• Intro
• Prototyping & Design Research @ Stanford University
• Design Sprints
• Modulor principle by Le Corbusier
• Challenge: Build & Test Low-res prototype
• Sharing & Wrap-up
• Drinks3
Criticial functions arise from peoples’ needs, discovered requirements, constraints, and also from assumptions…
CF:Need:
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One question, one prototype
Which material wins? Asking user to compare wood /pastic/metal32
Source: Aalto ME310 Teaching team
- General craft supplies- Foam core- Cardboard- Pink foam & cardboard- Play doh- Modeling clay- Laser cut wood/cardboard- Sheet metal- CAD + renderings- 3D printing- Service/ space prototyping - System prototyping
- Experience prototyping- Electronics Prototyping- Electronic breadboarding- Arduino Microprocessor- Software paper prototyping- Mobile paper prototyping- Mobile Interaction prototyping- Digital Prototyping- Interface mockups- State diagrams/ flowcharts- Video prototyping- Wizard of oz/ role play
Prototyping techniques
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Source: Nik Martelaro
- General craft supplies- Foam core- Cardboard- Pink foam & cardboard- Play doh- Modeling clay- Laser cut wood/cardboard- Sheet metal- CAD + renderings- 3D printing- Service/ space prototyping - System prototyping
- Experience prototyping- Electronics Prototyping- Electronic breadboarding- Arduino Microprocessor- Software paper prototyping- Mobile paper prototyping- Mobile Interaction prototyping- Digital Prototyping- Interface mockups- State diagrams/ flowcharts- Video prototyping- Wizard of oz/ role play
Prototyping techniques
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Source: Nik Martelaro
Golden rules of prototyping:
1. One question, one prototype
2. Go far enough
3. Stop before it’s perfect
4. Don’t fall in love with your prototype
5. Always build and share more than one prototype
6. Create to provoke and persuade
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Source: Nik Martelaro
Challenge 1: Build a low-res prototype (15 min)
Tools: - Sketch on paper - Prott (prottapp.com)
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