Designing Innovative Learning Environments using Learning Environment Modeling (LEM)

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Designing Innovative Learning Environments Using LEM

Bucky Dodd, Ph.D.

Explore Innovation Opportunities

Model Learning Environments

Build Learning Environments

Create New Insights

Explore Innovation Opportunities

Model Learning Environments

Build Learning Environments

Create New Insights

A learning environment is the physical and virtual spaces and places where people learn.

Learning Environment Design is the experience of architecting physical and virtual spaces in ways that advance a learning purpose.

Learning Environment Architect

Formal Learning Spaces

Informal Learning Spaces

Virtual Spaces

Physical Spaces

Online Instruction

Classroom Instruction

Online Communities

Learning Commons

B

BB

B

O

Blended Learning

Environment

C

Adults seek flexible learning spaces and opportunities that meet their learning and life needs.

The “Next” Principle

Think of a “learning environment”

What is the learning environment’s purpose?

• Course• Lesson• Field Experience• Internship• Workplace• Etc.

Innovative FeaturesWhat is unique and innovative about this learning environment?

Differentiating FeaturesWhat differentiates this learning environment from other learning environments?

Present Future

Limiting FeaturesWhat features of this learning environment are limiting learners’ and educators’ performance?

Adapted from Blue Ocean Strategy - Pioneer-Migrator-Settler Map

Purpose Statement

What “problem” does this learning

environment solve?

Vision

How will the learning environment address

the “problem”?

Purpose Statement

What “problem” does this learning

environment solve?

Vision

How will the learning environment address

the “problem”?

Formal Learning Spaces

Informal Learning Spaces

Virtual Spaces

Physical Spaces

Online Instruction

Classroom Instruction

Online Communities

Learning Commons

New, AdvanceApply, Solve, Change

Formal Learning Spaces

Informal Learning Spaces

Virtual Spaces

Physical Spaces

Online Tutorials – Screencast technologies, Captivate, etc.

Classroom Practice – Display technologies (whiteboards), Polling response technologies

Field Observation – mobile images and video technologies

Performance SupportTechnologies

Knowledgebase Community – Google+LinkedIn, etc.

Explore Innovation Opportunities

Model Learning Environments

Build Learning Environments

Create New Insights

“What I cannot create, I do not

understand”-Richard Feynman (Theoretical Physicist)

Floorplan of Atrium Source: http://gvsu.edu/library/mary-idema-pew-library-floor-plans-229.htm

Source: https://flowingdata.com/2015/06/17/super-mario-bros-was-designed-on-graph-paper/

Source: http://kottke.org/15/06/super-mario-bros-was-designed-on-graph-paper

Source: Gomaa, 2011

What is our idea “canvas”?

Commonly used

Learner is the audience

Difficult to make comparisons

Often lengthy

Language is often subject-matter focused, not instructionally focused

Course Design GuidesProject Requirement Docs

Lesson PlansTraining Plans

Curriculum PlansEtc.

Enhanced Understanding

Enhanced Decision-Making

Enhanced Communication

Information PracticeDialogue Feedback Evidence

Building Block Type

“How”

“What”{description}

{method}

{description}

{method}

Business Strategy Case Study: Starbucks

Group Exercise

_______________

UnderstandingComparingAnnotatingChangingRememberingSharingAdapted Hokanson, 2008

Catalyzing Collaborative Design Experiences

Flowchart Software

Tools for Modeling Learning Environments

Design Experience

Paper and Pencil, Post-it Notes

Whiteboards

1. Review the example model created using LEM (Hint – Use LEML guide sheet).

2. Explain the model to a friend or colleague.

3. Critique the model and make at least 5 changes to the model using LEM.

4. Compare your revised model to the original model.

5. Explain the differences between the two models to a friend or colleague.

Flipped Classroom

Online Enhanced

Performance Support

Mixed Mode

Mixed Mode

1. Plot Evidence building block based on the major purpose (learning outcome) of the environment.

2. Use the other four types of building blocks (practice, feedback, dialogue, and information) to support achievement of the Evidence building block.

3. Add the actions to the model.

4. Add the context to the model.

5. Add notations and annotations.

6. Share and revise as needed.

Explore Innovation Opportunities

Model Learning Environments

Build Learning Environments

Create New Insights

Aligning Technologies to Learning Environment Building Blocks

Examples:• Book• HTML page• PDF• PowerPoint• Video• Explain

Everything• Screencast

Examples:• Discussion

boards• Twitter• Skype

Examples:• Padlet• Google

Docs• Discussion

boards

Examples:• Online

grade book• Google

Docs• Rubric tools• Twitter

Examples:• Student

created Website

• Video• Multimedia

presentation• Paper

http://c4lpt.co.uk/top100tools/

http://c4lpt.co.uk/top100tools/

1. Identify at least one opportunity in your blended learning environment to use a new technology or technique. Note where/how the technology will be used on the diagram.

2. Research possible technologies that align with the building block you selected. (http://c4lpt.co.uk/top100tools/)

3. Create a prototype for your environment using the new technology.

4. Share the results with the group.

Explore Innovation Opportunities

Model Learning Environments

Build Learning Environments

Create New Insights

TeachingReady

Not Ready

TechnologyReady

Not Ready

ContentReady

Not Ready

Formal Learning Spaces

Informal Learning Spaces

Virtual Spaces

Physical Spaces

Online Instruction

Classroom Instruction

Online Communities

Learning Commons

B

BB

B

O

Blended Learning

Environment

C

Explore Innovation Opportunities

Model Learning Environments

Build Learning Environments

Create New Insights

Designing Innovative Learning Environments Using LEM

Bucky Dodd, Ph.D.