UNIVERSAL DESIGN FOR
LEARNERS
Sarah Terrone November 27, 2011
Yes or No?
Could you enter this building? Would you fit into these pants?
Universal Design…
Teach the “what”, the “how” and the “why”
of learning!
One style does not fit all your students
Brain Research
Recognition
Identified and
understand.
Strategic
Plan and execute.
Affective
Motivate and excite.
Three networks of the brain
How do these go together?
Provide
Multiple means of
representation.
Multiple means of action
and expression.
Multiple means of
engagement.
Three principals of UDL
Recognition
Identified and
understand.
Strategic
Plan and execute.
Affective
Motivate and excite.
Three networks of the brain
(CAST, 2011)
Multiple Means of Representation
•Provide:
•Options for perception
•Language and symbols
•Comprehension
In the classroom•Vary introduction of material
•Offer different representations
•Active prior knowledge (Review and Preview
(RAP))
•Highlight big ideas (color contrast, enlarged)
( CAST, 2011)
Multiple Means of Action and Expression
Provide:
•Physical Action
•Expression and Communication
•Executive functions
In the classroom•Assistive Technologies
•Literature Groups
•Multimedia projects
•Goal setting
•Self-assessments
•“Stop and Think”
•Checklists
(CAST, 2011) (Sousa, 2006)
Multiple Means of Engagement
Provide:
•Options for recruiting interest
•Options for sustaining effort and persistence
•Options for self-regulation
In the classroom•Multiple Intelligence/student interest survey
•Choice
•Spelling menus, design class rules, choose
rewards, involve learners in all possible tasks.
•Provide a safe and supportive learning environment.
•Foster collaboration and communication
•peer editing, lit groups, online wiki’s, interviews
•Rubrics
•Self-Assessments and portfolios
Technology and UDL
(Rose&Meyer, 2002)
Technology and UDL
Assistive/Adaptive Technologies Voice recognition software that
turns spoken word into a typed document.
Language Translation software
Spell Check, grammar check
Supportive technologies (remediation, compensation, extension) Software products that reinforce
concepts.
Creating digital video and multimedia presentations
In addition to…
Inspiration – Concept mapping tool.
Power Point, Photo Story, Windows Movie Maker.
Read Aloud
Social Media (blogs, wiki’s, discussion forums.
(CAST, 2011) (Bray, Brown & Green, 2004)
How will UDL impact our students?
Understand how our students learn
Reach potential
Teach learning process
Provide a safe, happy and productive learning environment.
Try UDL yourself!
Strategy Tutor
http://cst.cast.org/cst/auth-login
References
CAST (2011). Universal Design for Learning Guidelines version 2.0. Wakefield, MA: Author.
CAST, Inc. (2005–2011c). UDL lesson builder. Retrieved from http:/lessonbuilder.cast.org/
Log In. (n.d.). UDL Curriculum Self-Check. Retrieved November 16, 2011, from
http://udlselfcheck.cast.org/check.php?op=edit
CAST, Inc. (2006-2011). UDL Strategy Tutor. Retrieved from http://cst.cast.org/cst/auth-login
CAST, Inc. (2006-2011). UDL Editions by Cast. Retrieved from http://udleditions.cast.org/
Laureate Education, Inc. (Executive Producer). (2010). Universal Design for Learning. Baltimore, MD: Author.
Rose, D., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Retrieved from
http://www.cast.org/teachingeverystudent/ideas/tes/
Sousa, A. (2006). How The Brain Learns. California: Corwin Press.
Log In. (n.d.). UDL Curriculum Self-Check. Retrieved November 16, 2011, from
http://udlselfcheck.cast.org/check.php?op=edit
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