6Learning Game Development
Lessons
BE ABSOLUTELY CERTAIN ABOUT THE
GAME OBJECTIVE
LESSON 1
Make sure to tie down to a
singular objective;
One that is achievable given the game mechanics
Eliminate game mechanics that
do not explicitly tie to the outcome
THE GAME ENVIRONMENT NEEDS TO BE
DYNAMIC
LESSON 2
Even in non-play condition,
the game environment must still change
There must be some
penalization of the player
for not making moves
BE SURE OF HOW YOU
SCORE PLAYERS
LESSON 3
Decide on what variables the score will depend
Decide what clearly defines a winning score
Decide how the system
will compute it
Work out the formulae to calculate the
score right at the beginning
Ensure that the player understands how actions in the game relate to an increase/decrease in score
INCLUDE A
HOW-TO-PLAY
LESSON 4
Do not take the game play experience of other
stakeholders for granted
Right from prototyping stage
include instructions on how to play the game
DESIGN IS ONE THING; DEVELOPMENT IS ANOTHER
LESSON 5
Know the budget and timelines and tailor your game design
around it
Be practical during development. Do not get carried
away by the vision of
the game designer
PLAY TEST EARLY,
PLAY TEST OFTEN
LESSON 6
To avoid incurring huge costs on play testing,
use paper prototypes that model game-play
Play-test all through
design and development
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