Post on 19-Aug-2020
Computer Graphics
• Computer graphics deals with all aspects of creating images with a computer – Hardware
– Software
– Applications
• Computer graphics is using computers to generate and display images based on 2D/3D models representing a scenario
Charts and Graphs
Computer Aided Design (CAD)
Virtual Reality (VR)
Data Visualization
Simulation (Training)
Computerized Art
Entertainment (Movies)
Basic Graphics System
Output device
Image formed in FB
• Input devices – Keyboards, button boxes, dials – Mouse devices – Trackballs and spaceballs – Joysticks – Data gloves – Digitizers – Image scanners – Touch panels – Light pens – Voice systems
– CRT
– LCD
– Plasma
OpenGL
The success of GL lead to OpenGL (1992), a platform-independent API that was
– Easy to use
– Close enough to the hardware to get excellent performance
– Focus on rendering
– Omitted windowing and input to avoid window system dependencies
Computer Graphics: 2000-
• Game boxes and game players determine direction of market
Display Technology: 2000- • Liquid Crystal Display (LCD) • Plasma Display Panel (PDP) • Light-emitting Diode Display
(LED)