Screen Space Fluid Rendering for Games
SkeletalViewer_Walkthrough
Seminar Ppt
Virtual Reality 3D home applications
Cooperating Intelligent Systems Uninformed search Chapter 3, AIMA (freely available in the internet with the name AMIA_Ch3_L2.ppt, Sweden) Complement to.
Sip final presentation
Kinect SDK, Programming Kinect
Non-Photorealistic Rendering: Toon Shading David Luebke University of Virginia.
Nayana Parashar Multimedia Processing Lab University of Texas at Arlington Supervising Professor: Dr. K.R. Rao November 25 th, 2013 IMPLEMENTATION OF AN.
Depth Coding Using a Boundary Reconstruction Filter for 3-D Video Systems Kwan-Jung Oh, Anthony Vetro, Fellow, IEEE, Yo-Sung Ho, Senior Member, IEEE CSVT,
Artificial Intelligence Uninformed search Chapter 3, AIMA A goal based agent.
Human tracking and counting using the KINECT range sensor based on Adaboost and Kalman Filter ISVC 2013.