CHAPTER 6 Queues and Deques. Chapter Objectives To learn how to represent a waiting line (queue) and how to use the functions in the Queue ADT for insertion.
Fundamental Data Structures
© 2004 Goodrich, Tamassia Queues1 5.2 Queues. © 2004 Goodrich, Tamassia Queues2 Definition: a Queue is a collection of objects that are inserted and removed.
CHAPTER 4 Queues MIDTERM THURSDAY, OCTOBER 17 IN LAB.
2003 Prentice Hall, Inc. All rights reserved. 1 Chapter 7: Classes Part II Outline 7.1 Introduction 7.2 const (Constant) Objects and const Member Functions.
Chapter 17 - C++ Classes: Part II Associate Prof. Yuh-Shyan Chen Dept. of Computer Science and Information Engineering National Chung-Cheng University.
2000 Prentice Hall, Inc. All rights reserved. Chapter 17 - C++ Classes: Part II Outline 17.1Introduction 17.2 const (Constant) Objects and const Member.
Queues Chapter 6. Chapter Objectives To learn how to represent a waiting line (queue) and how to use the methods in the Queue interface for insertion.
CHAPTER 4 Queues. Chapter Objectives To learn how to represent a waiting line (queue) and how to use the methods in the Queue interface for insertion.
Object-Based Programming Outline Introduction Implementing a Time Abstract Data Type with a Class Class Scope Controlling Access to Members Creating Packages.
Fall 2007CS 2251 Queues Chapter 6. Fall 2007CS 2252 Chapter Objectives To learn how to represent a waiting line (queue) and how to use the methods in.