the teamDino Budimilić - @budidinoiOS and web developergame dev experience - 6 games > 400k downloads
Tin Crnković - @tinc2ksoftware engineerbackend, web services, sound production
Vedran Židanik - @astrinautUI/UX designer and illustratorcross platform apps with millions of downloads
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0bit.cowe make indie games
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in 2012
$9bnwas spent on mobile gaming
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This market is growing
32%annually
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Revenue by platform
iOS devices87%
Android devices13%
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Revenue by business model
2011Free ( IA )
Paid ( IA )
Paid
47% 68%
27% 23%
26% 9%
2012
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GAME #1 - QuizTacToe
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GAME #2 - Sketch&Fetch
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Timeline
now
June 25th get the grant
July 20th launch QuizTacToe
Nov 15th launch Sketch&Fetch
2014
early 2014 first hire
July 21st raise money for 6 months
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Our vision
• do what we love
• free to play & pay for more fun
• use the latest technologies
• focus on quality
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