Game playing. Outline Optimal decisions α-β pruning Imperfect, real-time decisions.
Adversarial Search Chapter 6 Section 1 – 4. Types of Games.
1 Chapter 6 Section 1 – 4 Adversarial Search. 2 Outline Optimal decisions α-β pruning Imperfect, real-time decisions.
Adversarial Search Chapter 6 Section 1 – 4. Outline Optimal decisions α-β pruning Imperfect, real-time decisions.