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Page 1: How do you feel?  Sampling of experiences within a mobile field trip support system

How do you feel? Sampling of experiences within a mobile

field trip support system.

Bernardo Tabuenca and Dirk Börner

Page 2: How do you feel?  Sampling of experiences within a mobile field trip support system
Page 3: How do you feel?  Sampling of experiences within a mobile field trip support system

Experience Sampling Method

Psychometric methodology developed by Larson & Csikszentmihalyi (1983)

•  In situ evaluation of real time experiences

(feelings, conditions, activities) • Researcher is not involved à reduced bias • Short questionnaire/journal items (scales,

open-ended questions) Hektner, J.M., Schmidt, J.A., Csikszentmihalyi, M. (Eds.). (2006). Experience Sampling Method: Measuring the Quality of Everyday Life. Sage Publications, Inc.

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Nicholas Feltron yearly report. http://feltron.com/ar12 03.html

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Experience Sampling Method

Types of alert: Random, Scheduled, Event-based

Scheduling: Daily time period, Number

per day, Number overall Format: Audible, Tactile, Visual Variations: Order, Probabilities,

Dependencies

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Experience Sampling Method

Format: • Text • Audio • Video • Picture

Timing: • Response time • Time-out

Reporting experience

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Framework

Ecology of resources Contextual filters: •  Id •  Time •  Location •  Environment •  Relation

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Binding digital and

physical world

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BiDi code scanning

Source images: http://upload wikimedia org/wikipedia/commons/thumb/9/99/QR_code_scanning_at_Goddard_Space_Flight_Center jpg/1280px-QR_code_scanning_at_Goddard_Space_Flight_Center jpg

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Image recognition

Source image: http://www.exa.com.au/articles/june_10/images/google_goggles.jpg

Experimented in Han et al (2007)

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Text recognition

Source image: http://www.mobileindustryreview.com/wp-content/nokia-multiscanner1.jpg

Santana-Mancilla et al (2012)

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Voice speech recognition

Source image: http://www.computerweekly.com/blogs/cwdn/2011/05/12/Augmented_GeoTravel.jpg

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Frictionless identification

Source images: http://www.extremetech.com/wp-content/uploads/2011/06/NFC-AppAdvice-348x196.jpg http://www.pokenisland.com/wp-content/uploads/2011/11/x-men-first-class-nfc-poster.jpg

NFC, RFID

Experimented in Pérez-Sanagustín, et al (2012)

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Global Positioning System (GPS)

Experimented in ARLearn in Florence. Ternier et al. (2012)

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ARLearn “JTEL Summer School Game”

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Questionnaire &

Brainstorming

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•  The weSPOT project aims at propagating scientific inquiry as the approach for science learning and teaching in combination with today’s curricula and teaching practices

•  The project focuses on inquiry-based learning with a theoretically sound and technology supported personal inquiry approach

•  In inquiry based-learning learners take the role of an explorer and scientist and are motivated by their personal curiosity, guided by self-reflection, and develop personal knowledge and collaborative sense-making and reasoning

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