ADMEC® Multimedia Institute
www.admecindia.co.in
9911782350, 9811818122
Duration: 03 MonthsAutodesk Maya Standard Course
Weekdays:- 1½ hrs / 3 days Fastrack:- 1½hrs / Day
®
[Class Room]
Autodesk Maya Standard Course Duration: 03 Months
Have you ever desired to become a 3D modeler or animator? This course is designed to for those who are completely new to the world's most powerful 3D package Autodesk Maya.
It is a short-term certi�cate course which will teach students the core features and concepts of Maya. By the end of this course you will have a strong understanding of techniques like modeling, texturing, lighting, and rendering. At the end, you will be able to create a complete 3D space scene.
Semesters and Modules:
MODULE 1: ModelingThis module will give students a comprehensive overview of Autodesk Maya and will learn how to produce CGI high-quality content for �lm and TV, games, and advertising industry through user interface and modeling feature sets. They will gain both theoretical and practical experience.• Exploring the UI of Maya• Adobe Illustrator• Exploring Types of Objects• Creating Primitive Objects• Exploring Viewport Modes• Understanding the Pivot Point• Polygon Modeling• Understanding Polygon Geometry• NURBS Modeling• Understanding a NURBS Curve• NURBS Modeling• Understanding a NURBS Curve• Drawing a NURBS Curve• Modifying NURBS Curve• Understanding a NURBS Surface• Working with Booleans• Products Modeling• Interior & Exterior Modeling• Environment Modeling
• Only Sundays• Online
MODULE II: Texturing, Lighting, and RenderingThis module provides an in-depth understanding of Autodesk Maya's texturing, lighting, and rendering capabilities. The module has been created to help users make the most of this sophisticated application and to broaden the horizons in the �eld of animation.• Exploring Types of Materials• Understanding Materials Attributes• Using the Hypershade Window• Texturing• Types of Textures• UV Texturing Mapping• Shading and Texturing• Material Assigning• Exploring the Types of Lighting• Creating Lighting E�ects• Understanding Shadows• Understanding Mental Ray• Exploring Mental Ray Attributes• Exploring Types of Cameras• Working with Cameras• Understanding Cameras Attributes• Exploring Di�erent Types of Rendering Methodssd• Software Rendering• Hardware Rendering• Vector Rendering• Mental Ray Rendering• Rendering a Scene• Working with Rendering Layers• Exploring Render Nodes
Training Mode: • Regular• Fast-Track• Weekends (Sat/Sun)
Have you ever desired to become a 3D modeler or animator? This course is designed to for those who are completely new to the world's most powerful 3D package Autodesk Maya.
It is a short-term certi�cate course which will teach students the core features and concepts of Maya. By the end of this course you will have a strong understanding of techniques like modeling, texturing, lighting, and rendering. At the end, you will be able to create a complete 3D space scene.
Semesters and Modules:
MODULE 1: ModelingThis module will give students a comprehensive overview of Autodesk Maya and will learn how to produce CGI high-quality content for �lm and TV, games, and advertising industry through user interface and modeling feature sets. They will gain both theoretical and practical experience.• Exploring the UI of Maya• Adobe Illustrator• Exploring Types of Objects• Creating Primitive Objects• Exploring Viewport Modes• Understanding the Pivot Point• Polygon Modeling• Understanding Polygon Geometry• NURBS Modeling• Understanding a NURBS Curve• NURBS Modeling• Understanding a NURBS Curve• Drawing a NURBS Curve• Modifying NURBS Curve• Understanding a NURBS Surface• Working with Booleans• Products Modeling• Interior & Exterior Modeling• Environment Modeling
• Only Sundays• Online
Autodesk Maya Standard Course Duration: 03 Months
MODULE II: Texturing, Lighting, and RenderingThis module provides an in-depth understanding of Autodesk Maya's texturing, lighting, and rendering capabilities. The module has been created to help users make the most of this sophisticated application and to broaden the horizons in the �eld of animation.• Exploring Types of Materials• Understanding Materials Attributes• Using the Hypershade Window• Texturing• Types of Textures• UV Texturing Mapping• Shading and Texturing• Material Assigning• Exploring the Types of Lighting• Creating Lighting E�ects• Understanding Shadows• Understanding Mental Ray• Exploring Mental Ray Attributes• Exploring Types of Cameras• Working with Cameras• Understanding Cameras Attributes• Exploring Di�erent Types of Rendering Methodssd• Software Rendering• Hardware Rendering• Vector Rendering• Mental Ray Rendering• Rendering a Scene• Working with Rendering Layers• Exploring Render Nodes
Training Mode: • Regular• Fast-Track• Weekends (Sat/Sun)
Have you ever desired to become a 3D modeler or animator? This course is designed to for those who are completely new to the world's most powerful 3D package Autodesk Maya.
It is a short-term certi�cate course which will teach students the core features and concepts of Maya. By the end of this course you will have a strong understanding of techniques like modeling, texturing, lighting, and rendering. At the end, you will be able to create a complete 3D space scene.
Semesters and Modules:
MODULE 1: ModelingThis module will give students a comprehensive overview of Autodesk Maya and will learn how to produce CGI high-quality content for �lm and TV, games, and advertising industry through user interface and modeling feature sets. They will gain both theoretical and practical experience.• Exploring the UI of Maya• Adobe Illustrator• Exploring Types of Objects• Creating Primitive Objects• Exploring Viewport Modes• Understanding the Pivot Point• Polygon Modeling• Understanding Polygon Geometry• NURBS Modeling• Understanding a NURBS Curve• NURBS Modeling• Understanding a NURBS Curve• Drawing a NURBS Curve• Modifying NURBS Curve• Understanding a NURBS Surface• Working with Booleans• Products Modeling• Interior & Exterior Modeling• Environment Modeling
• Only Sundays• Online
Our O�ce:
Block C-7/ 114, Second Floor,
Sector- 7, Rohini, Delhi-110085
Mob: 99 1178 2350, 98 1181 8122
e-mail: [email protected]
Our Partnerswww.postproductioninstitute.comwww.videoeditinginstitute.comwww.admecindia.co.in www.web-development-institute.comwww.graphic-design-institute.comwww.cadtraininginstitute.com
ANIMATION & DIGITAL MEDIA EDUCATION CENTER®
• Digital Artist
• 3D Maya Modeler
• Lighting and Rendering Artist
• Texturing Professional
• Character Artist
• Maya Designer
• Modeling and Texturing Artist
• 3D Visualizer
• Maya 3D Modeling Designer etc.
Career Options:
Autodesk Maya Standard Course Duration: 03 Months
MODULE II: Texturing, Lighting, and RenderingThis module provides an in-depth understanding of Autodesk Maya's texturing, lighting, and rendering capabilities. The module has been created to help users make the most of this sophisticated application and to broaden the horizons in the �eld of animation.• Exploring Types of Materials• Understanding Materials Attributes• Using the Hypershade Window• Texturing• Types of Textures• UV Texturing Mapping• Shading and Texturing• Material Assigning• Exploring the Types of Lighting• Creating Lighting E�ects• Understanding Shadows• Understanding Mental Ray• Exploring Mental Ray Attributes• Exploring Types of Cameras• Working with Cameras• Understanding Cameras Attributes• Exploring Di�erent Types of Rendering Methodssd• Software Rendering• Hardware Rendering• Vector Rendering• Mental Ray Rendering• Rendering a Scene• Working with Rendering Layers• Exploring Render Nodes
Training Mode: • Regular• Fast-Track• Weekends (Sat/Sun)
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