R85 U6/U7 Training Course
General Required for U6/U7 in Region 85 No Prerequisites
Requirements: R85 referee number (online or form) Register for class (online or form)
Attend class & pass test
Signed volunteer application (VAF) Safe Haven Certification (online)
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The U6/U7 Referee’s Job
To help kids learn the beautiful game of soccer
by getting as many kicks on the ball as possible,
while, having as much FUN as possible,
and, without getting hurt, physically, or emotionally!
Keep the game ... SAFE, FAIR, FUN
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U6/U7 Split Teams
Teams are split into two teams A & B
No significance to A & B designations Two teams should be balanced
Play two games at the same time One ref per field (each team must have one ref every week)
At Half Time: Both teams switch ends of the field Visiting teams also switch fields Home teams do not switch fields Referees do not switch fields
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Team Splitting
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[Refs stay in position][Refs stay in position]
How to Signup for Games
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Pre-Game Duties Get to Field Early – ½ hour before game Bring: Watch, whistle, coin, pencil, pad Proper Dress – R85 shirt, proper shoes,
sunscreen, no jewelry Introductions – Meet other ref(s), coaches,
get game cards (carry copies – no excuses) Check Field – Holes, water, goals, markings Flip Coin – Winner picks side, opponent kicks
(One coin flip for both fields - do it early) Check Players – Check other team Start On Time – Help players start game
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Specific Safety Issues
Socks: Must be put on over the shinguards.
Shoes: Must be safe – cleats are not required.
Allowed: Prescription glasses, medical alert bracelets and knee braces, unless they are clearly unsafe.
Not allowed: Jewelry, casts or splints, hats with hard bills. Nothing dangerous is allowed.
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Keeping Time
Referee is the official timekeeper.
The game is played in two halves of equal time. — 15 or 20 minutes per half —
Time runs continuously except for half-time. (5 min)
Referee may add time lost by excessive time wasting, injuries, or unavoidable occurrences.
Added time must not delay the start of the next game.
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Substitutions
Referee allows substitutions approximately midway through each half, at half time and for injuries.
Try to start break when ball is out of play. (1min early)
Try to stop at about the same time on both fields.
Mark substitutes on the lineup card.
Inform coach if a player is not playing the minimum time. (Report on card if not corrected).
Substitutions should be made as quickly as possible.
Keep the clock running.
Restart based on why play was stopped.
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U6/U7 Referee Issues
No rule changes are allowed at the field *** No coaches on the field No goalkeepers or goal tending No balancing teams (e.g. playing 4 v 4 in U6, or 6 v 6 in U7)
No rules changes by the coaches Ref may make some changes for safety only.
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BreakBreak
5 Minutes
What Referees Must Know?
Just Four Things:
How to start the game?
When to stop the game?
How to restart the game?
Where to be on the field?
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R85 U6/U7 Soccer Field
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“Soccer For Dummies” Soccer is:
a game played by two opposing teams, in two halves of equal time, with a spherical ball, on a rectangular field with a goal at each end.
The object of the game is to get the ball: entirely over your opponents’ goal line and inside their goal, without using your hands or arms.
After the kick-off, play is continuous until either: The ball entirely leaves the field of play, or The referee blows the whistle.
Play is restarted fairly based on why it was stopped. The referee’s job is to keep the game:
— SAFE, FAIR and FUN for everyone.
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Starting the Game - The Kick-off
Ball stationary and all players in their own half.
Opponents outside the center circle.
Referee checks positions then signals start. (whistle)
Ball must be kicked forward.
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Ball is in play when it is kicked and moves forward. If not taken correctly, the kick-off is retaken. Kicker may not touch the ball again until it touches another
player. (Indirect free kick awarded to opponents) (IFK) A goal can be scored directly from a kick-off.
Ball Out of Play [Play Stops]
Lines are part of the areas they enclose.
Touch lines and goal lines are part of the field. (Boundary lines)
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Ball is out of play when it wholly crosses a touch line or a goal line, on the ground or in the air. (Only D is out of play)
The ball’s position determines whether it is in or out of play, not the player’s position.
Don’t blow your whistle unless necessary. Restart: Based on why and where ball left the field.
Goal Scored [Play Stops]
Goal lines are part of the field.
A goal is scored when the ball wholly crosses the goal line, inside the goal.
Only D is a goal.
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Restart: A Kick-off by the opponents of the team that scored.
Restarting the Game?
General rules for all restarts: No interference or distraction Opponents a safe distance away (radius of circle)
No 2nd touch by player making the restart Restart is by opponents of the team that:
Touched it last (ball over touchline or goal line); Caused play to be stopped (foul or misconduct);
Scored a goal; or Kicked-off to start the game (start of 2nd half).
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After the ball entirely leaves the field
No Interference — Safe Distance — No 2nd Touch
Throw-in
Thrower must — Face the field of play Must use both hands to
throw the ball from behind and over the head.
Have part of each foot — Touching the ground, and On or behind the touchline (B is no good)
Opponents must be at least 2 yards away. A goal may not be scored from a throw-in. Ball is in play when released and any portion is on or
over the outside edge of the touch line.
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Ball went over the touch-line.
No Interference — Safe Distance — No 2nd Touch
Corner Kick
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Ball went over the goal line last touched by defending team.
Ball is placed in the corner area on the side where it left the field.
Lines are part of the area. Only E is incorrect Player cannot move flag
Can score directly into opponents goal.
Ball is in play when it is kicked and moves.
No Interference — Safe Distance — No 2nd Touch
Goal Kick
Taken from anywhere along the goal line outside the arc. (Note: Goal Kick Mark)
May be taken on either side of the arc.
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Ball went over goal line last touched by attacking team.
Opponents must move a safe distance away. A goal may be scored directly, but only against opponents. Ball is in play when it is kicked into the field of play.
No Interference — Safe Distance — No 2nd Touch
*** Goal Kicks are never taken from the Goal Area ***
When to Stop the Game? When to Stop Play
Time - Substitutions, halftime or end of game
Dangerous Play
Injury or Outside Interference
Fouls and Misconduct
Goal Area Violation
How to Restart IFK or DB
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No Interference — Safe Distance — No 2nd Touch
Free Kick
All free kicks are Indirect (IFK) IFK – cannot score until the ball touches another
player Taken from the place where the infringement
occurred, or in certain cases of misconduct, where the ball was when play was stopped.
Ball is in play when it is kicked in any direction
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(All general restart rules apply)No Interference — Safe Distance — No 2nd Touch
Dropped Ball
Used when play is stopped by the referee for an unusual reason, e.g. an injury or outside interference.
The ball is dropped by the referee where it was when play stopped, but never in or very close to the goal arc. (move it at least 2 yards)
Drop it from about the player’s waist height, and get out of the way quickly.
The ball is in play when it hits the ground.
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Dangerous Play
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If, in the opinion of the referee, a player acts in a manner that is dangerous to himself or anyone else, then play should be stopped.
If that dangerous action affects a nearby opponent, play should be restarted with an IFK by the opponents.
Otherwise, play should be restarted with a dropped ball (DB).
Injury or Outside Interference
Take immediate action (Use common sense)
Injury prevention - be safety conscious - move location - correct problems - cancel if necessary - modify activity or rules - report problems
Bleeding playerMust leave field until bleeding is stopped, wound is covered and any blood on clothing is disinfected.
Outside interference - Stop if it is unsafe, unfair, or unsporting behavior.- Restart with a dropped ball.
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Fouls and Misconduct Foul
Must be against an opponent, on the field of play, while the ball is in play.
Pushing, holding, tripping, deliberately handling the ball and dangerous play. (IFK)
Misconduct Any other obviously improper action. (IFK or DB)
Restart
IFK or DB if ball was in play, normal restart if not.
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The primary consideration for a foul or misconduct is whether or not the act caused
danger to or lessened the enjoyment of any of the participants.
Goal Area Violation Goal Area Violation
No contact with ball if either player or ball is in the Arc
Sanction Penalty Kick if defender Goal kick if attacker Goal kick if ball stops
Penalty Kick One try only No goalkeeper No interference Goal kick if missed Kick-off if made
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Thank You for Volunteering!
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½ min.
Game Card
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