Design principles for NIFLAR 3D-VLE
• Objectives for (student) teachers + L2 learners
• Pedagogical principles: – Pedagogy re ICC-training & assessment
– Blended approach
– Teacher Ed.: competence development (experiential)
• Scalable
Reception / Exploratorium
Game SpaceSimulation Space
Open Simulator Platform
VLE
COMPONENTS
Exploratoriumfor cultural info, encounters and events
Simulation Spacefor ICC-training & assessment
Game Spacefor cultural knowledge quests & games
NIFLAR MegaSim: 4 Regions 3 (semi) developed regions:
Countries: NL + France / Spain + Portugal? Projectlandia: Asterix Village + Project/Gamespace
ChinaVillage?
• Welcome area: with a map about the SIM’s contents and infrastructure
• Urban Area
• Rural Areas: 2 types (agriculture / typical landscape)
• Exhibition plot + Current Events info
• Stereotype corner
Holland + France
France: French Village
Spain: Urban area (Valencia)
ProjectLandia- Asterix Village: Third Space (roleplays)
- Games: (Cultural knowledge test/exchange)
Roadmap
• Projectlandia version 1 (June 1)fully operational (June 15)
• Spain version 1 (June 10)fully operational (June 25)
• France fully operational (July 1)• Holland version 1 (July 15)
fully operational (August 1)
Student / Pupil pilots: second half of september