4 !SOLUTION! - . Coursera, Digital October, 2013 Digital
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#4 1. Report out: The Best Problem to Solve 2. Ambient
Intelligence 3. Serendipity Idea Generation: In search for
intersections 4. Solution 5. Prototype & Test Digital October,
2013 - | | 3
1 2 3 Digital October, 2013 4 5 - | | 4
Design thinking: Think as Creator? Digital October, 2013 - | |
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Lumiknows, 2012 6
Ambient Intelligence Digital October, 2013 - | | 7
THE FUTURE OF LEARNING THE FUTURE OF MONEY THE FUTURE OF
LEARNING THE FUTURE OF SMART CITY THE FUTURE OF LEARNING Digital
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1. 2. Use case 3. Digital October, 2013 - | | 31
Create and prototype your story.. 1. 2. 3. 4. 5. Digital
October, 2013 Create your character. (customer/persona) Customer
going along happily.(what is) Customer gets in a hole.(pain/drama)
You arrive with your solution. You get the customer out. - | |
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: 1. Person Use Case - Solution 2. 3. 4. design thinking
Potsdam d.school http://www.teletask.de/archive/video/flash/10889/0
. - http://www.slideshare.net/Lumiknows/2012-12260213 Digital
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: 18:30 1. 2. Digital October, 2013 -; . - | | 34
CO- : , Lumiknows , Intel Russia - . Coursera, Digital October,
2013