Design phase of game development of unity 2d game

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Transcript of Design phase of game development of unity 2d game

Design PHASEIn 2D Game DevelopmentFor Android / Windows

Muhammad Maaz IrfanBSCS 8th Smester 1421-312116Preston University

MeEducation: BSCS in 8th final Smester Microsoft Student Partner since 2014Front End Designer / Graphic Designer @ FiverFavorite Games:

GTA 3,4,5, Need For Speed, Battle Field,Call of Duty, , DiabloOriginal Doom, Heretic, Hexen,Everquest, World of Warcraft,

Left 4 Dead

Design Phase design phase is to develop a specification for a system that will meet business needs and take into account time, resources, and cost. During this phase, your consultants assemble the information they gathered from you during the requirements capture phase. They identify what you need in a system, how you will use it, who will use it, what system you currently have in place, and how much of the current system you want to keep or change.

• Introduction• Overall description • External Interface requirement • System Feature

Requirement Analysis Phase I

The Game Development Process

Feasibility StudyThe feasibility study provides an investigating function.A feasibility study is designed to provide an overview of the primary issues related to a project.

• Technical: The compatibility between front-end and back-end is very important. In our project the compatibility of both is very good.

• Economic: Tangible benefits, Intangible benefits• Social: There is no negative impact of this project socially.

• Financial:

Level 1

Development

Some Screen ShotsMain Page of Game

Animated Play Button

Facebook Url Button

Background Animation

Level Manager Level manager

Select any level

Stars as diamond collection

AnimationsOn Jump

Idle Run

Player Die

Game Details

Restart Game

Level Selection

Game Restore

Game Menu

Pause Dialogue

Timer, Level Displayed

Top Menu

Sound ON/OFF

Game Restart

Pause Dialogue box

Game Play Area

Choice of ad services

Ad- suppor

ted

This app is available on Windows Phone & Android OS

Game Play Area Snaps

Windows 8.1 / 10 Store: Global Reach & Transparency

Commerce in 200+ markets at launchStore & apps in 100+ languages at launchLocal currencies in 70+ markets at launchApp submission in 40+ markets at launchMany market-specific catalogs

PredictableConcise

ClearSafeFair

Using Icons

Name Of Game Think of a good name for your game

Alien Pro, Alien asasin

Game Development ProcessMarket AnalysisChoose from existing brand iconsUse text within the tile for descriptions when necessary.

Creativity/PrototypingRemember to choose simple and minimalLess unnecessary detail is betterUse metro/transit signage as a good example of styleIcons should only appear in white or black

Alien Pro Assesin Alien

Icon Caption Icon Caption

Q & AMaaz Irfan