11579_Writing and Tracking Test Cases
A Practical Guide to Computer Simulations
Why (or When) Agile Fails Creating high performance software delivery teams.
Andrew Rau-Chaplin [email protected] CS3130 SOFTWARE ENGINEERING1.
1. Introduction Kirstie Hawkey, [email protected] CS3130 SOFTWARE ENGINEERING – Summer 20112 Slides adapted from A. Rau Chaplin.
Game Engine Programming. Game Engine Game Engine Rendering Engine (OGRE) Rendering Engine (OGRE) Physics Engine (Bullet) Physics Engine (Bullet) Input/Output.