Beyond porting
OpenGL L05-Texturing
Virtual model of the historical city of Machupicchu and Impact the INCA Trail Virtual model of the historical city of Machupicchu and Impact the INCA Trail.
POST-PROCESSING SET09115 Intro Graphics Programming.
XNA L05–Texturing
Optimized Data Transfer for Time-dependent, GPU-based Glyphs
Android native gl
ATI Stream Computing ATI Intermediate Language (IL) Micah Villmow May 30, 2008.
J.Q. Wu, S. Dun, W.J. Elliot, H. Rhee J.R. Frankenberger, D.C. Flanagan P.W. Conrad, R.L. McNearny.
Texture Mapping. 2 3 Loading Textures void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border,
BUMP-MAPPING SET09115 Intro to Graphics Programming.
Enhancing GPU for Scientific Computing Some thoughts.