THE PLAYER/STAGE PROJECT: TOOLS FOR MULTI-ROBOT AND DISTRIBUTED SENSOR
SYSTEMS
Proceedings of the International Conference on Advanced Robotics (ICAR 2003)
Authors: Brian P. Gerkey; Richard T. Vaughan; Andrew Howard
Summary: Robert Burden
OBJECTIVESGoal of Work
Abstract robotic control into a framework to separate it from
algorithm design
Problems Addressed
1. Simple Hardware Software Interface
2. Transparent transition from Hardware to simulator
Technology Replaced
Manually implementing hardware API’s
Porting code between Hardware and Simulator
Aim of Work
Sensor Network & Robotic Algorithm Researchers
PREVIOUS WORK
“Lack of space precludes a detailed comparison of Player and Stage with their alternatives”….
What I think this really means...
“When performing my research I was too lazy to lookup alternatives and describe them”
PREVIOUS WORKSaphira
Mission LabTeamBots
AylluDCAARIA
CARMEN
PROPOSAL
Movement Algorithm
Deployment
Algorithm
Sensing Algorithm
Player Client
Simulator
View
RobotHardwar
e
Stage
CONTRIBUTIONS2D Simulator
CONTRIBUTIONS3D Simulator
CONTRIBUTIONS
Player Interface Controls
All major hardware robot
packages
IMPACT
This paper has been cited by over 1000 research papers.
The player portion has been extended by derivative work to interface better with various robotic
hardware
EVALUATIONThe paper doesn’t formally evaluate the
system.
It provides various case studies to prove the usefulness
The widespread use of this system is the best evaluation of the design.
OPEN PROBLEMS
Multi-Platform Support
Expendability
Sensor Networking
DISCUSSION
Do you see the need for this type of framework for VANNET research?
What sort of problems would this system be able help visualize?
CITATION
GERKEY, BRIAN, RICHARD T. VAUGHAN, AND ANDREW HOWARD. "THE PLAYER/STAGE PROJECT: TOOLS FOR MULTI-ROBOT AND DISTRIBUTED SENSOR SYSTEMS." PROCEEDINGS OF THE 11TH INTERNATIONAL CONFERENCE ON ADVANCED ROBOTICS. VOL. 1. 2003.
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