23
16
30
Dear Readers,
This is the first edition of our Holiday
Mini-zine! The staff worked extra hard this
month to be able to give you two magazines!
Our goal is to publish a mini-zine for each major holiday! Now,
these are not meant to be grand and filled with a lot of pages. These
are meant to be fun for any simmer. No matter if you’re a builder, Sim
creator, story writer, player, etc. We want to add a little bit of everything
for everyone!
We hope you enjoy this issue and don’t forget to check out issue 2
of ABC Magazine on October 30! Register at our site for news, tips,
tutorials, contests, and more. There are a lot of fun things to find in this
issue, and read carefully! You never know what might be in Nik’s Fan
Games!
We would love to hear your feedback, suggestions, and ideas, so
stop by our forums or leave guestbook comment. If you would like to be
considered for a feature in our magazine, write me or Nik with your
builds and we’ll see if we can use it!
We will publish our second Holiday Edition in December for
Christmas, so if there is anything you would like to contribute, feel free to
write me with your ideas. We will accept games, contest ads, and we
may choose YOUR build for an interview or review.
Thank you all for your support and comments! We love hearing
from you! Enjoy!
Editor
pepper090889
Tomb Building Tutorial
By Mom2Elias
Daring Adventurers! You've explored all there is to explore. You've gathered all the riches, cracked
all the puzzles and conquered all the dangers. But have you tried your hand at tomb building? Tomb
building is a challenge all in itself and if you are ready for it, here are a few helpful tips to get you
started:
Opening the Menu. World Adventures is REQUIRED for tomb building. If you don't have it,
you won't have access to the tomb building materials. Before beginning, you need to
enable testingcheats.
To do this, press Ctrl+Shift+C and enter "testingcheatsenabled true" (without the
quotations as show here):
Nothing visually happens yet. Open the blue box again, but type "buydebug" and press Enter.
Now when you enter Buy mode, you will see a box with a "?". In the screenshot shown below, it
is located above the Comfort category, but if you do not have Pets, it will be located where the
Pets category currently is in my screenshot.
Once you have built your tomb, you will want to link your tomb items ONE PAIR AT A TIME. This
will prevent damage to brain cells. It can get very confusing if you have too many loose triggers
and behaviors.
Triggers Versus Activated Behaviors. Speaking of damaged cells, I'm going to rewire your brain
for the concept of triggers and activated behaviors. Yes, you read that right. Our brains take
shortcuts when processing information. Let's take the direction "turn on the light". Without
thinking about it, you go and flip a switch that turns on a light. You didn't physically turn on a
light; you turned on a switch that then turns on the light.
The light switch is a trigger that is linked up to the actual light, which is an activated behavior.
The light switch is either on or off and the light is on or off. They are two separate actions that
are linked together. Another way to think about it is with the good old "If, Then" statements. If
I flip the light switch "ON", then the light will turn "ON". Understand this and you will have so
much creative freedom when tomb building.
Linking. With the concept in mind, let's link two tomb items to show you how it's done. I'm using
a set of stairs and a treasure chest for this example. The treasure chest is found in the buydebug
menu we brought up, but the stairs can be any standard set of stairs in the game (spiral
staircases do not work for this). Now, we need to know what we want these two items to do so
using the "IF, THEN" statement, I will outline how this link will be set up: IF a Sim OPENS the
treasure chest [Trigger], THEN the stairs will APPEAR (or UNHIDE) [Activated Behavior].
To begin, you must open the menu by pressing Ctrl+Shift while clicking on an object. This allows
you to access the menu that set up that object with a link to another object. For our purposes, we
will begin with the stairs. In order to create an activated behavior that UNHIDES the stairs, we
first need to hide them.
Now you the stairs are covered by floor tiles, matching the room around them. (Note: If you do this
on bare terrain, you will have a hole in the ground. If you wish to have stairs outside, I'd recommend
them in a "paved" area, not in the grass.) Let's set up the first half of our "IF, THEN" statement: "IF a
Sim OPENS the treasure chest". This will be our Trigger. When you open the menu, there will be two
options that mention Triggers. When setting a LINK between two objects, always choose Link
Triggers.
We want the stairs to UNHIDE when we OPEN the chest, so select OPEN.
The Trigger is set. Easy right? Now let's set the Activated Behavior. The second half of the
"IF, THEN" statement says: "THEN the stairs will APPEAR (or UNHIDE)". Again, we are
setting up a LINK so make sure to select Link to Activated Behavior.
Because we want them to reappear, select UNHIDE.
You have now linked your first tomb items! To verify that it is set up correctly,
hover over the two items with your cursor. You should see a pink/purple link
connecting the two items when you hover over the treasure chest and a green line
connecting them when you hover over the stairs.
If you do not see these lines, clear the links by selecting "Clear all links to and from
this object" on both the items and try again.
If you want more than one Activated Behavior to happen when you Trigger and
item, you can do this by repeating the steps with the second behavior. For instance,
IF a Sim OPENS the chest, THEN the stairs will APPEAR (or UNHIDE) AND the door
LOCKS. Set up the first link exactly as I described above, then repeat the IF part of
the statement, also known as the Trigger, but then click on the door for the Link to
the Activated Behavior portion. When you finish linking the three items you will see
lines connecting the door and the stairs to the treasure chest.
Treasure Chests, Treasure Spawners (the green and yellow Speech bubble), floor and wall
holes, dive wells, and sarcophagus' can all give treasure and you can set the treasure you want
the tomb item to give by doing the following:
Open the Tomb Building Menu on the Treasure Chest or other item and select Treasure
Component.
Now you can select for the tomb item to give a treasure one time, regularly, or both.
Then select the treasure type you want to be dispensed from the list provided. The
"$" are money bags. Ancient coins can be given this way or with the pile provided in
the buydebug menu, but the buydebug coin pile does not respawn.
If you want the Treasure Chest, the only tomb item that allows this, to give more than
one item at a time, select Set Treasure Chest Info. You can then select for the chest to
give up to 5 items.
Storyline progression is what makes your tomb unique. You want to know who built
the tomb and why. What are they hiding? To help pass this information on to your
explorers gradually you can drop hints with plaques and observations. As an example,
I'm going to have my Sim exclaim, "Wow! Where did those come from?" when the
stairs appear.
First, because I want the message to appear when the stairs appear, the activated
behavior, I click on the stairs and open the tomb building menu again. Then click on
Activated Behaviors, NOT Link to Activated Behavior. We have already set up the
link, now we just want to add a few dazzling details.
Then select UNHIDE because that's what are stairs will be doing.
Next choose the option Set TNS on Activation.
Now enter the text you want to appear. Viola! Instant personalization.
Lastly, we want sparkles! No, really, I mean sparkles. You can set the link
of the items to sparkle, letting your explorer know that the tomb item
activated something. This is very important, especially when you have
tomb items that are linked in separate rooms. The sparkles, or
Cause/Effect, act as a hint to your explorers as to what direction to look
in for something new, like the now apparent stairs.
You always select the Activated Behavior for this, not the Trigger. So
clicking on our Stairs, select Activated Behavior again.
And again, choose UNHIDE.
Finally, select Turn On Cause/Effect FX. Very easy.
Now don't forget to test your final product! I highly suggest linking and testing ONE
ROOM at a time if possible. It's easier to locate the issues that need correcting.
If you have specific tomb building questions or other tutorial requests, feel free to
post your request on our website in the Forums.
Su Su fellow Simmers! We all have one question
when it comes to the Sims 3 Store, Buy…or not Buy? For this
review, however, that question is thrown out the window as
all the objects in the set are FREE! The Halloween theme
seems to be greatly appreciated by the Sims developers as
they have given us a free set once every year. Read more to
find out what's in these spooky sets.
First off we have the 'Halloween Treats'. Included are
6 'spooktacular' items. Upon download, you'll receive a candle
chandelier, jack-o-lantern floor lamp, a ghost shaped mirror,
black table with a web patterned tablecloth, mysterious cat
sculpture, and a pack of four ghost shaped wall shades. The
problem with these items is that they have a quite noticeably
tacky 'Halloween decoration' appearance. The main use for
these items is to allow your Sims to have a more atmospheric
Halloween themed party, so I would recommend this set if
you're the kind to have your Sims throw Halloween parties or
like making Halloween themed houses. The biggest problem,
however, is that there isn't quite enough; so we're going to
need more items.
To Buy, or
Not to Buy?
By Jonny
Fear not, for next the 'More Halloween Treats' set was released. The two
frightful hairs give your Sims a reason to dress up when the time of year comes
around. This set also contains a more authentic jack-o-lantern, combined with a
gigantic ghost light and a buffet table. Once again, these items would be most
suitable for a Halloween party or themed house, but not much good when
Halloween's over. I know what you're thinking “Hang on a second you
promised more items.” Admittedly there aren't many items from this set but this
is to be expected from a free set. The buffet table is a great addition as it is a
functional object, unlike the majority of the free items. The jack-o-lanterns look
much more realistic in this set and could be used in creepy forests or houses. As
for the giant ghost, it does take up a lot of space and is so bright it can hardly be
seen as anything more than a white blur.
Thankfully the items do not end there. The final set provides us with 6
more free items. If this isn't enough free items to get you in the Halloween
spirit then nothing will be. The items in this particular set aren't as horrific as
the title 'Gory Goodies' sets them out to be. Included are a coffin coffee table,
Moe P. Cuddlebones, which can be considered one of the most adorable bears
yet, a spider-web mirror, and three decorations consisting of a ghost with treats,
a skull wall hanging, and a gravestone cake, complete with glass cloche. This
set is of a decent size for a Halloween freebie, and it has some pretty good
items which can be used after the holiday is over. I know what my little gothic
Sims will be getting for their birthday!
With all of the above included we are left with a total of 9 objects and 2
hairs, all for free! Whilst some of the objects may be better off left in store
where your game won't get clogged up with their uselessness, some items can
be used after the holidays have ended. I would recommend downloading this
set only if you plan to use the objects. Even if you want to have a little
Halloween house just for the holidays that's fine, you can always uninstall and
wait for next year to install the whole lot again! Overall this set receives 3/5
plumbobs. I would be inclined to rate it higher if the items weren't such a tacky
Halloween style, or if they had a wider range of use for decorating rather than
just for Halloween themed parties or houses.
Until next time, Degg Degg!
If you are interested in this set you may also like the Gothique Library
or the Gothique living + sleeping rooms. Both complete with a variety of gothic
styled furniture and decorations.
For more Information or to download any of the items in this article please visit
The Sims 3 Store.
Knight Family Museum
Want to go somewhere with a bit
of history? A beautifully
decorated location that tells a
story within its walls? Well, “The
Knight Family Museum” is perfect
for you.
This home once belonged to Grace
Knight and her daughter Emma.
Grace was a witch, artist, and
sculptor. No one knew about her
secret life until her untimely death,
when Emma convinced the mayor
of Hidden Springs to make her old
home a town museum.
A Build by Rawr2019
Now you can go there to see Grace's
paintings, sculptures, old spell book,
and even her old bedroom. This is a
wonderful place to take the family for a
little history and a nice evening meal.
Download here:
http://www.thesims3.com/assetDetail.html?assetId=4570220
A Build by Rawr2019
Quiz: What should your Sim
be for Halloween?
1. What is your Sim mostly likely to do to celebrate Halloween?
a. Throw a party.
b. Sleepover with friends.
c. Go to a Haunted House or Graveyard.
d. Donate to a charity via mailbox.
2. What is your favorite Halloween item?
a. Web-o-Wonder [ web mirror ]
b. Moe P. Cuddlebones [ skeleton bear ]
c. De-coffinated table [ coffin coffee table ]
d. The Mysterious Cat [ black cat ]
3. How would your friends react when they see your
costume?
a. They would think it looks cool.
b. They would say I look cute / pretty / etc.
c. They would say I look scary.
d. They wouldn't get it.
4. What is Halloween about to you?
a. Dressing up.
b. Candy.
c. Scaring children and unsuspecting Sims.
d. Making the children happy.
5. What is your Sim’s clothing like outside of Halloween?
a. The latest fashion.
b. Cute skirts and tops.
c. Mostly black and gloomy.
d. Hippie / Eco inspired.
Mostly A’s
Look-alike
Like IceBro, your Sim
may prefer dressing as
a celebrity or movie
character. Whether it's
James Bond, Marilyn
Monroe, or a character
from your favorite
movie, your Sim would
win any look-alike
contest.
Mostly B’s
Cute as a Pumpkin
Like gngrsnp, your Sim
may like dressing as a
cute animal or
creature. Perhaps a
fairy or a dinosaur?
Either way, your Sim
will definitely make the
other Sims in the room
say "Aww."
Mostly C’s
Dead-lightful
Like mattgstl, your Sim
wants to scare the
lights out of their
friends. Whether it be
vampire or zombie,
your Sim really knows
how to make
Halloween a scream.
Mostly D’s
Eco-treat
Your Sim may be
eco-Friendly, or not.
But like Mom2Elias,
they do not stick to the
traditional orange for
Halloween, they want
to Go Green! Literally.
Perhaps a Wood
Nymph or Forrest Fairy
would do the trick?
*Note: To see the costumes mentioned, look at the back cover.
Can you Spot the Differences?
Can you spot the 5 differences in these photos?
Answers: 1) Kylie’s costume color. 2) Jonny’s Shrew is missing. 3) The skull on the wall is missing. 4) Jessica’s hair is different. 5) The table colors are different.
Scrambled Words
You may want to grab a pen and paper for this. Unscramble the words to find the
answer. Fill in the blanks as you go along.
1. lkbca tca
_ _ _ _ _ _ _ _
2. repavmi
_ _ _ _ _ _ _
3. mestbotno
_ _ _ _ _ _ _ _ _
4. ayagvedrr
_ _ _ _ _ _ _ _ _
5. ckrit ro eatrt
_ _ _ _ _ _ _ _ _ _ _ _
L_k_ E_ _i_
Where do ghosts go on vacation?
Answers: 1) black cat 2) vampire 3) tombstone 4) graveyard 5) trick or treat; Question: Lake Eerie
http://compositionmagazine.webs.com
Simiam Post
Scout Troop Wins Prized
Halloween Night in the Museum
Simiam Post Staff Writer: gngrsnp
Llama Scout Troop 102 won this year’s
annual Halloween Night in the Museum.
Arriving initially in their scout uniforms
and makeup, the group proceeded to
change into their costumes to begin their
night of exploration, which would run
from 7:00 p.m. to 7:00 a.m. the following
morning.
When asked why the troop signed up for the
event, troop leader Mysimson said,
“The night will combine learning, merit skilling,
and Halloween fun all in one evening.”
Here’s what the scouts had to say about their
evening:
Brunhilda Thropp – “I had so much fun
telling scary stories ’til Kala started
crying. Oh, and I went to the computer
lab and put a scary spell on the computer
and Timmy peed his pants. And best of
all, I reanimated the mummy with a
secret potion I made in the lab all by
myself.”
Oct. 2011
Simiam Post Oct. 2011
3TREES – “Well, I’m here helping
because I owe 100 hours of community
service. Never egg the mayor’s house.
Anyway, I liked the Magic Room with the
Spell Book and The Cursed Skulls
Collection. At least what I saw of them. I
swear I had nothing to do with letting that
mummy out. Wasn’t me! One minute I’m
checking out the Spell book and the next
I’m attacked! I was out cold most of the
night.””
Timmy Turner – “I want to be a pirate
or an astronaut and explore space, but
I’m scared of swords and there might
be scary aliens in space. I like looking
at the stuff in all the cases and
pretending I’m the one that found
them. Oh, and I learned to tell scary
stories but can’t be inside or dark.”
*shivers*
Cleo – “I like the Tiny-max Theater,
the bugs and butterflies, and feeding
the fishes. I can’t wait ’til all the other
animals arrive. I’m working on my
Mother Nature Badge right now.”
Simiam Post Oct. 2011
May – “I like the gift shop. They had books
on fairies. I didn’t bring enough money to
buy one, but the lady let me read it right
there in the store. I also like the magical
creatures. They’re just like me.”
Genne Fleur – “I got to run the movie
projector and learned to change the reels
and how to make the computer play
movies. I also liked the outside gardens
and the art room and exhibit upstairs.”
Kala Atariki – “I like acting and
costumes. Cleo and I gave a
performance in the cafeteria. Then, I
gave a one-man show to the scientist in
the lab below. Gosh, they have the best
costumes at the museum.”
Simiam Post Oct. 2011
“I swear it wasn’t me!”
Special event:
Every full moon, the truly brave can sit
and watch the curator give a
demonstration using the spell book.
Pray he gets the spell right, this time.
(Chuckle) Best seats are on/by the
stairs, that way you can be the first one
out if…. (Boy, does that gnome collection
seem to grow.)
Please, again, on the way out don’t kick
the gnomes. It could be you out there
one day.
Oct. 2011 Simiam Post
Brunhilda Thropp by
blacksheba1973 (Evil,
Genius, Computer
Whiz)
Kala Atariki by
gngrsnp (Virtuoso,
Star Quality, Loves
The Outdoors)
Genne Fleur by
gngrsnp (Loves The
Outdoors, Artistic,
Good Sense Of
Humor)
May by Bruitforce22
(Perfectionist,
Photographer's Eye,
Artistic)
Keven Mysimson by
coraltheo (None)
sim By 3TREES
(Mean Spirited, Shy,
Athletic, Vehicle
Enthusiast)
Yoda Halloween 4
by yoda65 (Excitable,
Inappropriate, Eco
Friendly)
Timmy Turner by
typicalgemini
(Over-emotional,
Inappropriate, Heavy
Sleeper)
http://simsrelations.forumotion.com/
http://forum.thesims3.com/jforum/posts/list/446946.page
“This house hasn’t always looked like this. It used to be the
house of a wealthy couple and they used to be very happy.
Everything in their life seemed perfect, so the man asked
his love to marry him. A day before their marriage, she left
for her parents’ and never returned. His fiancé, his love;
gone forever. Her parents couldn’t tell where she left to, as
she had never really visited them. Oh, how happy they
were, how much they loved each other. It was all gone
now.
Not long after, the house fell in despair and no one ever
saw the man again.
Years later, there was a group of friends on vacation who
thought it would be fun to break into the house. People
heard their screams, but no one dared to enter. It’s been
told their remains are still in the house.
Are you brave this October? Are you ready for anything,
ready for...a bit of horror, maybe? Then pull on your mask,
get your candy bags ready, and prepare for a bumpy ride,
as this is one haunted house you won’t want to miss.
But first, let us do some research. Like we all know,
nothing is as it seems. Each little thing has its own little
story. Well, this house has a story of its own. - IceBro
The Haunted House
A build by Bellili Story by Bellili
Review by IceBro
Maybe someday someone will notice the flowers that the
unfortunate man left for his fiancé. Even after all these
years they still lie there, waiting for a hand to pick them up,
waiting for a real person to smell the scent of the flowers
and to love the person they came from.” - Bellili
The Haunted House
A build by Bellili Story by Bellili
The Haunted House
A build by Bellili
Creator: Bellili
To view Bellili’s Showcase Thread, go here.
You can download this house here.
Expansion Packs:
World Adventures, Ambitions, Late Night, Generations.
Stuff Packs:
High-End Loft, Fast Lane, Outdoor Living, Town Life.
Store Items: Yes
CC: No
Score: Architecture: 7/10
Atmosphere: 8/10
Story: 9/10
Reviewed by IceBro
This house features beautiful Victorian architecture. The
creator used the patterns very well to get that look of old
and abandoned. The fog features and all the other little
details she added completed the house to give it that very
spooky look. Where sometimes the house lacked in
darkness, the dark and sinister wall paper and overall
disuse fixed the spot. This is a true gem and I would say
it’s the perfect house to download this Halloween. Just
beware, when you enter the house, you might not ever
return.
Review by IceBro
Sanderson House A build by pepper090889
Built for mwjessica723’s Halloween contest, Sanderson House is a
witch’s fantasy. Made for the Sanderson Sisters, this house includes
the spell book, one loft bedroom [ with 3 beds ], one bathroom, and
an eat-in kitchen. Completely furnished and landscaped with an eerie
fog that creeps through the walls at night.
This house was built based from the movie Hocus Pocus.
Download Sanderson House Today!
And don’t forget to leave a rec!
Bobby Singer’s Salvage Yard KylieS21
Bobby Singer is the father figure to Sam and Dean Winchester,
notorious ghost hunters and kickers of demon butt.
Bobby Singer’s Salvage Yard KylieS21
By day he runs a small town salvage yard, the rest of the time he serves as
researcher and backup plan to the boys. With a small library of his own and
several years hunting experience himself, he is a highly valued member of the
team.
Bobby Singer’s Salvage Yard KylieS21
Come and explore his world; from falling down water towers to secret
basement safe rooms and car parts galore.
Try not to trip on the books on your way out.
Download Bobby Singer’s Salvage Yard:
http://www.thesims3.com/assetDetail.html?assetId=4749525
Don’t forget to leave a rec!
Haunted House Café
Once home to the Goth family around 100
years ago until they moved up to their current
home, this house has seen many generations.
But now this is no longer a home, but a cafe.
mattgstl
Haunted House Café
Much of the rooms are the same as it was
left, but the main change is the new cafe
open 24/7. So, do not be afraid if you hear
a bump in the night, be very afraid.
Download here:
http://www.thesims3.com/assetDetail.html?assetId=4732631
mattgstl
Credits
Tomb Building Tutorial – Mom2Elias
To Buy, or Not To Buy – Jonny
-Halloween Treats
-More Halloween Treats
-Gory Goodies
Knight Family Museum – Rawr2019
-Knight Family Museum
Supernatural Museum Sleepover – gngrsnp
-Brunhilda Thropp – blacksheba1973
-Timmy Turner – typicalgemini
-Yoda Halloween 4 – yoda65
-Sim – 3TREES
-Keven Mysimson – coraltheo
-May – Bruitforce22
-Genne Fleur – gngrsnp
-Kala Atariki - gngrsnp
The Haunted House Review – IceBro
-The Haunted House - Bellili
Sanderson House & Sisters – pepper090889
-Sanderson House
-The Sanderson Sisters
Bobby Singer’s Salvage Yard – KylieS21
-Bobby Singer’s Salvage Yard
Haunted House Café – mattgstl
-Haunted House Café
For more Halloween Builds check out
mwjessica723’s Halloween Contest!
Links
-Composition Magazine
-Sim Relations
-ABC Fan Games
-ABC Legacy Contest
-ABC Request Team
-ABC Magazine Website
Happy
Halloween
Feel free to advertise your Halloween builds on our site
on the thread titled “Happy Halloween”
http://forum.thesims3.com/jforum/posts/list/441826.page
The ABC Staff
Top Related