interaction design
micro
3
perceived affordances
“…properties that determine just how the thing could possibly be used.”
- Don Norman, The Design of Everyday Things
“This thing is telling me to ___ it”
action words
*TODO: Need push plate photo*
push
pull
mimic IRL physical properties
visibility
“making relevant parts visible”
“I didn’t know I could do that!”
“You need to click this, then you can do that.”
functions > controls
feature creep
feedback
a:hover {/* your cool effect here*/}
leverage affordances
make relevant parts visible
provide feedback
Thanks.
Justin Davistext “jdavis” to 50500
@jwd2a
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