Color Communication in the Digital Age The Language of ... Color Communicati… · Slide 1 Color...

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Slide 1

Color Communication in the Digital Age

The Language of Color

Presented by:Brian Ashe

Technical Consultant GDSCX-Rite

Slide 2

Color Communications

– What is color?

– Understand our limitations.

– How can we measure color?

– When is color “good enough”?

– What is the cost of good color?

Objectives

Slide 3

Identify This Color

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Identify This Color

Slide 5

b

e

a

d

g

f

h

i

j

k

l

cm

n

o

p

q

rs

t

u

v

w

x

y

z

Which Color Is It?

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b

e

a

d

g

f

h

i

j

k

l

cm

n

o

p

q

rs

t

u

v

w

x

y

z

c

Which Color Is It?

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• Add density

• Increase detail

• Increase saturation

• Increase sharpness

• Needs more depth

• Add contrast

• Add density

• Balance the neutrals

• Make it “Pop”

• Chalky

• Grainy

• Make colors cleaner

• Match attached copy

• Needs warmth

• Reduce blue 2%

• Needs redder reds

• Colors are too strong

• It feels blown-out

• Does not have shine of transparency

• Just a ‘smidge / tad less’…

• Tone it down

• Too dull / too flat

• Too muddy

• Whiter whites but hold detail

• Fleshier flesh tones

• Give me more shape

• Needs to be commercially acceptable color

• Hold highlight

Ineffective Communication

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Count the Dots

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x

Afterimages

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x

Afterimages

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Retinal fatigue

– Brief exposure to strong colors leaves an after image

– Considerable rest may be needed to let the eye recover

The “I” Factor

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Simultaneous Contrast

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Simultaneous Contrast Experiment

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Retinal fatigue

Background effects

– The fovea sees the greatest detail, but is still affected by the

rest of the eye

– Always be aware of your field of view

The “I” Factor

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Retinal Fatigue

Background effects

Poor Color Memory

– Two objects must be viewed simultaneously in order to fully

judge their differences

The “I” Factor

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6 2

Color Deficiency

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Retinal Fatigue

Background effects

Poor Color Memory

Color Deficiency

– 1 in every 13 males suffers from red-green

colorblindness: 1 in every 300 females.

The “I” Factor

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The Visible SpectrumLight is Color

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Illuminant D65 – Daylight ~ 6500 K

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Daylight Spectral Power Distribution Curves

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Illuminant A – Incandescent ~ 2856 K

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Illuminant F2 - Cool White Fluorescent ~ 4100 K

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Daylight D75 Illuminant A

Cool White Fluorescent Horizon

Common Light Sources

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Retinal Fatigue

Background effects

Poor Color Memory

Color Deficiency

Lighting conditions

– Failure to adopt standardized viewing conditions

often results in poor color decisions

The “I” Factor

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A Incandescent

C Sunlight

D50 Daylight ( Horizon Sky Daylight )

D65 Daylight ( Average North Sky Daylight )

D75 Daylight ( North Sky Daylight – Sky Only )

F2 Cool White Fluorescent

F7 Broad Band White Fluorescent

F11 TL84

F12 Ultralume 3000

Some Standard Illuminants

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– Our Eyes can be fooled

– Perceived Color may be Systematically Organized by:

– Hue (color family), Value (or lightness), and Chroma (strength)

– Color is Light: Light is Energy

– Light Sources distribute energy differently

– Perceived Color requires Light, Object, and Observer

– We must Control the Light to Manage our Perception of Color

– Our Eyes have Three Color Channels - - Red, Green, and Blue

What Have we Learned so Far?

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Tristimulus Values – XYZ

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David MacAdam’s Perception Ellipsoids

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It seems that three numbers are required to

define a color in “color space”

Treat these numbers as if you were trying to find an address in an unfamiliar city.

Color Mapping

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L*L*+b*+b*

--b*b*

+a*+a*--a*a*

L*L*+b*+b*

--b*b*

+a*+a*--a*a*

The CIE L*a*b* (1976)

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L*L* == 42.6542.65a*a* == --23.0123.01b*b* == 10.5010.50

L*L* == 42.6542.65a*a* == --23.0123.01b*b* == 10.5010.50

L*L* == 42.6542.65a*a* == --23.0123.01b*b* == 10.5010.50

Tolerancing in L*a*b*

First a point is measured

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Tolerancing in L*a*b*

DL* = ±1.00Da* = ±1.00Db* = ±1.00

DL* = ±1.00Da* = ±1.00Db* = ±1.00

Next limits are set

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DE* = DL*2 + Da*2 + Db*2

Tolerancing in L*a*b*

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Delta L*a*b* vs. Ellipses

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Catch 22

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Lightness

Chroma

Hue

What About L*C*h°?

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L*C*h° is directly related to L*a*b*

They both plot on the same map

*Remember: Munsell described Hue, Lightness, and Chroma as ‘natural’ mechanisms by which we distinguish shade!

L* = L*C* = a*2 + b*2

h° = Arc Tangent (b* / a*)

Rethink L*C*h°!

Slide 42

C* h°h°

+a-a

+b

-b

+L

-L

How Does L*C*h° Fit?

90°

0°180°

270°

Chroma = Distance from gray

Hue = Angle from Red

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L*L* == 42.6542.65C*C* == --23.0123.01h°h° == 155.47155.47

L*L* == 42.6542.65C*C* == --23.0123.01h°h° == 155.47155.47

L*L* == 42.6542.65C*C* == 25.2925.29h°h° == 175.47175.47

Tolerancing in L*C*h°

First a point is measured

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Tolerancing in L*C*h°

DL* = ±1.00DC* = ±1.00DH* = ±1.00

DL* = ±1.00DC* = ±1.00DH* = ±1.00

Next limits are specified

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While both L*a*b* and L*C*H* tolerance solids seem to

have similar shapes... the L*C*H* solid is free to rotate

about the center of color space.

Appearances Can Be Deceiving

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Delta L*C*H* vs. Ellipses

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Which would you choose?

Tolerancing: L*a*b* vs. L*C*h°

Delta L*a*b* vs. Ellipses

Delta L*C*H* vs. Ellipses

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The CMC2:1 (Color Measurement Committee) calculation

dynamically scales and rotates tolerance ellipsoids in a manner

consistent with human perception.

Automatic Ellipsoids

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CMC Tolerancing

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L*a*b* CIE 1976 75%

L*C*H* CIE 1976 85%

CMC2:1 CMC, 1988 95%

Color Tolerancing - To Compare…

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Modern Instrumentation

What to choose. When to use which and why?

Instrument Geometries – 0º/45º, Sphere, Multi-angle

Colorimeters vs. Spectrophotometers

Transmission vs. Reflection

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Is a three-filter, tri-stimulus device

lamp

aperture

filtersreceiver

lampoptics

Colorimeter

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How it views the spectrum

Colorimeter

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lamp

aperture

filters

receiver

lampoptics

Spectrophotometer

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Spectrophotometer – The Spectrum

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Provides the “fingerprint” of the color

Gives all of the information of a colorimeter

and more…

– Required for formulation

– Identifies metamerism

– Best QA tool

Color Control - Spectrophotometry

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Instrument Geometry – Why use What?

What to choose. When to use which and why?

Instrument Geometries – 0º/45º, Sphere, Multi-angle

Colorimeters vs. Spectrophotometers

Transmission vs. Reflection

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Single angle (45°/0°)

lamp

receiver

lamp

Instrument Geometries - 0º/45º

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Sphere (D8°)

lamp

Sampleviewing port

Specular port

8°8°

baffle

Instrument Geometries - Spherical

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Multi-angle (15°/25°/45°/75°/110°)

lamp

75°

110°

45°25°

15°

Specularangle

Instrument Geometries – Multi-angle

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Reflection from Surface (gloss)

Air

Resin

Reflection from Metal Flake

Aluminium FlakePigment Particle

Metallic Additives

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Primary Types of Light Distribution

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Gloss

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Preparation, Presentation, Preservation

Be Consistent Manage variables

Train carefully

Keep things clean

Communicate

Draft clear procedures

Anticipate

Slide 65

Thank youPRESENTED BY

Brian AsheTechnical Consultant GDSC

X-Ritebashe@xrite.com

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