Post on 07-Jul-2015
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Assessment ofKnowledge and Competencies
in 3D Virtual Worlds: A ProposalMª Blanca Ibáñez, Raquel Crespo, Carlos Delgado Kloos
Universidad Carlos III de Madrid, www.it.uc3m.es
Brisbane, 2010-09-22
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IFIP World Computer Congress
3D Virtual Worlds Technology is ripe for the 3D
experience on personal computers
Many platforms appearing
Problem of stability
Used for games, publicity,walking around, …
For education?
Second Life
Open Sim
Croquet
Multiverse
There
Wonderland
Brisbane, 2010-09-22
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IFIP World Computer Congress
Wonderland
History
Open source
Originally developed by Sun
When Oracle bought Sun,the project was discontinued
Now Open Foundation
Features Java
jVoiceBridge for VoIP forreal-time stereo audio
jMonkeyEngine is a rendering engine using OpenGL and OpenAL
Darkstar for persistence andobject communication
Looking Glass for improveddesktop interaction
Brisbane, 2010-09-22
3
IFIP World Computer Congress
Towards 3D Learning Platforms
3D Virtual Worlds
Explore spaces
Meet people (avatars)
Play games
Look at content
No learning components!
Learning elements missing
Learning Objects
Instructional Design
Assessment
Intended Learning outcomes
Groups, Roles
Sloodle
Brisbane, 2010-09-22
4
IFIP World Computer Congress
Learning Outcomes (EQF) Knowledge
Outcome of the assimilation of information through learning
Skills Ability to apply knowledge and use know-how
to complete tasks and solve problems
Competences Ability to use knowledge, skills, and personal,
social and/or methodological abilities,in work or study situations and in professional and personal development
Brisbane, 2010-09-22IFIP World Computer Congress
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Competences (SCANS) Resources (identifies, organizes, plans, and allocates resources)
Time, money, materials and facilities, human resources
Interpersonal (works with others) Participates in a team, teaches others, serves clients/costumers, exercises leadership, negotiates
Information (acquires and evaluates information) Acquires & evaluates, organizes & maintains, interprets & communicates info, processes info
w/computers
Systems (understands complex relationships) Understand systems, monitors & corrects performance, improves or designs systems
Technology (works with a variety of technologies) Selects technology, applies technology to task, maintains & troubleshoots equipment
Brisbane, 2010-09-22IFIP World Computer Congress
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Assessment
Flat, poor 3D, rich
Brisbane, 2010-09-22IFIP World Computer Congress
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Assessment in 3D Worlds: Elements
Brisbane, 2010-09-22IFIP World Computer Congress
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User avatar
NPC, chatbot
Programmable objectTextual, image interaction
Verbal interaction
Scenario
Assessment of Knowledge Question (presentation, prompt)
Response (template of correct responses, responses given)
Response processing (feedback, score)
Brisbane, 2010-09-22IFIP World Computer Congress
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Assessment of Knowledge: Question Visual panel (with text, image, or video)
Audio reproduction
Intelligent object
NPC stating question
NPCs interacting
Chatbot interacting with avatar
Complete performance
Brisbane, 2010-09-22IFIP World Computer Congress
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Assessment of Knowledge: Response Avatar responds (text or voice)
Avatar points to a place
Avatar moves to a place or zone
Avatar moves objects (arranges, orders, etc.)
Brisbane, 2010-09-22IFIP World Computer Congress
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Assessment of Knowledge: Resp. processing Same possibilities as with question, eg.
NPC(s) showing right response
Chatbot responding
Intelligent object transforming
Brisbane, 2010-09-22IFIP World Computer Congress
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Assessment of Skills Eg. Flight simulator
Same as with knowledge assessment, plus
Sequence of actions
Collaboration with with otheravatars, NPCs, and chatbots
Use of haptic interfaces (manual skills)
Augmented reality
Brisbane, 2010-09-22IFIP World Computer Congress
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Assessment of Competencies Work or study scenario
Limited use of resources(time, money, materials)
Role playing (with avatars or NPCs)
Everything can be monitored
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Example: Learn Spanish in 3D Situated learning (Places in Madrid: Plaza Mayor, Museo del Prado, …)
Information in text, audio, graphicsin synchronous and asynchronous waysvia scenario, objects, andsynthetic characters or avatars
Students discover the samevocabulary and language patterns,but not all get the same information:Collaboration needed to get the complete picture
Brisbane, 2010-09-22
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IFIP World Computer Congress
Example: Learn Spanish in 3D
Skills to be developed
R: Reading
W: Writing
L: Listening
S: Speaking
Tools used to promote them
R: information associated with3D objects included in the scenario
W: Interaction with NPCs
L: Pre-recorded conversations of NPCs, object reactions
S: Collaborative activitiesforce avatars to speak
Brisbane, 2010-09-22
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IFIP World Computer Congress
Example: Industrial Revolution
Scene
Housing, food, clothing, and simulation of major inventions
NPCs reflecting how people lived and worked
Assessment Knowledge
Detection of anachronisms
Skills Collaborative (monitored) work
Competences Timed activities info search (object tagging) simulation of machines, …
Brisbane, 2010-09-22IFIP World Computer Congress
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Technical Decisions and Developments Avatar personalization:
Evolver 3D Avatar Generator
Better avatar manipulation:OSC Engine developed (SUN Spots)
Moving NPCs with Mobile phone: GPS Engine developed
Group and Roles:Group Management plug-in
Sequencing between activities: Teleporting with Portal Engine
Identification of objects with info: Scripting Engine modified
Stories: NPCs that tell stories when approached (student dependent)
Conversations: Chatbots engage in dialogues with students (AIML)
Brisbane, 2010-09-22
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Conclusion 3D Virtual Worlds open the door to a new way of learning
Combination of real interaction with programmed one (NPCs, chatbots)
Everything is monitored: analyzable a posteriori or can influence experience
Synthetic worlds combined with mirror worlds
Appropriate for teaching and assessing knowledge, skills, and competences
Bloom’s dimensions: cognitive, affective, psychomotor
Brisbane, 2010-09-22
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IFIP World Computer Congress
Present and Future Work Assessment (IMS QTI) for Wonderland
Learning Design (IMS LD) for Wonderland
Augmented Reality combining the real world with mirror worlds
Towards an extended Internet of Objects
New Interfaces (Sun SPOT, Wiimote, sensors, …)
Brisbane, 2010-09-22
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IFIP World Computer Congress