GD - 1st - Introduction To Game Development
A New Kind of Episodic Information and Memory for NPC Design in Computer Games Wan Ching Ho [email protected] Adaptive Systems Research Group University.
Module 11 Spatial Reasoning
Using Cellular Automata and Influence Maps in Games Penny Sweetser The University of Queensland.
AI and Computer Games (informational session) Lecture by: Dustin Dannenhauer Professor Héctor Muñoz-Avila Computer Science and Eng.
Scripting
Computer Game Design Class Dr. Héctor Muñoz-Avila Sources: My own Disclaimer: I use these notes as a guide rather than.