Robotic Animals
OpenGL Help Session
OpenGL Help Session CS248 Fall 2008 Derek Chan. OpenGL needs a windowing system OpenGL by itself does not talk to the windowing system/manager by itself.
CS380 LAB III OpenGL Jonghyeob Lee Reference1. [OpenGL course slides by Rasmus Stenholt] Reference2. [
The Camera Analogy ► Set up your tripod and point the camera at the scene (viewing transformation) ► Arrange the scene to be photographed into the desired.
CGGM Lab. Tan-Chi Ho 2001 Viewing and Transformation.
Programmable Pipelines. 2 Angel: Interactive Computer Graphics 5E © Addison-Wesley 2009 Black Box View Geometry Processor Frame Buffer Fragment Processor.
Demo: dot_product_reflect Demo: dot_product_reflect_torus
Viewing and Transformation
CS380 LAB III OpenGL
The Camera Analogy