YARCA (Yet Another Raycasting Application) Project
9.RayTracing
Day 2 Unity Training Bat All n 52
Computer Graphics using OpenGL, 3rd EditionF. S. Hill, Jr. and S. Kelley
Week 10 - Monday. What did we talk about last time? Global illumination Shadows Projection shadows Soft shadows.
Three Dimensional Viewing 2 Viewing and Perspective projections.
Drawing 3D Scenes in OpenGL We want to transform objects in order to orient and position them as desired in a 3D scene. OpenGL provides the necessary functions.
Hidden Surface Removal April 30, 2007. Hidden Surface Removal Object-space algorithms: –Back-face culling (removal) –Depth sorting and Painter’s algorithm.
Computer Graphics
Dynamic Adjustment of Stereo Parameters for Virtual Reality Tools
2/24/04© University of Wisconsin, CS559 Spring 2004 Last Time 3D Transformations –Most are natural extensions of 2D transforms –Rotations can be represented.
Sky Rendering The actual physics is very complicated and costly to calculate. Several cheap approaches for very distant skies: –Constant backdrop –Skybox.