Digital Literacy
Rose Anna Camilleri Keith Aquilina Vincent Carabott Omar Seguna Education Officers (Digital Literacy)
Grazio Grixti Director (Digital Literacy and Transversal Skills)
Using technologies to reach outcomes which otherwise cannot be reached
DDLTS Mission Digital Education comprises two different but
complementary perspectives:
- the development of digital competence of
pupils/students and teachers
- the pedagogical use of digital technologies
to support and enhance learning and teaching
Based on Digital Education Action Plan
DDLTS FocusEmpowering learners
to succeed
as global digital citizens
though 21st century competences: collaboration, communication, creativity, critical thinking, citizenship,
character education and computational thinking
Digital Literacy Learning Outcomes
Information Management
Communication
Collaboration
Use of Digital Media
Managing Learning
Managing Internet Use
Computational Thinking
1) Information and data literacy
2) Communication and collaboration
3) Digital content creation
4) Safety
5) Problem solving
On the same lines of The Digital Competence Framework 2.1
Digital Literacy
Students’ compete
nces Teachers’ compete
nces Learning outcome
s
E-Learning
Digital Literacy learning outcomes are about
Using technologies in a meaningful way.
The competences necessary to enable students to better participate in an online society.
Relevance of empowering users, and teaching students not only how to use technology yet to cope with issues stemming from it.
Integration of technologies into teaching and learning
ESA Project
First phase of the Astro-Pi project was completed and the resulting python3 code was submitted on the due date 6-2-2019
• Tablet as a learning tool
• Learning anytime anywhere
• Content creation
• Encourage reading.
• Availability of Maltese Content
• Assessment tools
Part-financed by the European Social Fund ESF.03.059 Funding is under investment priority 10i
National Roll-out
Students
• 2016-2017 Year 4
• 2017-2018 Year 4, Year 5
• 2018-2019 Year 4, Year 5, Year 6
Training for Educators
• 2016-2017 Year 4
• 2017-2018 Year 5
• 2018-2019 Year 6
• Learners create pages with drawings, text and images
• Project files can be saved and shared
• Opens up great opportunities for interactive activities
Organising knowledge using Mindmaps
5. Managing Learning (LO DL) 5.1 I can various tools to manage my own learning 5.3 I can use various tools to explore ideas, theories, relationships and procedures.
LO English 4) I can use resources to help me plan my written work and present it accurately. 9) I can organise and summarise information.
Simple Mind is used to plan creative writing tasks to help learners organise their ideas. It is also used to revise topics in Social Studies and Science by helping them break down, classify and categorise concepts.
Maltese Digital Content
Reading Strategies
Quizziz
Kahoot
Study Ladder
NearPod and other Apps where students’ work is uploaded in ClassCloud and saved for assessment purposes.
Assessment
Computational thinking
…and coding
WeDo Scratch Logo J2Code
Developing computational thinking using Scratch Jr and Coding apps
Learners become digital storytellers using Lego Story Starter
2.3 I can use different digital tools to share knowledge, content and resources. 3.1 I can use technologies and media to work in teams and collaborate in learning. 4.6 I can work creatively across a range of digital media and multiple systems to present information effectively to a given audience.
Using Tablets to promote learning outside the classroom
Resources for Educators
23
Creation of educational resources to support the integration of digital literacy learning outcomes in new syllabi
Digital Literacy
Students’ compete
nces Teachers’ compete
nces Learning outcome
s
E-Learning
Student/Educators Demo lessons
Projects
• eTwinning projects: Creative use of tablets
• projects related to other areas eg Maths, Health
& Safety
• Erasmus related projects
• Esplora project
Work in liaison with other area educators ex. Science
• Literacy fest projects
• High-5 challenge - Maths
• Robo league in relation to robotics using WeDo
Supporting to class teachers
Digital Literacy Initiatives Robotics week
EU Code week
Hour of Code
Code clubs
Family Code nights
Safer Internet Day
Be Smart Online - eSafety Label
Malta Robo League
Code week
Safer Internet Day
Other initiatives: Cyber Security
34
• Yr 4 students
• 2400 students
Theatre in Education @ Esplora
Family Code Nights
October – December 2017-2018
About 150 families
FREE sessions for Parents/Child
aged from 8 to 11
200 families in waiting list
Malta Robo League During year 2018 there were: 420 students 78 teams 20 schoolsOpen to Year 4 and 5 students
Participation in Science Weeks
SELFIE SELFIE (Self-reflection on Effective Learning by Fostering the use of
Innovative Educational Technologies) Designed to help schools embed digital technologies into teaching,
learning and student assessment It can highlight what’s working well, where improvement is needed and
what the priorities should be
www.etwinning.net
eTwinning An Emerging
Transformative Pedagogy
Putting Digital Literacy into a meaningful context
eTwinning offers a platform for educators and educational
leaders, working in schools to communicate, collaborate,
develop projects, share and be part of the most exciting
learning community in Europe.
eTwinning national and European projects using tablets
2017-18 • Let’s use tablets in a collaborative way – 48 educators
• Exploring the Treasures Of Malta And Gozo - 21 educators
• Grow it, Cook it, Math it, Share it – 5 educators
• We are all pieces of the same puzzle – 11 educators
• Maths through Coding and Robotics – 24 educators
www.etwinning.net 43
Calendar of Events
1. eTwinning Seminar – Malta 4-6 April 2. eTwinning Schools Thematic conference – May 9-11 Ireland 3. eTwinning Management Meeting – Brussels - June TBD (Joint session with NA) 4. PDW for NSS - Kraków, Poland - 11-13/09/2019 5. Annual conference – France 24-26th Oct 2019 6. Several eTwinning seminars/PDWs/Workshops for educators 7. Future Classroom Lab workshops in Brussels – for DL staff and other educators.
Thank you [email protected]