Media Computation as An Approach to Motivate and Retain
Computing Students: Inventing a new approach to
computing education at Georgia Tech
Mark GuzdialSchool of Interactive Computing
College of ComputingGeorgia Institute of Technology
Story Where have all the students gone?
Teaching Computing for Everyone First course: Introduction to Media Computation
It’s about context What students do in it
Second course: Representing Structure and Behavior Using Disney’s Wildebeests and Villagers,
as a context for learning data structures Beyond the two courses: A path into CS
A context in our CS1 Applying contexts more broadly: Threads™
Where have all the students gone?
We’re losing students, at an increasing rate. Women and minority percentage of
enrollment dropping High failure rates in CS1 (35-50% or
more) Fewer applications into CS: “All
programming jobs going to Asia.” Research results: “Tedious,” “boring,”
“lacking creativity,” “asocial” All of this at a time when we recognize the
critical role of IT in our economy, in all jobs
Hypothesis: Economy (1st order) and Curriculum (2nd order)
Our computing curriculum has never been attractive. It is designed for the sole purpose of producing
software engineers. For years, software engineering was a
pathway to wealth (not just jobs) People will go through a lot for wealth.
Dot-com bust plus off-shoring =>it’s not about wealth. Recent uptick: “Google buys YouTube for $2B”
Strategy: Make CS education ubiquitous Motivate students to care about the broad
range of what is computing. Create contextualized courses, minors, and non-
traditional paths into CS Make it relevant, social, and creative.
By doing this, we give CS majors their reasons to be there, and discover new CS majors.
Our Three CS1’s CS1301 Introduction to Computing
Traditional CS1 for our CS majors, Science majors (math, physics, psychology, etc.). Trialing this semester: All robotics.
CS1371 Computing for EngineersCS1 for Engineers. Same topics as CS1321, but using MATLAB with Engineering problems in homework and examples.
CS1315 Introduction to Media Computation
What Georgia Tech TeachesCS1301Intro to
Programming in Python for CS
majors
CS1331CS1+2 in
Java
CS1332Data
Structures and
Algorithms in Java
CS1315 (Media Computation CS1 in Python)
CS1316 (Structure & Behavior—Multimedia data structures in Java)
CS1371(Computing forEngineering in MATLAB (only))
CS2110(Low-level programming in C)
CS2260: Media Device Architectures
CS1372Algorithm Design in C
Institute for Computing Education (ICE@GT) Summer Workshops for High School Teachers: Media Computation CS1 in Java
Media Computation: Teaching in a Relevant Context Presenting CS topics with
media projects and examples Iteration as creating negative
and grayscale images Indexing in a range as
removing redeye Algorithms for blending both
images and sounds Linked lists as song fragments
woven to make music Information encodings as
sound visualizations
Examples of Student Work
Soup-Audio Collage
Canon- LinkedList of (MIDI) Music
Overall Results Average CS1 success pre-MediaComp:
Average 72.8%In MediaComp (51% female): Average 84% (as high as 90%) Similar results at Gainesville, U.Ill-Chicago (76% => 91%),
ANU Specific majors more dramatic:
Management majors’s success rate 49% => 88% Students are excited, and becoming CS majors, CS
minors, CS teachers, and Computational Media majors (nearly 200, 25% female)
MediComp students succeed in traditional CS classes.
Student voices Intro CS student (female): “I just wish I had more time to
play around with that and make neat effects. But JES [IDE for class] will be on my computer forever, so… that’s the nice thing about this class is that you could go as deep into the homework as you wanted. So, I’d turn it in and then me and my roommate would do more after to see what we could do with it.”
High School teacher: “This was the best (non-college credit) workshop I have ever taken.”
Students in multimedia data structures: “Data structures is an important step. Use of media! It makes it fun.”
CS1315 Introduction to Media Computation Average 400/term
Overall, CS1315 has been 51% female Required in Architecture, Management, Ivan Allen College
of Liberal Arts, and Biology
Focus: Learning programming and CS concepts within the context of media manipulation and creation Converting images to grayscale and negatives, splicing and
reversing sounds, writing programs to generate HTML, creating movies out of Web-accessed content.
Computing for communications, not calculation
def negative(picture): for px in getPixels(picture): red=getRed(px) green=getGreen(px) blue=getBlue(px) negColor=makeColor(255-red,255-green,255-blue) setColor(px,negColor)
def clearRed(picture): for pixel in getPixels(picture): setRed(pixel,0)
def greyscale(picture): for p in getPixels(picture): redness=getRed(p) greenness=getGreen(p) blueness=getBlue(p) luminance=(redness+blueness+greenness)/3 setColor(p, makeColor(luminance,luminance,luminance))
Rough overview of Syllabus for CS1315 (CS1)
Defining and executing functions Pictures
Psychophysics, data structures, defining functions, for loops, if conditionals
Bitmap vs. vector notations Sounds
Psychophysics, data structures, defining functions, for loops, if conditionals
Sampled sounds vs. synthesized, MP3 vs. MIDI Text
Converting between media, generating HTML, database, and networking
Trees, hash tables Movies Then, Computer Science topics (last 1/3 class)
Computer science inter-mixed We talk about algorithms
across media Sampling a picture (to scale it)
is the samealgorithm as sampling a sound (to shift frequency)
Blending two pictures (fading one into the other) and two sounds is the same algorithm.
We talk about representations and mappings (Goedel) From samples to numbers
(and into Excel), through a mapping to pixel colors
Computer science topicsas solutions to their problems “Why is PhotoShop so much faster?”
Compiling vs. interpreting Machine language and how the computer works
“Movie-manipulating programs take a long time to execute. Why? How fast/slow can programs be?” Algorithmic complexity
“Writing programs is hard! Are there ways to make it easier? Or at least shorter?” Object-oriented programming Functional programming and recursion
“What do other languages look like?” JavaScript introduction
Success Rates for Specific Majors
Success rates in traditional CS1 for students in various majors average Fall ’99 to Fall ’02, compared to Spring ’03 to Fall ’05 in Media Computation.
Example CollageCode
def hw3(): venice1=makePicture(getMediaPath("venice.jpg")) print venice1 venice2=makePicture(getMediaPath("venice.jpg")) print venice2 venice3=makePicture(getMediaPath("venice.jpg")) print venice3 venice4=makePicture(getMediaPath("venice.jpg")) print venice4 venice5=makePicture(getMediaPath("venice.jpg")) print venice5 venice6=makePicture(getMediaPath("venice.jpg")) print venice6 canvas=makeEmptyPicture(640,480) print canvas IncreaseRed(venice1) targetX=1 for sourceX in range(1,getWidth(venice1),3): targetY=1 for sourceY in range(1, getHeight(venice1),3): px=getPixel (venice1, sourceX, sourceY) cx=getPixel (canvas, targetX, targetY) setColor(cx,getColor(px)) targetY=targetY +1 targetX=targetX +1 IncreaseBlue(venice2) targetX=128 for sourceX in range(1, getWidth(venice2),3): targetY=96 for sourceY in range(1, getHeight(venice2),3): px=getPixel (venice2, sourceX, sourceY) cx=getPixel (canvas, targetX, targetY) setColor(cx,getColor(px)) targetY=targetY +1 targetX=targetX +1
negative(venice3) targetX=1 for sourceX in range(1, getWidth(venice3),3): targetY=192 for sourceY in range(1, getHeight(venice3),3): px=getPixel (venice3, sourceX, sourceY) cx=getPixel (canvas, targetX, targetY) setColor(cx,getColor(px)) targetY=targetY +1 targetX=targetX +1 greyScaleNew(venice4) targetX=128 for sourceX in range(1, getWidth(venice4),3): targetY=288 for sourceY in range(1, getHeight(venice4),3): px=getPixel (venice4, sourceX, sourceY) cx=getPixel (canvas, targetX, targetY) setColor(cx,getColor(px)) targetY=targetY +1 targetX=targetX +1 IncreaseGreen(venice5) targetX=1 for sourceX in range(1, getWidth(venice5),3): targetY=384 for sourceY in range(1, getHeight(venice5),3): px=getPixel (venice5, sourceX, sourceY) cx=getPixel (canvas, targetX, targetY) setColor(cx,getColor(px)) targetY=targetY +1 targetX=targetX +1
targetX=256 for sourceX in range(1, getWidth(venice6),3): targetY=192 for sourceY in range(1, getHeight(venice6),3): px=getPixel (venice6, sourceX, sourceY) cx=getPixel (canvas, targetX, targetY) setColor(cx,getColor(px)) targetY=targetY +1 targetX=targetX +1 mirrorVertical(canvas) show(canvas) return(canvas) def IncreaseRed (venice1): for pixel in getPixels(venice1): myred = getRed(pixel) setRed (pixel, myred * 1.5) def IncreaseBlue(venice2): for pixel in getPixels(venice2): myblue = getBlue(pixel) setBlue (pixel, myblue * 1.5) def IncreaseGreen(venice5): for pixel in getPixels(venice5): mygreen = getGreen(pixel) setGreen (pixel, mygreen * 1.5) def greyScaleNew(venice4): for px in getPixels(venice4): newRed = getRed(px) * 0.299 newGreen = getGreen(px) * 0.587 newBlue = getBlue(px) * 0.114 luminance = newRed+newGreen+newBlue setColor(px,makeColor(luminance,luminance,luminance)) …
Follow-up Survey:Did it have a lasting impact? In Spring 2004, conducted an email survey
with students from Spring 2003 (n=120) and Fall 2003 (n=303) students.
59 responses 11 (19%) had written a Python program on their
own since the class had ended. 27% had edited media that they hadn’t previously.
“Did the class change how you interact with computers?” 20% said no. 80% said yes, but it was also more about changing
how they thought about computers. “Definitely makes me think of what is going on behind the scenes
of such programs like Photoshop and Illustrator.” 'I understand technological concepts more easily now; I am more
willing and able to experience new things with computers now’ 'I have learned more about the big picture behind computer
science and programming. This has helped me to figure out how to use programs that I've never used before, troubleshoot problems on my own computer, use programs that I was already familiar with in a more sophisticated way, and given me more confidence to try to problem solve, explore, and fix my computer.’
Second course: CS1316 “Representing structure and behavior”
Driving question: “How did the wildebeests stampede in The Lion King?”
31 students, 75% female, 91% success rate.
Connecting to the WildebeestsIt’s all about data structures
Rough Syllabus for CS1316 Weeks 1-4: Recreate media computation in Java
(Images, sounds, turtles, MIDI). Linked lists of MIDI.
Goal: Creating flexible structures for design Linked lists and trees of images.
Scene graph as first tree. Linked lists and trees of sampled sounds.
Recursive traversals.
CanonSwanBells Fur Elise
Syllabus (continued) Generalized lists and trees. Graphical User Interfaces as
trees Layout managers as renderers
Continuous Simulations Predator-prey, disease
propagation UML (design notation) and
reuse
Mapping Simulations to Animation Finally! The wildebeests and
villagers Discrete Event Simulation
Stacks and queues are natural here
gal1-rightface.jpg gal1-
right2.jpg
gal1-right1.jpg
gal1-rightface.jpg
HW2: Create a collage, but must use turtles
Steve Frederick Georgia Institute of Technology
Priya Harshini Georgia Institute of Technology
Steve Frederick Georgia Institute of Technology
Do the two semesters prepare students for a regular CS course?
- CS1322 was our previous CS2 for CS majors.
Success FailTOTAL
#From 1321 (CS1 for CS) 78.1% 21.9% 333From 1371 (From Engineering) 72.7% 27.3% 681From 1316 (From CS1315) 60.0% 40.0% 20
An alternative path, a minor, and a new degree The two courses (Introduction to Media Computation
and Representing Structure and Behavior) are now accepted as a valid path for CS students. Margolis and Fisher’s “alternative path”
Defined a CS minor Created new BS in Computational Media
Joint with School of Literature, Communications, and Culture
58 majors in first year, 24% femaleNearly 200 majors today, still about ¼ female
A Context for CS1 for CS majors: Robotics Microsoft Research has funded the
Institute for Personal Robotics in Education Tucker Balch, Directing
Monica Sweat developing GT’s CS1
Joint between Bryn Mawr and Georgia Tech
http://www.roboteducation.org Goal is to develop a CS1 and CS2
with robotics as the context. HW2: Recursively follow a light CS2: Add a camera
Developing Threads™: Carrying Context to the Degree Level
A new conceptualization for an undergraduate degree.
We defined 8 “Threads” which together define Computing: Computing and Media, People, Platforms, Computational
Modeling, Information Internetworking, Intelligence, Embodiment, and Foundations
The courses within each are “core” CS (some), advanced/new CS, and some non-CS (e.g., Psychology in People Thread)
Threads™ as a Degree Our BS in Computer Science is defined as any two
Threads. 28 possible paths to a degree now.
Advantages: Clearly says what CS is. It isn’t just programming. Clear differentiator for students.
It’s not just India’s or China’s CS Explains why students take any particular course
Consider the possibilities if all degrees were Threaded. Interdisciplinary degrees became easier and more
interesting.
Summary It is time to fix the curriculum of Computer Science.
CS for everyone is a useful goal. Media Computation is a powerful context to motivate
student retention and learning. Our two courses having an impact on recruitment and
retention. Bottom line: Context is a win.
Media is a great context. We’re trying robotics next. Could be biology/bioinformatics, Facebook graphs, etc.
Acknowledgements Faculty Collaborators: Barbara Ericson, Charles Fowler
(Gainesville) Course Materials Development: Adam Wilson, Jason Ergle,
Claire Bailey, David Raines, Joshua Sklare, Mark Richman, Matt Wallace, Alisa Bandlow, Ellie Harmon, Yu Cheung Ho, Keith McDermott, Eric Mickley, Larry Olson, Lauren Biddle
Assessment: Andrea Forte, Allison Tew, Rachel Fithian, Lauren Rich, Heather Perry, Ellie Harmon, Bob Amar, Rachel Knickmeyer, Allison Tew, Lana Yarosh
Thanks to Bob McMath and the Al West Fund, to GVU and CoC, to the students who participated in our evaluation, and to the National Science Foundation
Thank you!Mark Guzdialhttp://www.cc.gatech.edu/~mark.guzdialhttp://coweb.cc.gatech.edu/csl
For more on MediaComp approach (including papers, software, and slides):
http://coweb.cc.gatech.edu/mediaComp-plan
Media Computation Teachers’ Site:http://coweb.cc.gatech.edu/mediaComp-teach
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