Visibility Optimization for Games
Visibility Optimization for Games Sampo Lappalainen Lead Programmer Umbra Software Ltd.
10/07/03CS679 - Fall 2003 - Copyright Univ. of Wisconsin Last Time Spatial data structures.
10/16/2001CS 638, Fall 2001 Today Visibility –Overview –Cell-to-Cell –Cell-to-Region –Eye-To-Region –Occlusion Culling (maybe)
Real-Time Rendering