Mobile UX & Monetizing
Friday, 1 Desember 2013@UNY
Presented By ARIF AKBARUL HUDA
@[email protected]/[email protected][email protected]
Arif Akbarul HudaPenulis
Mobile Apps Developer (android)
Trainer
Available on book store
Coming soon beginning 2014
Recommended for you
Smartphone?
http://cellphones.about.com/od/smartphonebasics/a/what_is_smart.htm
Operating System
Apps
High-speed data access
Messaging
high-resolution touchscreens and web browsers
sensors
Key Smartphone Features
ABOUT FACT
91% of all people on earth have a mobile phone
56% of people own a smart phone
50% of mobile phone users, use mobile as their primary Internet source
80% of time on mobile is spent inside apps
72% of tablet owners purchase online from their tablets each week
Source : http://www.digitalbuzzblog.com/infographic-2013-mobile-growth-statistics/
which better?
The winner !
Android version
Host Card Emulation for NFC
Printing framework
Storage access framework
Low-power sensors
SMS provider
Full-screen Immersive mode
Transitions framework
Chromium WebView
Screen recording
RenderScript NDK
Bluetooth HOGP and MAP
IR Blasters
Closed captioning settings
RTL features
Security enhancements
Tools for analyzing memory use
newKitKat
How to start building mobile apps ?
http://wiki.developerforce.com/page/Native,_HTML5,_or_Hybrid:_Understanding_Your_Mobile_Application_Development_Options
Kind of apps
Development environment
Ebook
web
book
Www.developer.android.com | www.androidhive.info | www.omayib.com
Www.ndroid-indonesia.com | and more.....
Best practice : learning by example
SHARE IT!
Mobile UI & UX
Which look better ?
http://mobile.smashingmagazine.com/2012/07/12/elements-mobile-user-experience/
components mobile user experience
FunctionalityInformation Architecture
Prioritize and present core features
Offer relevant mobile-only functionality (ex barcode scanning and image recognition)
Ensure that fundamental features and content are optimized for mobile
Present links to the main features and content on the landing page, prioritized according to the users needs
Enable mobile users to navigate to the most important content and functionality in as few taps or key presses as possible
Use concise, clear, consistent and descriptive labels for navigation items and links
ContentDesign
Ensure that content is mobile appropriate ( Image size )
Ensure that primary content is presented in a format supported on the target device ( no flash download)
Remember the sayings Mobilize, dont miniaturize
Design for glanceability and quick scanning
Maintain visual consistency with other touchpoints and experiences
Consider both portrait and landscape orientations in the design process
User InputLimit input to essential fields
Display default values wherever possible
Match to keyboard type
Mobile ContextUse device features and capabilities to anticipate and support the users context of use
Accommodate for changes in context based on the time of day and when the user is using the app
Use location to identify where the user is and to display relevant nearby content and offers
Mobile Monetize ?
Contoh revenue admobs
www.omayib.com
Promo
www.indocode.net
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