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A Historic Retelling of the 2012 Campaign
Preseason
Preseason was a time to practice with the armies and get used to the league rules coming in. The first
set of preseason matches took place on Memorial Day weekend.
The Rock and the Tomb Kings vs Blood, Steel, and Faith of the Empire
It has been nine years since the Rock strode a
Warhammer battlefield. The last time he did so, it
was a successful campaign which he culminated
with a victory over a chaos warband in the league
finals, securing the overall prize before going back
to his tomb to slumber.
Much has changed since his last foray out into the
world, and as his armies marched north into the
Badlands to seek out the floating palace that was
said to contain mysteries and secrets that would
help secure the Old Kingdoms.
Atop a bluff overlooking the fractured land below,
the Rock encountered an Imperial army marching
south with the same intentions.
Led by a pious warrior priest, the imperial lines formed up quickly to react to the slow but steadyapproach of the long dead warriors and the tomb king that had recently stepped back out into the world
of the living.
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The Rock held forth his ornate gold
sheathed sword forward as his long dead
warriors trudged across the broken plain.
Cannon fire began to greet them as the
imperials opened fire.
Pistoliers came charging in from the left
flank, but were quickly repelled by a volley
of arrows from ancient bows. Gunners fired
from atop a broken watchtower, but were
swept off of it with a roar from the Rocks
pet necrosphinx.
To the front of the lines, a brave
group of steel clad men riding
destiers came thundering forward,
sweeping across the battlelines in
an attempt to engage the Rocks
royal guard, but were intercepted
by a chariot charge in the flank.
The knights fought hard, but the
incantations of the hierophant
coupled with a flank charge by
Akhul the Thrice Cursed and the
Royal Guard put an end to their
heroics.
The Imperial lines crumbled as the Rock and his spear and the Cursed and the Royal Guard put the
imperial lines to the test, breaking them and running them through.
The battle had been but a skirmish though, and the imperial vanguard was but a piece of what the Rock
knew was a much larger force gathering nearby. He would be ready
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High Elves engage Zombie Pirates in a Fetid Swamp
The elves had more than they bargained for, facing off against the grisly remnants of an Imperial fleet
brought down to Davey Jones Locker, and now led by the insane vampire Commodor Harkon. The
swamps would prove to be many elven final resting place as the undead claimed a victory and added to
their ranks those that had fallen
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The Troll King Feasts
The Badlands are host to
a multitude of unsavory
characters, but none
more nasty than the Troll
King. Michaels tomb
kings met up with this
fellow and a warband of
chaos led by a tzeentch
sorcerer, and it ended up
turning sour for the
ancient dead.
The deadites tangled up
the hellcannon with a unit
of carrion and were able
to run off the dread chaos
knights, but were unable
to defeat the Troll King or
the chaos warriors that
held the center of the
field. This proved to be the keystone of the battle, and after the tzeentch sorcerer bellowed and
destroyed the casket, the tomb princes elite guard fell to the combined forces of the chaos warriors and
troll kings warriors.
Retreating, they have time to contemplate their battle plan and bring pain back to their foes next
round
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The Rise of the Damned and the Fall of the Vermin Lord
Seeking to prove himself in his first
match ever, Mitch led his chaos
warband south to the Badlands and
fought a matchup against Nicks
vile ratmen.
Nick had a special treat for Mitch
this day in the form of the Vermin
Lord.
The skaven deployed in a battle
line behind a necrotic river; perfect
to slow the chaos forces down and
enable them the much neededtime to mow them down with their
artillery and guns.
The scenario was a dawn assault,
and the random deployment
elements of the scenario would
test both players and their abilities
to adapt. As it so happened, most of Mitchs forces deployed in the center with the exception of his hell
cannon and a unit of hounds, which lined up opposite Nicks jezzails.
The Vermin Lord came onto the field on the far flank, far away from his men and his important
leadership bubble along with it.
The skaven did a good job in the beginning, as the chaos forces lost men to the necrotic sludge dividing
the table. However, the hellcannon misfired and caused all wizards on the table to miscast. This caused
a dimensional cascade on the Vermin Lord. He escaped that fate only to miscast on his next turn and
have a dimensional cascade go off again and suck him off to the warp.
Things went downhill from there, with Mitchs forces crossing the river. The knights plowed full steam
ahead, destroying globadiers, giant rats, and finally engaging head on with the storm vermin and the
army standard bearer and breaking their back in the late part of the game.
Mitchs chaos warriors earned their stripes by not killing the abomination once, but twice as after it died
the first time, it was too horrible to die and came back to life again with *5* wounds. However, the
chaos warriors weathered the nasty creature piling on to it (it suffered from stupidity after a well placed
death spell hit it) and combined with the warriors new poisoned attacks (courtesy of the river), they
were able to see the thing off again.
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Dwarven Ale and Imperial Steel Make a Great Combination
The last battle of Memorial Day
took place Monday evening and
was a team battle featuring 1000
points of Jasons ogres teamed up
with 1000 points of Mitchs chaos
and taking on the legendary
General Li led empire army of Kurt
and Brads dwarves.
Brad was anxious to find out just
how assholish his dwarves could
be, and the scenario rolled was
perfect one of the most hated
scenarios of them all The
Watchtower.
Brad deployed his unit of iron breakers led by his dwarven thane and runesmith in the watch tower and
then beckoned the enemy to come get some.
To Jason and Mitchs credit they really did try but these dwarves were not going to be evicted from
their tower. Jason threw two units of ogres at the tower, which were summarily rebuked, and Mitchs
chaos forces were trampled by the General Li, Kurts hideous steam tank that took quite a licking in this
game but just would not die (it finished the game with just three wounds remaining after taking a
direct hell cannon blast and then some marauder flails)
With that, each participating player received a relic that would carry over into the regular season (Mitch
played in two battles and earned himself two).
Battle rosters are being adjusted and plans being hatched as the preseason continues
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June 9, 2012 Preseason
The Rock Faces the Arch-Lector
After having faced the imperial army once, the Rock
led his undead army out through several mountain
passes until he came across what was rumoured to
be the ruined hamlet of Rist, where one of Nagashs
lieutenants had died.
They were greeted by a faction of another imperial
army, this one led by a pious and ornery arch-lector.
Whoever wanted to garner any clues from this site
would have to first win the field of battle.
The king tried a new tactic in this battle, foregoing askull catapult for a legendary Lost Ark of Indy.
Deploying it atop a ruined tower, it began channeling the necromantic energies of the hamlet as the
undead battle line formed up.
The imperials were whipping themselves up into
a religious fervor speaking in tongues and
handling snakes, shouting curses at the dead and
bolstering their lines with taunts. The Rock was
unimpressed. Expecting the living to bunker up
across the field and rely on their shooting, the
king lowered his ornate sword and pointed it at
the Arch-Lector as his undead legion marched.
The battle was quickly joined. The center clashed
early on, with the Rock and his skeletal spearmen
charging into a unit of swordsmen while Avkul
the Thrice Cursed charged the royal guard into a small unit of halberds. The chariots made quick work
of the imperial back line, removing artillery fire.
The undead folded the imperial center, withstanding a flank charge by knights as the necrosphinx turned
to face them and ran them off. All that remained at that point was the removal of the hellrocketbattery, which was accomplished by the emergence of the Tomb Scorpion defying internetz wizdomz
with its presence, and the defeat of the Arch Lector himself.
That honour came to Avkul. The Arch-Lector drove the chariots into bone dust and then turned to face
the incoming tomb guard. The ensuing battle was titanic. The greatswords and tomb guard battle
swung back and forth, with Avkul challenging the Arch Lector to single combat. The Arch-Lector was
only too happy to do so, his hatred of the undead building into a seething roil of tongues and self
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flaggelation. It was not to be Avkuls day. His flail spun out and cracked against the priests armored
back, caving some of the silvered steel in. On his knees where Avkul felt he belonged, the arch lector
began praying. Avkul prepared for the killing blow, and at that moment was engulfed in holy flame.
Being flammable, Avkul was quickly reduced to cinders.
The greatswords fought to the last man, and as the battle ended, the Arch-Lector stood alone againstthe Tomb Guard. The battle was lost, but he swore hed return with another force.
The Rock worried.
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The Arch-Lector Returns to Face the Nom Nom of the Ogres
Still covered in mummy goo, the Arch-Lector took the table against a small force of ogres. The
greatswords again fought valiantly, though were cut down by the ogres. The Arch-Lector was defeated
but again escaped death.
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The Tomb Kings Return Versus Orcs & Goblins
Matthew and Michael engaged that afternoon in a dawn assault mission that saw the Tomb Kings army
take the field after last battles defeat against the Troll King. Sadly there were no artisans on hand to
record the carnage.
The spring season is about to begin with only one more preseason day remaining relics are still up for
grabs