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Page 1: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

On Virtual and Augmented Reality and Future Applications in Engineering Projects Stephan Lukosch Faculty of Technology, Policy and Management

Construction supervisor at the real construction site

Piping engineer at a remote desktop

Pipe stress engineer using an HMD for 3D impression

Construction site

Construction engineer at a simulated 3D construction site

Local pipe worker at the real construction site

Page 2: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

VIRTUAL AND AUGMENTED REALITY

Page 3: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Real Environment Augmented RealityReal EnvironmentReal Environment Augmented Virtuality Virtual Environment

Mixed Reality

Page 4: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Virtual Reality

• Head mounted display, gloves• Separation from the real world

https://www.youtube.com/watch?v=Ykf4gDEzIC8

Page 5: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Augmented Reality

• Combines Real and Virtual Images• Interactive in real-time• Registered in 3D

https://www.youtube.com/watch?v=Qm2gnnyyvEg

Page 6: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Strong vs. weak AR

• Weak AR• Imprecise tracking• No knowledge of environment • Limited interactivity• Handheld AR

• Strong AR• Very accurate tracking• Seamless integration into real

world• Natural interaction • Head mounted AR

https://www.youtube.com/watch?v=Qm2gnnyyvEg

Page 7: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Augmented vs. Virtual Reality

Page 8: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

HISTORY OF AR

Page 9: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Early head-mounted display (HMD) patents

Page 10: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Sutherland’s first see-through HMD system (1968)

https://www.youtube.com/watch?v=NtwZXGprxag

Page 11: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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US Air Force SuperCockpit Program (1970-80’s)

Page 12: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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First industrial use – Boeing wire harness assembly (early 1990’s)

Page 13: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Further development of the field

• 1990’s: Collaboration, outdoor, interaction

• 1990’s: Augmented sports broadcasts

• 1995 - … : Tools and applications (interaction, usability, theory)

• 2005 - …: Commercial Applications (games, medical, industry)

• March 2007: MIT Technology Review, one of 10 most exciting technologies

• December 2007: Economist, AR like reality, only better

• 2013: Google Glass

• 2014: Epson Moverio BT-200

• 2016: Microsoft Hololens

https://www.youtube.com/watch?v=RddvMLwT__g

Page 14: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

SAMPLE AR APPLICATIONS

Page 15: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Typical AR Experiences

• Web based AR• Flash, HTML 5 based AR• Marketing, education

• Outdoor Mobile AR• GPS, compass tracking• Viewing Points of Interest in real world

• Handheld AR• Vision based tracking• Marketing, gaming

• Location Based Experiences • HMD, fixed screens• Museums, point of sale, advertising

Page 16: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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AR books

https://www.youtube.com/watch?v=tRtLs6n_9Vw

https://www.youtube.com/watch?v=X4UGOd9gHrg

Page 17: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

Medical AR applications

Dezentje, P.; Cidota, M. A.; Clifford, R. M.; Lukosch, S. G.; Bank, P. J. & Lukosch, H. K., Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions, IEEE International Symposium on Mixed and Augmented Reality -Media, Art, Social Science, Humanities and Design, IEEE Computer Society, 2015, 57-58

Navab, N.; Blum, T.; Wang, L.; Okur, A. & Wendler, T., First Deployments of Augmented Reality in Operating Rooms, Computer, IEEE Computer Society, 2012, 99, 48-55

Page 18: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

Engineering AR applications

Schall, G.; Zollmann, S. & Reitmayr, G., Smart Vidente: advances in mobile augmented reality for interactive visualization of underground infrastructure, Personal and Ubiquitous Computing, 2013, 17, 1533-1549 Petersen, N.; Pagani, A. & Stricker, D., Real-time modeling and tracking

manual workflows from first-person vision, IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2013, 117-124

https://youtu.be/dmpoCjz0Yc0

Page 19: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Remote support

Lukosch, S.; Lukosch, H.; Datcu, D. & Cidota, M., Providing Information on the Spot: Using Augmented Reality for Situational Awareness in the Security Domain, Computer Supported Cooperative Work (CSCW) -- The Journal of Collaborative Computing and Work Practices, 2015, 24, 613-664

Datcu, D.; Cidota, M.; Lukosch, S.; Wolff, M. & Oliveira, D. M., Virtual Co-location to Support Remote Assistance for Inflight Maintenance in Ground Training for Space Missions, Proceedings of the 15th International Conference on Computer Systems and Technologies (CompSysTech'14), 2014

SHM Solutions, https://youtu.be/GitEukPoNEc, April, 2017

http://research.microsoft.com/en-us/projects/holoportation/

Page 20: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

AUGMENTED REALITY FOR FUTURE ENGINEERING PROJECTS

Page 21: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Construction supervisor at the real construction site

Piping engineer at a remote desktop

Pipe stress engineer using an HMD for 3D impression

Construction site

Construction engineer at a simulated 3D construction site

Local pipe worker at the real construction site

Page 22: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Vision for future engineering projects

• Use AR to support remote presence in construction sites

• Use AR to review designs and engineering progress at real locations

• Use AR to train skills and procedures

Petersen, N.; Pagani, A. & Stricker, D. (2013)

https://www.youtube.com/watch?v=Qm2gnnyyvEg

Page 23: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

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Future Challenges

• Effective interaction and collaboration for virtual co-location

• Awareness mechanisms for virtual co-location

• Methods for accurately and quickly integrating virtual and real content

• Supporting interaction between virtual and real content

• Rendering methods to improve shared understanding of and interaction with the environment

Construction supervisor at the real construction site

Piping engineer at a remote desktop

Pipe stress engineer using an HMD for 3D impression

Construction site

Construction engineer at a simulated 3D construction site

Local pipe worker at the real construction site

Page 24: RWS AR and VR and engineeringkasim/eng_design/vr/Lecture16a-AR-Intro.pdf · Further development of the field • 1990’s: Collaboration, outdoor, interaction • 1990’s: Augmented

On Virtual and Augmented Reality and Future Applications in Engineering Projects Stephan Lukosch Faculty of Technology, Policy and Management

Construction supervisor at the real construction site

Piping engineer at a remote desktop

Pipe stress engineer using an HMD for 3D impression

Construction site

Construction engineer at a simulated 3D construction site

Local pipe worker at the real construction site