1Computer Graphics Homogeneous Coordinates & Transformations Lecture 11/12 John Shearer Culture Lab – space 2 [email protected] .
Programación Open GL ES en iPhone e iPod touch
Java3D Presented By Chris Gundlach [email protected].
3D coordinate systems X Y Z Right-Hand Coordinate System X Y Z Left-Hand Coordinate System OpenGL uses this! Direct3D uses this!
Geometric transformations The Pipeline Some slides are based on Shay Shalom slides from TAU Computer Graphics Ben-Gurion University of the Negev Fall 2012.
“OpenGL (Open Graphics Library) is a standard specification defining a cross- language cross-platform API for writing applications that produce 2D and.
1 Chapter 2 Graphics Programming. 2 Using OpenGL in Visual C++ – 1/3 Opengl32.dll and glu32.dll should be in the system folder Opengl32.lib and glu32.lib.
CS380 LAB II OpenGL