Everything I know about Economics I learned by
playing video gamesChristopher Marks
Killing Cows
Being undercut.. for profit!
My first steps in Arbitrage
= 100gp at my sell price
+ = 100gp at my buy price
2 for the price of 1 = profit!
Manufacturing goods + Arbitrage
= 17k coins from NPC store
+= 1k coins street price
== 55k street price
55k-18k = 37k profit
Grand Exchange
Chartism
Step one: go to "top 100 price drop by %“
Step two: find a useful item (for pking, PvM, etc)
Step three: look for daily line under 30-day line
Step four: Buy up stock of item, watch it rise???????
Profit (by selling it, obviously)
Clan Merchanting (larger Chartism)
Junk trading (to get around trade limits)
Flipping (arbitrage via the G.E.)
How to:
1) find the price range by buying
the item for higher than mid and
selling for lower than mid (since
the ge insta matches trades)
2) then, buy multiples of the item
for 1gp over the lower bound,
and sell them for 1gp under the
higher bound.
Useful items vs. Cosmetic items
Useful items: Cosmetic items:
Both:
Rare trading
Rare: a tradable holiday item from when Runescape was a new game, worth lots of gp
Official currency Vs Player asserted currency
Worth: 2.147 billion gold coins Worth: ..11 buds?
Currency in TF2
+ =
+ + =
+ + =
+ + =
x8 =
+ + + =
Buds for keys
= $31 USD
= x24
= $1.49 USD
$1.49 x 24 = $35.76
Profit from buying buds,
selling for keys, and selling
the keys: $4.76 per bud.
Trading unusual hats
Most importantly: be persuasive & respectful
Idling
Sharking (usually done by traders with power)
Valve hires an economist
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