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  • 8/7/2019 Zealot-Unit Description - Game - StarCraft II

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    us.battle.net/sc2/en/game/unit/zealot[3/3/2011 9:23:11 AM]

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    STARCRAFT II GAME UNITS ZEALOT

    BASIC INFORMATION

    Race: Protoss

    Life: 100

    Shield: 50

    Armor: 1 (+4)

    Movement: Normal

    Cargo Size: 2

    Attributes: Light - Biological

    PRODUCTION

    Producer: Gateway

    Hotkey: Z

    Cost: 100 -

    Supply: 2

    Build time: 38

    Upgrades:

    Weapon:

    Ability:

    COMBAT

    U N I T S

    ZEALOTFor more than a thousand years,

    the Protoss of the Templar caste

    have defended their people,

    dedicating their long lives to the

    pursuit of martial perfection.

    Zealots are peerless warriors who

    have yet to ascend to the

    uppermost ranks of the Khala.

    Ever eager for advancement, they

    train for decades in hand-to-hand combat, tactics, pain

    tolerance, and martial discipline. Their formidable

    physiques are further enhanced by cybernetic implants and

    power suits. Zealots use their substantial psionic abilities to

    create blades of pure energy that serve as their primary

    melee weapons.

    Next Protoss Unit: StalkerPrevious Protoss Unit: Probe

    UNIT STATISTICS

    3D MODEL

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  • 8/7/2019 Zealot-Unit Description - Game - StarCraft II

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    us.battle.net/sc2/en/game/unit/zealot[3/3/2011 9:23:11 AM]

    Marauder Zergling Immortal

    Hellion Roach Colossus

    STRONG AGAINST

    WEAK AGAINST

    Light infantry unit that can attack ground targets.

    This is the first military unit that Protoss can build; all you need is a

    Gateway.

    Tough and hard-hitting, but expensive compared to other tier 1 units

    such as Marines.

    Powerful combatants, their weakness is the time it takes them to reach

    their target. Susceptible to kiting as well.

    Researching Charge will allow your Zealots to instantly close the gap to

    their target.

    Can be warped into the battlefield quickly by means of a Warp Gate.

    Increase their survivability to ranged attacks by having a Sentry with

    Guardian Shield.

    CHARGE: Allows Zealots to automatically intercept nearby enemies, and is a passive increase to their movement speed.

    VS Terran

    Reapers are very effective against Zealots due to their speed and damage.

    Getting the Nitro Packs upgrade will make them difficult to catch.

    Hellions excel against Zealots after you research the Infernal Pre-Igniter

    upgrade.

    A mix of Marines and Marauders should do the job, but do not fight in theopen.

    VS Zerg

    Roaches are a great counter to Zealots, especially if you research the

    movement speed upgrade.

    Spawn an Infestor or two and cast Fungal Growth on the Zealots and use

    GENERAL STRATEGY

    UPGRADES

    COUNTERMEASURES

    http://us.battle.net/sc2/en/game/unit/marauderhttp://us.battle.net/sc2/en/game/unit/zerglinghttp://us.battle.net/sc2/en/game/unit/immortalhttp://us.battle.net/sc2/en/game/unit/hellionhttp://us.battle.net/sc2/en/game/unit/roachhttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/roachhttp://us.battle.net/sc2/en/game/unit/roachhttp://us.battle.net/sc2/en/game/unit/hellionhttp://us.battle.net/sc2/en/game/unit/hellionhttp://us.battle.net/sc2/en/game/unit/immortalhttp://us.battle.net/sc2/en/game/unit/immortalhttp://us.battle.net/sc2/en/game/unit/zerglinghttp://us.battle.net/sc2/en/game/unit/zerglinghttp://us.battle.net/sc2/en/game/unit/marauderhttp://us.battle.net/sc2/en/game/unit/marauder
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    us.battle.net/sc2/en/game/unit/zealot[3/3/2011 9:23:11 AM]

    Comments (253)

    ranged units such as Hydralisks to pick them off.

    VS Protoss

    Build a force of Stalkers and kite the enemy Zealots.

    Summon a few Sentries and fight the enemy at a spot where you could

    easily separate his troops with a well- placed force field.

    Construct a few Colossi.

    TERRAN ZERG

    ADD A REPLY

    PROTOSS

    Probe Zealot Stalker Sentry Observer Immortal Warp Prism Colossus

    Phoenix Void Ray High Templar Dark Templar Archon Carrier Mothership

    2/17/11 12:56 AM

    reminds me of the ancient spartans. tough, obedient, and awesome.

    MASTERCHIEF

    2/21/11 5:10 AM

    never understood where these dudes mouths were, but they're cool

    Wesley

    3 hours, 27 minutes ago

    Man if you do a three gate and get a council you can put alot of pressur on toss in early game with charge zealots. but you should

    probably do a tech switch to robo after your initial push. Hts dont do that well against protoss

    Zealous

    http://us.battle.net/sc2/en/game/unit/zealot?loginhttp://us.battle.net/sc2/en/game/unit/probehttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/sentryhttp://us.battle.net/sc2/en/game/unit/observerhttp://us.battle.net/sc2/en/game/unit/immortalhttp://us.battle.net/sc2/en/game/unit/warp-prismhttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/phoenixhttp://us.battle.net/sc2/en/game/unit/void-rayhttp://us.battle.net/sc2/en/game/unit/high-templarhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/archonhttp://us.battle.net/sc2/en/game/unit/carrierhttp://us.battle.net/sc2/en/game/unit/mothershiphttp://us.battle.net/sc2/en/profile/2475919/1/MASTERCHIEF/http://us.battle.net/sc2/en/profile/1106761/1/Wesley/http://us.battle.net/sc2/en/profile/1830347/1/Zealous/http://us.battle.net/sc2/en/profile/1830347/1/Zealous/http://us.battle.net/sc2/en/profile/1106761/1/Wesley/http://us.battle.net/sc2/en/profile/2475919/1/MASTERCHIEF/http://us.battle.net/sc2/en/game/unit/mothershiphttp://us.battle.net/sc2/en/game/unit/mothershiphttp://us.battle.net/sc2/en/game/unit/carrierhttp://us.battle.net/sc2/en/game/unit/carrierhttp://us.battle.net/sc2/en/game/unit/archonhttp://us.battle.net/sc2/en/game/unit/archonhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/high-templarhttp://us.battle.net/sc2/en/game/unit/high-templarhttp://us.battle.net/sc2/en/game/unit/void-rayhttp://us.battle.net/sc2/en/game/unit/void-rayhttp://us.battle.net/sc2/en/game/unit/phoenixhttp://us.battle.net/sc2/en/game/unit/phoenixhttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/warp-prismhttp://us.battle.net/sc2/en/game/unit/warp-prismhttp://us.battle.net/sc2/en/game/unit/immortalhttp://us.battle.net/sc2/en/game/unit/immortalhttp://us.battle.net/sc2/en/game/unit/observerhttp://us.battle.net/sc2/en/game/unit/observerhttp://us.battle.net/sc2/en/game/unit/sentryhttp://us.battle.net/sc2/en/game/unit/sentryhttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/probehttp://us.battle.net/sc2/en/game/unit/probehttp://us.battle.net/sc2/en/game/unit/zealot?login
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    us.battle.net/sc2/en/game/unit/zealot[3/3/2011 9:23:11 AM]

    2/9/11 5:12 AM

    after he looks at you all weirdish and crap he`s like sup foo

    Ranma

    2/9/11 5:41 AM

    Why cant the terran and zerg see thers no use beatin these unstoppable,true to their word,gratful,awesome, intellegent beings of wich we

    have no idea how they eat,breath, or drink (no offence protoss nerds)

    Ranma

    2/10/11 4:13 AM

    BLIZZARD, MAJOR ERROR IN STATS. It says the Zealot's primary weapon is HALLUCINATION. Also, the Charge ability also talks about

    hallucination.

    Doncroft

    2/10/11 10:02 PM

    It says that Zealots are weak against Roaches. Not true unless a zerg player has good micro. In a stand-still match zealot can beat a

    roach in a one-on-one fight

    HotDog

    2/11/11 3:05 AM

    Swarm these 4 win against Terran in early game

    Frezer

    2/14/11 8:30 AM

    I love the unit but 200 min 200 gas is a rip for charge, especially in the early game. Since when are zealots strong against marauders?,

    once they get concussive shells ( 50 min 50 gas ) they pawn z's like no other unit. Charge should be 100 mins 100 gas similar to the cost

    of stim and the cost to make annoying little speedings.

    Urbanhermit

    2/21/11 2:50 AM

    @VergenSoldie: Halo, StarCraft 9well obviously) and Mass Effect are my favorite game series EVER

    Slawter

    2/20/11 6:39 AM

    @VergenSoldie: /facepalm

    Roflroflkila

    2/18/11 4:42 PM

    @MASTERCHIEF: and the name tells me that

    VergenSoldie

    2/18/11 4:41 PM

    @MASTERCHIEF: you play halo i do too

    VergenSoldie

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    us.battle.net/sc2/en/game/unit/zealot[3/3/2011 9:23:11 AM]

    1/29/11 2:38 AM

    @Ginta: TRY DYING AND FIND OUT!!!!!!

    Doncroft

    1/28/11 7:51 PM

    I DON'T GET THE RANDOM SCREAMING WHAN THE ZEALOTS DIE!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Ginta

    2/1/11 9:15 PM

    Same portrait animation as Dark Templar lol

    Rye

    4 days, 16 hours ago

    @CptZeal: void rays are way better

    ThePreator

    2/10/11 4:11 AM

    @JetfirePrime: ...Zealots own Thors.

    Doncroft

    2/9/11 5:14 AM

    @JetfirePrime: hey you MR.negative go back to the terran page you ghost wannabe

    Ranma

    2/4/11 12:53 AM

    Coolest unit in the game.

    CptZeal

    2/10/11 4:10 AM

    @SkyVanguard: In the Bronze League, that may very well be true, but Zealots are an essential component of the Protoss

    army. They help protect the Stalkers from Marauders, counter Zerglings neat and clean, and do excellent economic damage

    when dropped into an enemy mineral line. They do die more easily than most Protoss units, but I don't know what we'd do

    without them.

    Doncroft

    2/9/11 5:07 AM

    @JetfirePrime: nerds

    Ranma

    2/4/11 9:57 PM

    I think these are the worst units in the game. :P

    SkyVanguard

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    us.battle.net/sc2/en/game/unit/zealot[3/3/2011 9:23:11 AM]

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    1 2 3 4 7 Next >

    1/12/11 7:58 PM

    @DeathStalker: The best build for Protoss is 9 Pylon, 11-13 Gate, 14-15 Assimilator, 16 Pylon, Cybernetics Core. That's the

    most stable build that can counter pretty much anything. Two gates is for rushing and countering/performing cheese only.

    Doncroft

    1/2/11 5:12 PM

    I Zealot Rush from 6-12 zealots. Normally it isn't to long till I have overwhelmed them with my gateway madness. I always build 2

    gates...Always...

    DeathStalker

    1/12/11 7:56 PM

    @bleep: Correct. Just watch the old Starcraft cinematic: The Death of Fenix.

    Doncroft

    1/10/11 1:14 AM

    i assume zealot psi blades would be something like lightsabers that come from their forearms

    bleep

    2/9/11 5:31 AM

    @SLIME:I know right all he`s done is @@#!* about protoss

    Ranma

    1/17/11 3:51 AM

    @SLIME: A very strange man. Wear surgical mask when near him.

    Doncroft

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