So you think you can Advise: Gamification in Advisor TrainingLacey TomlinsonUniversity of Cincinnati
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Session Overview
• Experience an advising game• Explore the tool Twine• Walk through options and choices for gamification• Talk through some different implementation options• Brainstorm how you may be able to use this at your institution
Breaking down Twine
Positives• IT IS FREE• Easy to get started/build
quickly• Can be as complicated as
you want it to be• Could be a stepping
stone to future more in depth trainings
Negatives• Is very simple • Takes time to learn how
to do more advanced things
• Can’t record “Score”
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Implementation
• New hire training• Case management discussions
– Sample discussion guide handout• Specific initiative training
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Learning/Training Choices
• Backwards design – What are your learning outcomes?– How will it be used in practice?
• Time Considerations– What can you devote to the project?– How much time can those playing devote to it?
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Gamification Choices
• Narrative elements– Would an overarching story help engage the learner (beneficial
if it is a longer training)• Tone of the game
– Humor can help be engaging, but can be hard to perfect• Re-playability
– Do you want the user to play it more than once?– Would it benefit from adding in a level of probability
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Time to brainstorm your game!Think (fill out the worksheet) – Pair – ShareHandout virtually - https://tinyurl.com/advisinggame
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Thank you!!
Please contact me if you have any questions!
Lacey [email protected]
Sweet Powerpoint Slides & Theme https://poweredtemplate.com/video-games-background-powerpoint-template-54263/
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