Terrain Rendering in Frostbite using Procedural Shader Splatting (Siggraph 2007)
Slides mihail-ivanchev-1
Honours Graphics 2008 Session 6. Today’s focus Terrain rendering Heightfield generation Level-of-detail for terrain.
1 Further Terrain Rendering and Level of Detail Lecture 8 - Week 4 Advanced Programming for 3D Applications CE00383-3.
CSE 381 – Advanced Game Programming Terrain Management.