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The Use of Slavic Folklore and Imagery in Adaptation for GamesAn Honours project by Artyom Semenov

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The Road So FarPart I: Between the last critique and pitch

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Slavic Fairy TalesCreatures, character archetypes, magical locations

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Archetypal Characters and Settings in Slavic folklore• The Hag (Bad Baba Yaga)

• The Evil Stepmother

• The innocent (Ivanushka and Alenushka)

• Magical Helper (Hunchback horse, ball of whool, lute playing mouse)

• The Villain (Koschei, Zmei Gorynich)

• Bogatyr (Hero)

• The wise mentor (Vaselisa the Wise, the wise cat, Good Baba Yaga)

• Izbushka (traditional wooden house)

• Izbushka on chicken legs (This is where Baba Yaga lives)

• Buyan Island

• The ancient oak (Represents the World Tree)

• Forest

• Kitezh (mythical floating city)

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Slavic MythsGods, creation stories and traditions

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Slavic Pantheon• Dazhbo

g

• Jarilo

• Lada

• Lelya

• Morana

• Perun

• Rod

• Svarog

• Svetovid

• Triglav

• Veles

• Zaria

• Zhiva

• Zorya

• Belobog

• Berstuk

• Chernobog

• Dodola

• Dogoda

• Dzhiewona

• Flins

• Hors

• Ipabog

• Juthrbog

• Karewit

• Kresnik

• Kupalo

• Koliada

• Mokosh

• Radegast

• Stribog

• Vesna

• Zirnitra

• And lots more native to different parts of the Slav lands

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Slavic ArtFashion, patterns, architecture and wood carvings

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AdaptationCutting, changing and genre skipping

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Proposed ProjectPart II: Adapting a Slavic fairy tale for Games

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Prince Ivan and the Sun’s SisterA tale of loss and revenge

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Video Game Pre-Production• Visualisation

• Mood Paintings (Mood boards)

• Storyboards

• Production Paintings

• Character Design

• Prop Design

• Environment Design

• Creature Design

• Colour Scripts

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Sample ArtworkBy me.

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What does it all mean?

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Questions?

http://artyomsemenov.blogspot.com/