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?

Architectural solutions that are aware of their context, and are capable of renegotiating their goals based on emergent conditions, and soliciting their inhabitants needs and desires. They also mediate interactions.

p e r s o np e r s o np e r s o n

- - - - - - - - - - - - - b u i l t e n v i r o n m e n t ( l o c a l + r e m o t e )- - - - - - - - - - - - - - - - - - - - - - - - - - - p e r s o n ( l o c a l + r e m o t e )- - - - - - - - e x t e r i o r e n v i r o n m e n t ( l o c a l + r e m o t e )

The house with the computer/ the house is the computer

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Degenerative Time; Designing Against Temporality vs. Generative Time; Designing for Temporality

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Attributes: Durable, Solid, Fix, Inert, non-Responsive to

Change, Substantial

Attributes: Ephemeral, Capable of Transformation, Responsive to Change, Interactive, non-Substantial

-----------VS-----------

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

digital information is temporal >>from spatial allocation of substance to temporal allocation of non-

substance:

absolute timerelative timelooped time

recursive time real-time

multi-threaded time/parallel timesreversible time

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Five Viewpoints on Real-time Cities

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Five Viewpoints on Real-time Cities

Digitally Augmented Architecture is a Sentient Machine for Habitation.

Who is the operator or this Sentient Machine for Habitation?

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Digitally Augmented Architecture is a Sentient Machine for Habitation.

Who is the operator or this Sentient Machine for Habitation?

Five Viewpoints on Real-time Cities

Étienne Bonnot de Condillac :A sensationalist approach towards human condition, The statue and the rose anecdote in his Traité des Sensations

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Technologies of bridging spatial distance + technologies of bridging temporal distance=A Pandoran network of hyper-connections with total memory of the past and capable of anticipating the

future

Subjected and Subjective Space [Subjectivity]

Five Viewpoints on Real-time Cities

Space [Spatiality]

Technologically Enhanced Space [Technology]

acquiring data from the space------

delivering data back to the space--

bridging spatial distance-------------

bridging temporal distance----------

geo-localization and locationing----

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Michael Fox @ Sci-arc : Izoo: interactive zoo

Five Viewpoints on Real-time Cities

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Geo-taggable/Geo-Cacheable SpaceReal-time Locality

Five Viewpoints on Real-time Cities

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Geo-taggable/Geo-Cacheable SpaceReal-time Locality

Five Viewpoints on Real-time Cities

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Geo-taggable/Geo-Cacheable Space Real-time Locality

What about Architecture? What about Architects?

Five Viewpoints on Real-time Cities

object/fieldform/formlessnessautonomous/linkedhardware/software

meaning/affectroom/atmosphere

space/time

What about Architecture? What about Architects?

The Monolith by Jean Nouvel and the Blur Building by diller & scofidio both showcased in the very same event which is that of Expo.02 ; the 6th Swiss national exposition in 2002.

Five Viewpoints on Real-time Cities

What about Architecture? What about Architects?

Attributes: Ephemeral, Capable of Transformation, Responsive to Change, Interactive, non-Substantial

Attributes: Durable, Solid, Fix, Inert, non-Responsive to Change,

Substantial

Five Viewpoints on Real-time Cities

What about Architecture? What about Architects?

The DR Concert Hall in Copenhagen by Jean Nouvel (2009)

Five Viewpoints on Real-time Cities

1990…

Virtual Reality

1984…

"we are headed for the death of cities" {due to the continued growth of personal computing and distributed organizations advances} "cities are leftover baggage from the industrial era.“

George Gilder (1995)

2008…

“in 2008, the world reaches an invisible but momentous milestone: for the first time in history more than half its human population, 3.3 billion people, will be living in urban areas. by 2030, this is expected to swell to almost 5 billion”.

United Nations Population Fundhttp://www.unfpa.org/swp/2007/english/introduction.html

Visualization Credits : Carlo Ratti – MIT SENSEable City Lab

Info-sphere of digital world Material-sphere of physical world

Hybrid-sphere of digitally augmented, physical world

Info-sphere replacing material sphere

Info-sphere augmenting material sphere

When Things Start to Think by Neil Gershenfeld

Manipulate: Add/Subtract/Color/Destroy/Create/Combine/Cut/Deform/Move/Rotate

Manipulate: Add/Subtract/Color/Destroy/Create/Combine/Cut/Deform/Move/Rotate

Cros

s-M

anip

ulati

on

the cyborg’s prime tool

PeopleDigital

Technology

PeopleDigital

Technology

Space

Interaction designUser interface design

Information architecture designSoftware/hardware design

Interactive ArchitectureResponsive Environments

Digitally Augmented Spaces

People Space

ArchitectureUrban Design

Landscape DesignInterior Design

Norbert Wiener :the originator of cybernetics, offers formalization of the notion of feedback

Descartes :The shift from natural to mechanistic world view

Charles Babbage :Difference Engine, a mechanical control system considered the precursor of today's computers, advances the man's quest to create life towards the automated actuation of the physical world

Gordon Pask:Architecture as a Cybernetic System

Mark Weiser :Father of Ubiquitous Computing

Cedric Price:The pioneer of applying the principles of cybernetics in designing public architectures; Fun Palace

Cedric Price and Gordon Pask Colaboration in Fun Palace project

Yona Friedman:Spatial City Project and Mobile Architecture Manifesto, focusing on the rule of the user

John Frazer:Introducing the connectivity and network principle to architecture as a cybernetic system, universal constructor as a collectivity of networked self-organizing spatial units

http://www.aaschool.ac.uk/publications/ea/exhibition.htmlAn evolutionary architecture by Jhon frazer

How can a city perform as an open-source real-time system?, Wiki City Illustration by Kristian Kloeckl, MIT SENSEable City Lab.

City as a cybernetic System= A city that is Sensed A city that is conditionedA city that is actuated

Étienne Bonnot de Condillac :A sensationalist approach towards human condition, The statue and the rose anecdote in his Traité des Sensations

Processing is an open source programming language and environment for people who want toprogram images, animation, and interactions.

http://processing.org/

Processing

Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software.

http://www.arduino.cc/

Arduino

How can a city perform as an open-source real-time system?, Wiki City Illustration by Kristian Kloeckl, MIT SENSEable City Lab.

Spatiality

Tem

pora

lity

Subj

ectiv

ity

Networks

Technology

Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?

Cros

s--M

anip

ulati

on

Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?

Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?

Architectural solutions that are aware of their context, and are capable of renegotiating their goals based on emergent conditions, and soliciting their inhabitants needs and desires. They also mediate interactions.

p e r s o np e r s o np e r s o n

- - - - - - - - - - - - - b u i l t e n v i r o n m e n t ( l o c a l + r e m o t e )- - - - - - - - - - - - - - - - - - - - - - - - - - - p e r s o n ( l o c a l + r e m o t e )- - - - - - - - e x t e r i o r e n v i r o n m e n t ( l o c a l + r e m o t e )

The house with the computer/ the house is the computer

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Degenerative Time; Designing Against Temporality vs. Generative Time; Designing for Temporality

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Attributes: Durable, Solid, Fix, Inert, non-Responsive to

Change, Substantial

Attributes: Ephemeral, Capable of Transformation, Responsive to Change, Interactive, non-Substantial

-----------VS-----------

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

digital information is temporal >>from spatial allocation of substance to temporal allocation of non-

substance:

absolute timerelative timelooped time

recursive time real-time

multi-threaded time/parallel timesreversible time

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Digitally Augmented Architecture is a Sentient Machine for Habitation.

Who is the operator or this Sentient Machine for Habitation?

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Digitally Augmented Architecture is a Sentient Machine for Habitation.

Who is the operator or this Sentient Machine for Habitation?

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Technologies of bridging spatial distance + technologies of bridging temporal distance=A Pandoran network of hyper-connections with total memory of the past and capable of anticipating the

future

Subjected and Subjective Space [Subjectivity]

Space [Spatiality]

Technologically Enhanced Space [Technology]

acquiring data from the space------

delivering data back to the space--

bridging spatial distance-------------

bridging temporal distance----------

geo-localization and locationing----

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Michael Fox @ Sci-arc : Izoo: interactive zoo

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Geo-taggable/Geo-Cacheable SpaceReal-time Locality

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Geo-taggable/Geo-Cacheable SpaceReal-time Locality

Space [Spatiality]

Technologically Enhanced Space [Technology]

Temporalized Space [Temporality]

Networked Space [Networks]

Subjected and Subjective Space [Subjectivity]

Geo-taggable/Geo-Cacheable Space Real-time Locality

What about Architecture? What about Architects?

object/fieldform/formlessnessautonomous/linkedhardware/software

meaning/affectroom/atmosphere

space/time

What about Architecture? What about Architects?

The Monolith by Jean Nouvel and the Blur Building by diller & scofidio both showcased in the very same event which is that of Expo.02 ; the 6th Swiss national exposition in 2002.

What about Architecture? What about Architects?

Attributes: Ephemeral, Capable of Transformation, Responsive to Change, Interactive, non-Substantial

Attributes: Durable, Solid, Fix, Inert, non-Responsive to Change,

Substantial

What about Architecture? What about Architects?

The DR Concert Hall in Copenhagen by Jean Nouvel (2009)

1990…

Virtual Reality

1984…

"we are headed for the death of cities" {due to the continued growth of personal computing and distributed organizations advances} "cities are leftover baggage from the industrial era.“

George Gilder (1995)

Visualization Credits : Carlo Ratti – MIT SENSEable City Lab

Info-sphere of digital world Material-sphere of physical world

Hybrid-sphere of digitally augmented, physical world

Info-sphere replacing material sphere

Info-sphere augmenting material sphere

When Things Start to Think by Neil Gershenfeld

Manipulate: Add/Subtract/Color/Destroy/Create/Combine/Cut/Deform/Move/Rotate

Manipulate: Add/Subtract/Color/Destroy/Create/Combine/Cut/Deform/Move/Rotate

Cros

s-M

anip

ulati

on

the cyborg’s prime tool

PeopleDigital

Technology

PeopleDigital

Technology

Space

Interaction designUser interface design

Information architecture designSoftware/hardware design

Interactive ArchitectureResponsive Environments

Digitally Augmented Spaces

People Space

ArchitectureUrban Design

Landscape DesignInterior Design

Norbert Wiener :the originator of cybernetics, offers formalization of the notion of feedback

Descartes :The shift from natural to mechanistic world view

Charles Babbage :Difference Engine, a mechanical control system considered the precursor of today's computers, advances the man's quest to create life towards the automated actuation of the physical world

Gordon Pask:Architecture as a Cybernetic System

Mark Weiser :Father of Ubiquitous Computing

Cedric Price:The pioneer of applying the principles of cybernetics in designing public architectures; Fun Palace

Cedric Price and Gordon Pask Colaboration in Fun Palace project

Yona Friedman:Spatial City Project and Mobile Architecture Manifesto, focusing on the rule of the user

John Frazer:Introducing the connectivity and network principle to architecture as a cybernetic system, universal constructor as a collectivity of networked self-organizing spatial units

http://www.aaschool.ac.uk/publications/ea/exhibition.htmlAn evolutionary architecture by Jhon frazer

How can a city perform as an open-source real-time system?, Wiki City Illustration by Kristian Kloeckl, MIT SENSEable City Lab.

City as a cybernetic System= A city that is Sensed A city that is conditionedA city that is actuated

Processing is an open source programming language and environment for people who want toprogram images, animation, and interactions.

http://processing.org/

Processing

Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software.

http://www.arduino.cc/

Arduino