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Transcript
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Using Google SketchUp – Part 2

Mike Bailey

[email protected]

http://cs.oregonstate.edu/~mjb/sketchup

Oregon State University

g j

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Getting Started

Double-click the Google SketchUp icon

or click:Start →All Programs →Google SketchUp 7 →Google SketchUpStart →All Programs →Google SketchUp 7 →Google SketchUp

The start screen should look something like this:

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Right now, click File→Save As – and hit Save often while you are editing

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Getting Started Toolbar

The icons across the top are really important:

Draw aline

Makecomponent Get

currentDraw acircle Zoom

Tapemeasure

Push/pull Rotate Orbit

Sharemodel

Placemodel

currentview

Select Draw a Move/Erase PanOffset Zoom GetToggleterrainsomething box

Draw anarc

Copysomething extents

Paintbucket

modelsterrain

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The Large Toolset Toolbar

Select View→Toolbars→Large Tool Set

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The Views Toolbar

Select View→Toolbars→ViewsSelect View→Toolbars→Views

3D T F t Ri ht B k L ft3D Top Front Right Back Left

This is a very handy toolbar to have active because it lets you change to a specific view of your scene with one mouse click!your scene with one mouse click!

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SketchUp “Inferences”

One of SketchUp’s key strengths is that it doesn’t require you to enter every little piece of information as many 3D computer programs do. Instead, it tries to infer what you really mean by how you do things. Oftentimes it uses colors to tell you what it is inferringOftentimes it uses colors to tell you what it is inferring.

• Green dots = Endpoints• Red dots = On an edge• Cyan dots = Midpoints of edges• Cyan dots = Midpoints of edges• Blue dots = On a surface

• Red line = X axis• Blue line = Y axis• Blue line = Y axis• Green line = Z axis

• Magenta line = something is parallel or perpendicular to an edgeperpendicular to an edge

• Hold SHIFT to capture and lock an inference

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Axis Coordinate System

YThis is the 3D coordinate system that SketchUp uses. Thi i ll d y pThis is referred to as a Right-Handed Coordinate System

This is called The Origin

Z

X

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• Red line = X axis• Blue line = Y axis• Green line = Z axis

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Exporting an Image File

Click File→Export →2D Graphic

Your image can be exported inYour image can be exported in one of 4 formats:

1. BMP

2. JPEG

3. TIF

4. PNG4. PNG

You would do this, for example, to email someone an image of your scene to import it someone an image of your scene, to import it into a document, or to put it on your website

You can also export the 3D scene, but in the free version only to Google Earth

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the free version, only to Google Earth format. For more 3D formats, you need the Pro version.

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Changing the Person’s Clothing

The person in the default scene is a SketchUp“Component”, that is, he is a p , ,group of geometry collected together. To change his clothing, you need to first break, or “Explode”, the , p ,collection apart.

Even easier, right-click on the person and select pExplode from the pop-up menu.

After that, you can click on Window→Materials and re-color or re pattern the clothing

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or re-pattern the clothing

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Creating Groups

Sometimes you would like to collect several pieces of geometrySometimes you would like to collect several pieces of geometry together and be able to treat them as a single unit. This is called a SketchUp Group.

Create a SketchUp Group by first clicking on the Select iconCreate a SketchUp Group by first clicking on the Select icon.

Then, click on the first object you want in the Group. It will turn blue.

Then, hold down the Shift key and click on all other objects you want in the group. They will also turn blue. If you select the wrong item, just click it again to un-select it.

You can select many things at once by creating a rectangle around all of them with the Select cursor.

When you are done, right-click and select Make Group fromWhen you are done, right click and select Make Group from the pop-up menu.

To ungroup the objects, right click on them and select Explodefrom the pop-up menu.

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from the pop up menu.

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Hiding Geometry

Sometimes it would be nice to temporarily eliminate some geometry so that you could see inside something This is referredinside something. This is referred to as Hiding.

To hide one or more pieces of geometry select all of them as ifgeometry, select all of them as if you were about to create a group.

Then, right-click and select Hidefrom the pop up menu Thefrom the pop-up menu. The selected objects look like they are gone, but they aren’t. They’re just hidden.

This is useful for putting things into an object (such as furniture) or for editing the object (as is needed here)

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here).

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Un-Hiding Geometry

There are two ways to bring back hidden geometry.

The first is to select Edit→Unhide→All, like this:

The second is to selectThe second is to select View→Hidden Geometry. This will make hidden geometry show up like this:From there, you can right-click on it and y gselect Unhide from the pop-up menu.

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Eliminating GeometryEliminating Geometry

Sometimes extruding geometry results in it existing places it shouldn’t.

To eliminate any geometry, take the Eraser tool and click on the edges of the geometry you want to eliminate.

As soon as an edge of a surface has been eliminated, the surface will disappear too.pp

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Move Tricks

You can turn the Move into a Copy by holding down the Control key.

You can force the Move/Copy to move along one of the 3 axes (red, green, or blue) by holding down one of the arrow keys as follows:

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Dimensions

Click Tools→Dimensions

1. Click on an edge

2 Drag where you want the2. Drag where you want the dimension to be drawn

1. Click on the circumference of a circle

2. Drag where you want the

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g ydimension to be drawn

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Projections

Click Camera→PerspectiveClick Camera→Parallel Projection

I ti thi t ll “Vanishing Point”

In perspective, things get smaller as they get farther away. In parallel, they don’t. But parallel helps you see if front and back

g

p y u f ffaces line up.

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Drawing an Arc

1. Click on the Arc Tool

2. Select two points for the chord

3 Select a third point that shows3. Select a third point that shows SketchUp where to “bulge” the arc

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Offsetting a Surface

1. Click on the Offset Tool

2. Select the surface to offset on

3 Move the mouse to show how3. Move the mouse to show how much to offset – click when ready

4. This only creates offset edges –you need to use the Push-Pull Toolyou need to use the Push Pull Tool to do something with it.

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Making a Swimming Pool:Arcs and Offset Surface Edges

1. Create a rectangle on the floor

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Create an Arc in each Corner to Round the Corners

2. Use the Arc Tool3. Click on one edge, then click on the

adjacent edge4 The third point will define where the arc4. The third point will define where the arc

goes through. Mouse around until SketchUp tells you that the arc is now tangent to the edge

5 When you’re done with the four corners

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5. When you re done with the four corners, use the Eraser Tool to erase the old sharp corners

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6. Use the Push/Pull Tool to Lift it into 3D

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7. Use the Offset Tool to create an Inner Edge, then 8. Use the Push/Pull Tool to Push it Down

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9. Use the Window → Materials Dialog Box to Add Tile and Water

If you hold down the Control Key when adding the tile y gpattern, it will apply it to all surfaces, not just one. This saves you a lot of time.

Then add the water pattern after that.

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Adding Fog

This brings up the Fog dialog boxClick Window→Fog

Click here to turn the fog feature on

This slider adjusts how far in jfront of your eye the fog starts. Items closer to you than this will not be fogged at all.

This slider adjusts how far in jfront of your eye the fog completely hides your scene. Items farther away than this will not be visible at all.

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Adding Fog

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Adding 3D Text

1. Click on Tools→3D Text

2. Type the text into the dialog box

3 M k t t tti t3. Make any text settings you want

4. Place the text by clicking on an object

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Rotating an Object

1. Select the entire object

2. Click on the Rotate Tool

3. Click the Protractor onto the object

4. Rotate the Protractor with the mouse to align it with something (e g a keyto align it with something (e.g., a key point) -- click when ready.

5. Rotate the object. Click when done.

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Rotating a Face

Strange as it may seem, you can also rotate just a face. Follow the same jprocedure, but select only the face.

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Scaling an Object

1. Select an object

2. Select Tools→Scale

3 Move the grips with the mouse3. Move the grips with the mouse

4. Hold down the Control key if you want scaling about the object’s centercenter

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You can also scale just a face

1. Select a face

2. Select Tools→Scale

3 Move the grips with the mouse3. Move the grips with the mouse

4. Hold down the Control key if you want scaling about the object’s centercenter

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Sectioning an Object

1. Select an object

2. Select Tools→Section Plane

3 Select the section plane3. Select the section plane

4. Use the Move Tool to slide it into the object

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Want to create Crown Molding?

Click Tools→Follow Me

Draw an arc in the corner

Click on the arc area

Move the cursor along the perimeter don’t click againperimeter – don’t click again until you are done with the full path

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Subtracting one Surface from Another

1. Create two objects

2. Use the Move Tool to overlap them

3 Select both objects3. Select both objects

4. Select Edit→Intersect→Intersect with Model

f5. Erase the surfaces and lines you don’t need

Note the difference in edges

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n edges

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Adding a Vertical Chimney to a Sloped Roof

1. Draw a line along the roof using the pencil tool. SketchUp’sthe pencil tool. SketchUp sinference engine will try to force it to be parallel to an axis. Let it do that.

2 S l t th li j t d U2. Select the line you just drew. Use the Move/Copy icon with the Control Key held down to lift it up in the air. (The Control key will force it to do a Copy.) Wiggle it a py ) gglittle bit until you get the phrase “On Blue Axis” to appear. This indicates that you are lifting it straight up.

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Adding a Vertical Chimney to a Sloped Roof

3. Draw lines using the pencil tool from the ends of this new line to the face of the roof. SketchUp will t ll h th Btell you when you are there. Be sure the line is a color (red in this case) to indicate that you are parallel to an axis.

4. Using the pencil tool, connect up all the points to form edges. You should have 9 lines in all. (Don’t forget to look at the back of the chimney ) SketchUp will turn thechimney.) SketchUp will turn the edges into faces as you complete them. There should be 4 faces in all.

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Adding a Vertical Chimney to a Sloped Roof

5. Use the Push/Pull tool to lift the top surface.

6. Use the Offset tool to make an inner surface on that top surface.

7. Use the Push/Pull tool to push that inner surface down.

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Adding a Vertical Chimney to a Sloped Roof

8. Add whatever Window→Materialdecoration you want

9 G t id f th hi d9. Get rid of the excess chimney under the roof by hiding an end face and erasing those edges. (See previous sections.)

10. Unhide the end face when you are done

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Creating a Flying AnimationTo create an animation:

1. Create a view of the scene

2. Select View→Animation→Add Scene

3 C t diff t i3. Create a different view

4. Select View→Animation→Add Scene

5. . . .

1 S l Vi A i i PlTo play the full animation:

As you add scenes, SketchUp will list them. You can click on any of them to

1. Select View→Animation→Play

2. Pause or stop the scene with these buttons

get back to that view.

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Animation Settings

Set how long each scene transition lasts

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How long to wait before starting the animation

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Exporting Your Animation

1. Select File→Export→Animation

2 Save as an AVI file

To save an animation to a file:

2. Save as an AVI file

To play the animation file:

Double-click on your AVI file

p y

To import your animation into PowerPoint:

1. Select Insert→Movie→Movie from File

2. Double-click on the image when editing the slide

p y

3. Click on the image in Slide Show mode

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Good SketchUp Web Links

These Notes

http://cs.oregonstate.edu/~mjb/sketchup

General SketchUp Site

http://sketchup.google.com

Download SketchUp Models

http://sketchup.google.com/3dwarehousep p g g

Tips and Tricks

htt // k t h d t bl t / h/l b l/Ti %20 d%20T i khttp://sketchupdate.blogspot.com/search/label/Tips%20and%20Tricks

SketchUp Blogs

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p g

http://sketchupdate.blogspot.com

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More Good SketchUp Web Links

Video Tutorials

http://sites.google.com/site/3dbasecamp2008

Developing Plug-ins (Advanced!)

http://groups.google.com/group/SketchUp-Plugins-Dev/web/index.html

http://groups.google.com/group/SketchUp-Plugins-Dev

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Reference Books

Bonnie Roskes and Bob de Witt, The SketchUp Book.

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Aidan Chopra, Google SketchUp for Dummies.

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Other Examples

OSU’s Reser Stadium, Hassan Sinky

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