You Shouldn't Give Up On Destiny Just Yet

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You Shouldn't Give Up On Destiny Just Yet I understand that mobile games is important and is part of current people lifestyle. but we don't know it has become so significant today. Continue Reading. Most of the disappointed reviews for Destiny have been totally fair, but that's no reason to give up on what. Do you agreed what this post is trying to convey? Any comment is welcome! could become a great game. Yesterday I mentioned 3 features that Destiny desperately needs in order to fix some of its glaring social issues. I don't think there is any disagreement that, in its current state, Destiny provides a fairly hollow social experience that sends you on often-repetitive missions while providing very little context or explanation for what you are doing or why you are game of war - fire age hack doing it. That doesn't mean it isn't still fun, but it has certainly disappointed a lot of players. I know that Bungie has grand aspirations for its epic space universe, but reading lore information from a mobile app while running around in a silent world doesn't really get the job done. So why should you stick around or give Destiny a shot in light of these disappointing issues? Destiny is Essentially a Launch Day MMORPG You may disagree that Destiny is a Massively Multiplayer Online Role-Playing Game, so let's take a closer look. Sure, the public areas may only support a handful of people in contrast to hundreds of them, but this game still has almost all of the trappings of a standard MMORPG:

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I understand that mobile games is important and is part of current people lifestyle. but we don't kn...

Transcript of You Shouldn't Give Up On Destiny Just Yet

Page 1: You Shouldn't Give Up On Destiny Just Yet

You Shouldn't Give Up On Destiny Just Yet

I understand that mobile games is important and is part of current people lifestyle. but we don'tknow it has become so significant today.

Continue Reading.

Most of the disappointed reviews for Destiny have been totally fair, but that's no reason to give upon what. Do you agreed what this post is trying to convey? Any comment is welcome! could becomea great game.

Yesterday I mentioned 3 features that Destiny desperately needs in order to fix some of its glaringsocial issues. I don't think there is any disagreement that, in its current state, Destiny provides afairly hollow social experience that sends you on often-repetitive missions while providing very littlecontext or explanation for what you are doing or why you are game of war - fire age hack doing it.That doesn't mean it isn't still fun, but it has certainly disappointed a lot of players. I know thatBungie has grand aspirations for its epic space universe, but reading lore information from a mobileapp while running around in a silent world doesn't really get the job done.

So why should you stick around or give Destiny a shot in light of these disappointing issues?

Destiny is Essentially a Launch Day MMORPG

You may disagree that Destiny is a Massively Multiplayer Online Role-Playing Game, so let's take acloser look. Sure, the public areas may only support a handful of people in contrast to hundreds ofthem, but this game still has almost all of the trappings of a standard MMORPG:

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You can select create and select multiple characters.

You have to be online to play.

You constantly come across other random players in the battlefield.

There are mobs that respawn every few minutes.

There are instanced "dungeon" areas for your group.

There are end-game raids.

There is a "town hub" with vendors.

There is gear... oh boy is there gear!

You level up with XP, and even can choose between two different upgrade trees.

I could add many more but this list would take up a few pages. Hopefully you get the idea!

With all of the great features of the MMORPG genre, there is one bad "feature" that seems to nevergo away:

At launch, MMORPGs are generally not that great.

When you think about Destiny as a launch day MMORPG, all of the self-detrimental socialrestrictions, basic feature omissions, and seeming lack of content becomes a bit more clear. I'm notmaking excuses for MMO games that have these issues at launch (and it is most of them), but merelytrying to put things into perspective. Many modern MMORPGs, including popular titles like StarWars: The Old Republic, have very few social features at launch. Some MMO games don't even havebasic grouping abilities or chat when they are released, and even fewer have matchmaking ("LFG")queues or a variety of end-game content.

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Destiny is only just getting its first free raid mission this Tuesday, but already people are judging thegame for its lack of content. This isn't necessarily a bad thing, as many MMOs are filled with "filler"missions to keep you playing for longer than needed. In Destiny, these are optional, and fun if you'replaying with friends. I think a lot of the complaints are due to Bungie's general secrecy when dealingwith questions about the their plans for future Destiny content. They have announced two differentDLC packs (one of which is exclusive to PS4/PS3 owners for a year!) without any further details.How often will Bungie be releasing new content? What kind of content will it be? Multiplayer maps?Story missions? Strikes? New raids? How much of this content will be free? Without specifics, it'stough to judge the value of Destiny, especially when most of the announced new content costsmoney.

It's one thing to release a game that is lacking content, only to constantly update it with great newcontent for free (*cough* PvZ: Garden Warfare *cough*). It's another thing to release a game that islacking content then immediately start talking about paying for more. That said, Bungie seems to betaking a different approach to keeping their game fresh.

New Destiny Content is Based Around "Events"

Bungie seems to be very big on "events" with Destiny. That is, allowing access to certain content onspecific days of the month. Some of these events actually bring new content with them (like theforthcoming raid), while others provide fresh new takes on existing content. This is actually a prettycool idea, and hopefully will keep players coming back to the game even after they have seen all thereadily available content in the game.

Bungie recently announced some details for their next few events, and as I write this, Destiny has a"salvage" weekend event going on. This event opens up an entirely new 3v3 multiplayer mode thatprovides access to some great new maps that aren't available in the standard matchmaking playlists.I've been enjoying these games, and it's exciting to visit a new location or two in the process. In thepast, Bungie has allowed access to it's "Iron Banner" area in the Tower hub area, which adds anunbalanced playlist to multiplayer. Essentially, this is true PvP where all of the weapon and armor

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stats have full effect for each player. This is also a really cool bit of content for those that are reallystriving for the best gear in the game. While not yet announced, I imagine that we'll also see moremission-based content in the future, including new group events, or perhaps new missions in areasthat are currently closed off in the existing planet maps.

Destiny was in development for the better part of five years. It shows in the amount of polish thegame boasts, from the stunningly gorgeous environments to the innovative UI. As pretty as thisgame is, it is safe to say that those five years weren't all spent developing just the content for thelaunch version of the game. Bungie has stated that they have years of content planned for Destiny,and I have a feeling there is plenty in store for players who are willing to stick with the game, orrevisit it from time to time.

The problem is that, as players, we really don't know what Bungie has in store for us outside of "justwait and see!" and a wink from their community managers and PR reps. This isn't good enough forpeople who have been playing the game for less than a week and are already just a few levels awayfrom the current 30 level cap. I have a feeling that Bungie is aware of this, and I'm hoping we see amore clearly-communicated plan for new content in the near future.

Playing Destiny with Friends is Entirely Different than Playing Alone

Destiny was designed to be played with friends. It may have been poorly designed that way, but thathas always been the intent, nonetheless. If you are someone who enjoys playing online multiplayergames by yourself, you are probably not going to enjoy playing Destiny. I say this not to discouragesolo players from trying Destiny, but to warn them that their experience with the game, at least in itscurrent state, is not going to be as good as those who play the game the way Bungie intends it to beplayed.

I am lucky to have a wife, several siblings, and a large group of friends who love Halo, and now playDestiny. Because of this, I never have to experience any of the story missions or multiplayer on myown. I can say from personal experience that playing Destiny with friends makes it far easier toforget many of the flaws in the game. I would go as far as to say that Destiny is a vastly better gamewhen played with friends.

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That lonely feeling you get when you walk past groups of silent guardians? "We're too busy seeingwho can flip over the other person while zipping around on speeders." Repetitive missions? "Webarely even notice as we're yelling and laughing at each other during intense fire fights." Lack ofcontent? "What are you talking about? We've spent hours of game time exploring the incredibleenvironments and talking about life!" Those are the words of someone who has experienced Destinywith friends.

This is where the ball is firmly placed in Bungie's court. If they don't make improvements toDestiny's social features, they will lose those players who came into Destiny expecting a solo-friendlycampaign and multiplayer on par with other modern MMO games. If the game was meant to playedwith other people, it needs to be easy and enticing for a solo player to play with other people. IfBungie can do right by solo players by adding new matchmaking and social features, playingthrough the entire game will become a different experience for those who started playing solo, butgot bored and gave up.

To those players out there who frown at social/multiplayer gaming, do yourself a favor and acceptthe next fire team invite you receive, or maybe even go crazy and send a few invites yourself! Bungiemay have not made it very easy to team up and communicate with other players, but if you put in alittle more effort with Destiny, I guarantee you will have more fun.

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Destiny was Designed Around Content Updates

Bungie developers have said many times that Destiny was built from the ground up to receivecontent updates and tweaks. The extensive launch day patch notes are readily available, and Bungiehas always been open to responding to community feedback. Like any other modern MMORPG,players should expect that new in-game features, as well as tweaks to existing features are going tostart arriving as Bungie parses through all the player data and feedback over the following weeksand months. Does this mean that we'll actually see things like a functional voice chat system, or evenproximity chat at some point in the future? I don't know, but I sure hope so. In fact, I would go as faras to say that the future of Destiny absolutely relies on those kinds of social improvements if it planson staying relevant to modern gamers.

Every MMORPG I've ever played has started out on rocky ground. Lame social features, over-powered classes, unbalanced PvP, boring missions, and lacking end-game content are par for thecourse for almost all MMORPG games at launch, and Destiny appears to be no exception. The goodnews is, many of these games climb out of their launch hole to become fantastic, feature-rich titlesthat people enjoy playing for months and even years.

I haven't lost hope in Destiny. I know that Bungie has some Aces up their sleeve, but I'm hoping theyplay them sooner than later. If you hold onto your cards without playing for too long, people willforget you're still in the game.

You can get in touch with Matt "smi1ey" Dunn on Twitter @thesmi1ey.

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