GDC 2010 Left4Dead2 Wounds
Stupid OpenGL Shader Tricks Simon Green, NVIDIA. Overview New OpenGL shading capabilities: –fragment programs –floating point textures –high level shading.
Vlachos Gdc10 Left4 Dead2 Wounds
GFX Part 6 - Introduction to Vertex and Fragment Shaders in OpenGL ES
#1 Programming Languages Research and You: What Miracles Are We Cooking Up These Days?