After typing
“Multimedia”
in Google
Girls
Boys Note that this
is the first
reward ;)
Amal Ramon Wendy Roger
Game in the City BES La Salle Almere!!!
http://www.knewton.com/gamification-education/
Who am I?
Graduated as an Electronics Engineer in 1998 at La Salle School
of Engineering, Ramon Llull University
PhD in the "Intelligent Systems and Distributed parallel environments" program at the same university (2004) • Doctoral Dissertation: "General Dynamic Surface Reconstruction:
Application to the 3D Segmentation of the Left Ventricle“
Teaching Computer Graphics, Game Design and VR
Directing the Multimedia Engineering Degree and the Multimedia Creation & Serious Games Master Program
International Stages: • IMSC (Integrated Media Systems Center) at the University of
Southern California (USC, Los Angeles, California, USA, 1998) with Dr. Ulrich Neumann
• VIS Lab at The Henry Samueli School of Engineering (University of California at Irvine – UCI, 2005) with Dr. Falko Kuester
• ETC (Entertainment Technology Center) at Carnegie Mellon University (Pittsburgh, PA, 2008-2009) with Dr. Don Marinelli
When 11 …
When 30 …
An so…
A VR
Simulator
Within
Medicine
1999-2004
(from SPECT
to a 3D interactive
model)
Challenge #1
The “Statistics”
Do you know what SGs are?
And Gamification?
Are you aware of any examples?
Are U a Gamer?
Let me share…
Courtesy of Phil Toledano
STUDYING (before Univ.) = 10500h
PLAYING 2.13h/day >10000h
-Extremely Optimistic
-Ready for the “Social Fabric”
-Loving to produce!
-Epic Meaning
http://superbetterlabs.com/
Challenge #2
The “Half Sheets”
Let me tell you a story…
Randy Pausch’s Last Lecture: Achieving Your Childhood Dreams
Don Marinelli’s The Comet and the Tornado
Right Brain + Left Brain at the ETC
€
Memorable Vs Miserable… …they said!
Challenge #3
The “Karma” cards
What are we talking about?
No one wanted
to leave this stand
http://www.thefuntheory.com/piano-staircase
http://www.thefuntheory.com/bottle-bank-arcade-machine
IEEE TRANSACTIONS ON MULTIMEDIA, VOL. 6, NO. 6, DECEMBER 2004
A serious game is a term used to refer to a software or hardware application developed with game technology and game design principles for a primary
purpose other than pure entertainment
Gamification is the concept of applying
game-design thinking to non-game
applications to make them more fun and
engaging
The Gamification Blog
Challenge #4
The Books
…but not all of them!
Well…give me
some more
examples
please!
3 week’s time Ambiguous Scenario
A real client Teams of 3 (producer + programmer + artist)
To use a very specific tool that they know nothing about To implement a certain FX effect
Crayon 3D
Fish Tank VR Finger Tracking Gesture
Recognition Physics Engine
Fish tank VR Gesture recognition IR tracking Physics engine Python interface to Wiiuse http://www.panda3d.org/
Dr. Oscar García Pañella Email: [email protected]
Web page: http://www.salle.url.edu/~oscarg/
Blog: http://blogs.salleurl.edu/dtm-media-technology/
Twitter: @kokopus_dark
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