Brief Updates – Youth Interventions
Karthik SubburamanASSIST Asia – RCE Chennai
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About RCE Chennai
A consortium of like-minded yet complementing organizations
Established / Approved in Dec 2015
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Youth Interventions
Youth Empowerment Youth Engagement
Youth Interventions – Quick Summary
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Youth EmpowermentENACT - ENergy Academy to Create renewable Transformation
Key achievements• 141 youth were trained and certified as solar technicians, out of which 31% are female candidates. • The students were a mix of employed people in the field of AC mechanic, electrician (kind of unskilled
labors) and final year students from ITI/diploma colleges.• A comic book was developed for school children titled “ENERGY STORY” with quizzes and DIY
exercises to promote understanding of the concept of energy and RE• Further to create more awareness among the youth on solar technology, awareness sessions were
conducted at schools and colleges in which 863 students participated.• A mobile van was built with a solar fridge installed and a home lighting system with LED bulbs inside,
which was used for creating awareness in the rural areas during students mobilization for the training.• Job placement sessions were facilitated to connect the students with the core companies
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Youth Empowerment
Private Entity
Public Entity
NGO Partner
Training Centers
Rural Youth
• Funds• Dev’t Agenda
• Funds• Dev’t Agenda• Tech Expertise• Products
• Project Mgm’t• Community
Engagement• Implementation
5 Training Centers
350 Youth Skilled
220Eye Mitras Qualified
150Eye Mitra
Shops
100+New Jobs
600$Average
Earnings / Month/EMO
8,000+ New Eye Wearers
Intervention
Achievements
OPTICIANS
8Sustainable Consumption
16 April 2016 |
What is SoLVe?• Innovative Social Lab: gathering input from multiple stakeholders • This multi-stakeholder approach involves social actors from the
government, civil society, academia and the private sector • Objective: finding inclusive solutions to social challenges to create
meaningful impact
Background
Youth Engagement
Part 1 Ideation– Break out session– Groups of 4-5 people– 45 minutes to discuss the social
challenge and to source innovative ideas while using ideation techniques
Part 2 Solutions– Break out session– Groups of 4-5 people– 45 minutes to transform the two
best ideas into well-defined inclusive solutions using the SMART framework
9Sustainable Consumption
16 April 2016 |
Event in a Nutshell
Social Challenge: How can we encourage behavioural change in consumers to adopt sustainable consumption in their daily lives?
When the social challenge is already defined, the next step is to: ideate & source SMART solutions
10Sustainable Consumption
16 April 2016 |
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Qualitative feedback statementsFeedback from Participants
“The event was conducted and organized very well”
“I came to know different ideas and new ways of thinking”
“It was a nice experience and made me realize the importance of sustainable consumption”
Future SoLVe topics? Water conservation, green energy, waste management, (mental) health, organic farming, green cities, sanitation in rural areas
Improvement suggestions to increase quality•Invite more professionals and in general more participants• Provide an implementing platform along with this event
Sustainable Consumption16 April 2016 |
Youth Engagement
The GuidebookThe purpose of this guide is to help kids understand the Goals, how
they impact your own life and what you can do every day to help your community and the world to achieve the Goals.
This guide shall present a colorful visual description of the Global Goals and specific realities and steps in involvement for each of the Goals
Motivational Quote from famous people relevant to each goal
Clear but simple explanation of each goal
Small steps to guide the youth in being an active contributor in the
development
The Guidebook - ExercisesNow that the child knows all the goals, it is evidently time to test what
he has learned. This is very important as this shall help retain and embed the teachings the child had learned from the book.
The book exercises were designed to be simple but clear, perfect for Gen Z and Alpha. Example Quiz is as such of that above.
The Board GameTo teach kids aged 7 to 14 years old how to properly respond to the most common natural disasters in the Philippines through an informative and fun board game, promoting teamwork and the importance of helping others in need.
Disaster Cards
Knowledge Cards
ChanceCards
Ability Cards
Response Cards
Distribution and Communication
DISTRIBUTION STRATEGY
DISTRIBUTION MARKET
Multi-StakeholderPartnerships
Mobilize MOD Tutorials
Application Submission
through website
COMMUNICATION STRATEGY
Press Con, Event Launch and Side Events
(competitions)
Partner with Influencers
Awareness & Engagement
(Communication Channels)
Public Libraries
Learning Centers
Public Schools Youth Organizations
Disaster Prevention & Mitigation Institutions
NGOs w/DRRM and/or Youth focused Initiatives
Community Centers
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We are looking for opportunities / means to collaborate in the following areas:
• Content
• Communication
• Dissemination
Call for Support!
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THANK YOU!
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