OTOinsights "Serious Games for Marketing"
Serious Games for Marketing: Learnings from Corporate and Amateur Efforts in Second Life
IT-University Copenhagen | Rued Langgardsvej 7 | DK-2300 Kbh. S Next generation serious games based on commercial game technology. Creating a prototype.
Company presentation PhD Simon Egenfeldt-Nielsen CEO Serious Games Interactive “…develop games which contain advanced content, operate according to sound.
Serious Games: From Serious Fun to Serious Impact Dr. Michael Katchabaw Department of Computer Science The University of Western Ontario E-mail: [email protected].