Introductory Lecture on Digital Culture and Cybernrtics
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Transcript of Introductory Lecture on Digital Culture and Cybernrtics
How can a city perform as an open-source real-time system?, Wiki City Illustration by Kristian Kloeckl, MIT SENSEable City Lab.
Spatiality
Tem
pora
lity
Subj
ectiv
ity
Networks
Technology
Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?
Cros
s--M
anip
ulati
on
Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?
Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?
Architectural solutions that are aware of their context, and are capable of renegotiating their goals based on emergent conditions, and soliciting their inhabitants needs and desires. They also mediate interactions.
p e r s o np e r s o np e r s o n
- - - - - - - - - - - - - b u i l t e n v i r o n m e n t ( l o c a l + r e m o t e )- - - - - - - - - - - - - - - - - - - - - - - - - - - p e r s o n ( l o c a l + r e m o t e )- - - - - - - - e x t e r i o r e n v i r o n m e n t ( l o c a l + r e m o t e )
The house with the computer/ the house is the computer
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Degenerative Time; Designing Against Temporality vs. Generative Time; Designing for Temporality
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Attributes: Durable, Solid, Fix, Inert, non-Responsive to
Change, Substantial
Attributes: Ephemeral, Capable of Transformation, Responsive to Change, Interactive, non-Substantial
-----------VS-----------
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
digital information is temporal >>from spatial allocation of substance to temporal allocation of non-
substance:
absolute timerelative timelooped time
recursive time real-time
multi-threaded time/parallel timesreversible time
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Five Viewpoints on Real-time Cities
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Five Viewpoints on Real-time Cities
Digitally Augmented Architecture is a Sentient Machine for Habitation.
Who is the operator or this Sentient Machine for Habitation?
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Digitally Augmented Architecture is a Sentient Machine for Habitation.
Who is the operator or this Sentient Machine for Habitation?
Five Viewpoints on Real-time Cities
Étienne Bonnot de Condillac :A sensationalist approach towards human condition, The statue and the rose anecdote in his Traité des Sensations
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Technologies of bridging spatial distance + technologies of bridging temporal distance=A Pandoran network of hyper-connections with total memory of the past and capable of anticipating the
future
Subjected and Subjective Space [Subjectivity]
Five Viewpoints on Real-time Cities
Space [Spatiality]
Technologically Enhanced Space [Technology]
acquiring data from the space------
delivering data back to the space--
bridging spatial distance-------------
bridging temporal distance----------
geo-localization and locationing----
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Michael Fox @ Sci-arc : Izoo: interactive zoo
Five Viewpoints on Real-time Cities
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Geo-taggable/Geo-Cacheable SpaceReal-time Locality
Five Viewpoints on Real-time Cities
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Geo-taggable/Geo-Cacheable SpaceReal-time Locality
Five Viewpoints on Real-time Cities
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Geo-taggable/Geo-Cacheable Space Real-time Locality
What about Architecture? What about Architects?
Five Viewpoints on Real-time Cities
object/fieldform/formlessnessautonomous/linkedhardware/software
meaning/affectroom/atmosphere
space/time
What about Architecture? What about Architects?
The Monolith by Jean Nouvel and the Blur Building by diller & scofidio both showcased in the very same event which is that of Expo.02 ; the 6th Swiss national exposition in 2002.
Five Viewpoints on Real-time Cities
What about Architecture? What about Architects?
Attributes: Ephemeral, Capable of Transformation, Responsive to Change, Interactive, non-Substantial
Attributes: Durable, Solid, Fix, Inert, non-Responsive to Change,
Substantial
Five Viewpoints on Real-time Cities
What about Architecture? What about Architects?
The DR Concert Hall in Copenhagen by Jean Nouvel (2009)
Five Viewpoints on Real-time Cities
1990…
Virtual Reality
1984…
"we are headed for the death of cities" {due to the continued growth of personal computing and distributed organizations advances} "cities are leftover baggage from the industrial era.“
George Gilder (1995)
2008…
“in 2008, the world reaches an invisible but momentous milestone: for the first time in history more than half its human population, 3.3 billion people, will be living in urban areas. by 2030, this is expected to swell to almost 5 billion”.
United Nations Population Fundhttp://www.unfpa.org/swp/2007/english/introduction.html
Visualization Credits : Carlo Ratti – MIT SENSEable City Lab
Info-sphere of digital world Material-sphere of physical world
Hybrid-sphere of digitally augmented, physical world
Info-sphere replacing material sphere
Info-sphere augmenting material sphere
When Things Start to Think by Neil Gershenfeld
Manipulate: Add/Subtract/Color/Destroy/Create/Combine/Cut/Deform/Move/Rotate
Manipulate: Add/Subtract/Color/Destroy/Create/Combine/Cut/Deform/Move/Rotate
Cros
s-M
anip
ulati
on
the cyborg’s prime tool
PeopleDigital
Technology
PeopleDigital
Technology
Space
Interaction designUser interface design
Information architecture designSoftware/hardware design
Interactive ArchitectureResponsive Environments
Digitally Augmented Spaces
People Space
ArchitectureUrban Design
Landscape DesignInterior Design
Norbert Wiener :the originator of cybernetics, offers formalization of the notion of feedback
Descartes :The shift from natural to mechanistic world view
Charles Babbage :Difference Engine, a mechanical control system considered the precursor of today's computers, advances the man's quest to create life towards the automated actuation of the physical world
Gordon Pask:Architecture as a Cybernetic System
Mark Weiser :Father of Ubiquitous Computing
Cedric Price:The pioneer of applying the principles of cybernetics in designing public architectures; Fun Palace
Cedric Price and Gordon Pask Colaboration in Fun Palace project
Yona Friedman:Spatial City Project and Mobile Architecture Manifesto, focusing on the rule of the user
John Frazer:Introducing the connectivity and network principle to architecture as a cybernetic system, universal constructor as a collectivity of networked self-organizing spatial units
http://www.aaschool.ac.uk/publications/ea/exhibition.htmlAn evolutionary architecture by Jhon frazer
How can a city perform as an open-source real-time system?, Wiki City Illustration by Kristian Kloeckl, MIT SENSEable City Lab.
City as a cybernetic System= A city that is Sensed A city that is conditionedA city that is actuated
Étienne Bonnot de Condillac :A sensationalist approach towards human condition, The statue and the rose anecdote in his Traité des Sensations
Processing is an open source programming language and environment for people who want toprogram images, animation, and interactions.
http://processing.org/
Processing
Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software.
http://www.arduino.cc/
Arduino
How can a city perform as an open-source real-time system?, Wiki City Illustration by Kristian Kloeckl, MIT SENSEable City Lab.
Spatiality
Tem
pora
lity
Subj
ectiv
ity
Networks
Technology
Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?
Cros
s--M
anip
ulati
on
Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?
Digitally Augmenting Physical Spaces of Human Habitation? Who gives a Flying F**k , and Why?
Architectural solutions that are aware of their context, and are capable of renegotiating their goals based on emergent conditions, and soliciting their inhabitants needs and desires. They also mediate interactions.
p e r s o np e r s o np e r s o n
- - - - - - - - - - - - - b u i l t e n v i r o n m e n t ( l o c a l + r e m o t e )- - - - - - - - - - - - - - - - - - - - - - - - - - - p e r s o n ( l o c a l + r e m o t e )- - - - - - - - e x t e r i o r e n v i r o n m e n t ( l o c a l + r e m o t e )
The house with the computer/ the house is the computer
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Degenerative Time; Designing Against Temporality vs. Generative Time; Designing for Temporality
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Attributes: Durable, Solid, Fix, Inert, non-Responsive to
Change, Substantial
Attributes: Ephemeral, Capable of Transformation, Responsive to Change, Interactive, non-Substantial
-----------VS-----------
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
digital information is temporal >>from spatial allocation of substance to temporal allocation of non-
substance:
absolute timerelative timelooped time
recursive time real-time
multi-threaded time/parallel timesreversible time
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Digitally Augmented Architecture is a Sentient Machine for Habitation.
Who is the operator or this Sentient Machine for Habitation?
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Digitally Augmented Architecture is a Sentient Machine for Habitation.
Who is the operator or this Sentient Machine for Habitation?
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Technologies of bridging spatial distance + technologies of bridging temporal distance=A Pandoran network of hyper-connections with total memory of the past and capable of anticipating the
future
Subjected and Subjective Space [Subjectivity]
Space [Spatiality]
Technologically Enhanced Space [Technology]
acquiring data from the space------
delivering data back to the space--
bridging spatial distance-------------
bridging temporal distance----------
geo-localization and locationing----
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Michael Fox @ Sci-arc : Izoo: interactive zoo
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Geo-taggable/Geo-Cacheable SpaceReal-time Locality
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Geo-taggable/Geo-Cacheable SpaceReal-time Locality
Space [Spatiality]
Technologically Enhanced Space [Technology]
Temporalized Space [Temporality]
Networked Space [Networks]
Subjected and Subjective Space [Subjectivity]
Geo-taggable/Geo-Cacheable Space Real-time Locality
What about Architecture? What about Architects?
object/fieldform/formlessnessautonomous/linkedhardware/software
meaning/affectroom/atmosphere
space/time
What about Architecture? What about Architects?
The Monolith by Jean Nouvel and the Blur Building by diller & scofidio both showcased in the very same event which is that of Expo.02 ; the 6th Swiss national exposition in 2002.
What about Architecture? What about Architects?
Attributes: Ephemeral, Capable of Transformation, Responsive to Change, Interactive, non-Substantial
Attributes: Durable, Solid, Fix, Inert, non-Responsive to Change,
Substantial
What about Architecture? What about Architects?
The DR Concert Hall in Copenhagen by Jean Nouvel (2009)
1990…
Virtual Reality
1984…
"we are headed for the death of cities" {due to the continued growth of personal computing and distributed organizations advances} "cities are leftover baggage from the industrial era.“
George Gilder (1995)
Visualization Credits : Carlo Ratti – MIT SENSEable City Lab
Info-sphere of digital world Material-sphere of physical world
Hybrid-sphere of digitally augmented, physical world
Info-sphere replacing material sphere
Info-sphere augmenting material sphere
When Things Start to Think by Neil Gershenfeld
Manipulate: Add/Subtract/Color/Destroy/Create/Combine/Cut/Deform/Move/Rotate
Manipulate: Add/Subtract/Color/Destroy/Create/Combine/Cut/Deform/Move/Rotate
Cros
s-M
anip
ulati
on
the cyborg’s prime tool
PeopleDigital
Technology
PeopleDigital
Technology
Space
Interaction designUser interface design
Information architecture designSoftware/hardware design
Interactive ArchitectureResponsive Environments
Digitally Augmented Spaces
People Space
ArchitectureUrban Design
Landscape DesignInterior Design
Norbert Wiener :the originator of cybernetics, offers formalization of the notion of feedback
Descartes :The shift from natural to mechanistic world view
Charles Babbage :Difference Engine, a mechanical control system considered the precursor of today's computers, advances the man's quest to create life towards the automated actuation of the physical world
Gordon Pask:Architecture as a Cybernetic System
Mark Weiser :Father of Ubiquitous Computing
Cedric Price:The pioneer of applying the principles of cybernetics in designing public architectures; Fun Palace
Cedric Price and Gordon Pask Colaboration in Fun Palace project
Yona Friedman:Spatial City Project and Mobile Architecture Manifesto, focusing on the rule of the user
John Frazer:Introducing the connectivity and network principle to architecture as a cybernetic system, universal constructor as a collectivity of networked self-organizing spatial units
http://www.aaschool.ac.uk/publications/ea/exhibition.htmlAn evolutionary architecture by Jhon frazer
How can a city perform as an open-source real-time system?, Wiki City Illustration by Kristian Kloeckl, MIT SENSEable City Lab.
City as a cybernetic System= A city that is Sensed A city that is conditionedA city that is actuated
Processing is an open source programming language and environment for people who want toprogram images, animation, and interactions.
http://processing.org/
Processing
Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software.
http://www.arduino.cc/
Arduino