Software Visualization - Lessons from the Motion Picture Industry.
Adv4 m the invention and early years of cinema part ii
Fundamentals of Computer Animation Wrap-up Overview.
Real-time Atmospheric Effects in Games Revisited Carsten Wenzel.
M. De Cecco - Lucidi del corso di Robotica e Sensor Fusion - INTRODUCTION TO ROBOTICS 1. Rotation matrices, solution to the direct kinematics solution.
Transformations in Ray Tracing MIT EECS 6.837, Durand and Cutler.
1GR2-00 GR2 Advanced Computer Graphics AGR Lecture 13 An Introduction to Ray Tracing.
13.1 si31_2001 SI31 Advanced Computer Graphics AGR Lecture 13 An Introduction to Ray Tracing.
OpenGL Graphics Programming Katia Oleinik: [email protected].
TROI - 5700HL 3D SPI Series Teaching Fiducial Marks.
Ambient Occlusion Fields and Decals in Infamous 2 Nathan Reed Rendering Programmer, Sucker Punch Productions.
The Language of Film Prof. Myrna Monllor Jiménez English 124 © copyright Myrna Monllor Jiménez 2007.