Software Engineering 1 Object-oriented Analysis and Design Applying UML and Patterns An Introduction to Object-oriented Analysis and Design and Iterative.
Object Design Examples with GRASP Chapter 18 Applying UML and Patterns Craig Larman.
Chapter 18 Object Design Examples with GRASP. Objectives Design use case realizations –A use-case realization describes how a particular use case is realized.
1 Ch 18. Object Design Examples With Grasp Objectives Design use case realizations. Apply GRASP to assign responsibilities to classes. Apply UML to illustrate.
Chapter 7: Object Design Examples with GRASP. Objective Design use case realizations. Apply GRASP to assign responsibilities to classes. Apply UML to.
Chapter 18